The Phoenix Legend set FINAL version

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  • Phoenixmgs
    Banned
    • Feb 2009
    • 751

    #1

    The Phoenix Legend set FINAL version

    I've played about 30 straight season games now and the game is literally playing as perfect as it can in my opinion.

    You can download my sliders, named Phoenix Final - Legend, on SportsConnect.

    Slider values: 0 is default, +5 is the extreme right, and -5 is the extreme left


    Gameplay Options:

    Guess pitch set to off or no feedback is the only gameplay option requirement for my sliders. You're free to change all other gameplay options to your liking.

    Difficulty: Legend
    Guess Pitch: Off/No Feedback


    Global Sliders:

    Pitch Speed: -1 (one notch below default has really changed the game for me)
    Fielding Errors: +1
    Throwing Errors: -3
    Fielder Run Speed: -5
    Fielder Reaction: +3
    Fielder Arm Strength: -4
    Baserunner Speed: -1
    Baserunner Steal Ability: -5
    Baserunner Steal Frequency: +1
    Wind: 0
    Injury Frequency: 0


    User & CPU Sliders:

    Contact: -3
    Power: -3 (bump this up one notch to -2 for the user if you only use the contact swing)
    Timing: -3
    Fouls: 0
    Solid Hits: -1
    Starter Stamina: +2
    Reliever Stamina: -5 / -3 for CPU (CPU pulls relievers too quickly with it at -5)
    Pitcher Control: 0 / +2 for the CPU
    Pitcher Consistency: +2


    CPU Only Sliders:

    Strike Frequency: -2
    Manager Hook: +1
    Pickoffs: -3



    I'm not seeing the CPU BS anymore:

    I started playing season mode again, and I lowered pitch speed to -1 or to get more doubles as I've played two 29 game seasons and finished dead last in doubles both times. In my lastest season I finished top 5 in doubles. Very oddly and fortunately I have also noticed the CPU just doesn't seem THAT good at the plate anymore, I'm able to get them to hit a lot more weaker hit balls than before and a lot more stikeouts. Same exact sliders I was using before but I dropped pitch speed one notch.

    My theory is that there are more available video frames to hit the ball when you lower pitch speed, which leads to greater hit variety. Say, there is something like 15 frames available to hit the ball at default pitch speed. Now, with pitch speed one notch lower, you now have say 20 frames to hit the ball. It makes sense as the ball is visually coming to home plate slower, you should have some extra time (frames) to swing bat when the ball is in the hitting zone. Now, instead of the CPU crushing so many pitches, they are now hitting the ball solid somewhere instead of knocking the cover off of it. So, instead of making contact with the ball within those 2 or 3 frames where the ball would be crushed, they are making contact just outside of those key frames.

    I really don't know what's going on but for me the game is playing really well for whatever reason. I pretty much gave up on playing against the CPU because of the BS, but I've gave the game one more shot and played a good 30 games or so, and it's been awesome. I've only seen some of that BS in one half inning where my team made 4 errors.
    Last edited by Phoenixmgs; 07-16-2009, 04:36 PM.
  • the_riot
    Rookie
    • Aug 2007
    • 335

    #2
    Re: The Phoenix Legend set FINAL version

    Interesting thoughts on pitch speed. My main problem with Legend, or HOF in the past couple years, has been pitch recognition at the plate. I like to use the left stick while batting, so I would generally end up lowering pitch speed and staying at the higher levels, as moving down to a lower level would feel too loosey goosey.

    I always felt that although the official line was that lowering or raising pitch speed did not effect anything other than the visual speed of the pitch, it did in fact effect hit variety, ball physics, home run length, etc., and for the better.

    After messing around on default All Star and getting mixed results, I'm back to legend with pitch speed all the way to the left (-5). One question, how much have you experimented with the pitch speed slider? What are the degrees from default to -5, and compared to default on lower levels if you have tried them at all?

    Comment

    • Phoenixmgs
      Banned
      • Feb 2009
      • 751

      #3
      Re: The Phoenix Legend set FINAL version

      Originally posted by the_riot
      Interesting thoughts on pitch speed. My main problem with Legend, or HOF in the past couple years, has been pitch recognition at the plate. I like to use the left stick while batting, so I would generally end up lowering pitch speed and staying at the higher levels, as moving down to a lower level would feel too loosey goosey.

      I always felt that although the official line was that lowering or raising pitch speed did not effect anything other than the visual speed of the pitch, it did in fact effect hit variety, ball physics, home run length, etc., and for the better.

      After messing around on default All Star and getting mixed results, I'm back to legend with pitch speed all the way to the left (-5). One question, how much have you experimented with the pitch speed slider? What are the degrees from default to -5, and compared to default on lower levels if you have tried them at all?
      I had pitch speed at default for the longest until just recently where I noticed I just wasn't hitting doubles (as I finished last in the league in 2 seasons). I tried changing the batting cam but that didn't help. Then, I decided to lower pitch speed by 1 and BAM! the game started playing awesome.

      In '08, I think I lowered pitch speed considerably. I remember pitch speed being faster last year but maybe that was due to the bat speed was a lot slower last year.

      Comment

      • cpdfrank
        Banned
        • Aug 2006
        • 261

        #4
        Re: The Phoenix Legend set FINAL version

        Phoenixmgs, I have been looking for your slider set on sportsconnect for almost a week. The only ones I see are the ones dated back to March 25th. What page are they on?

        Comment

        • Phoenixmgs
          Banned
          • Feb 2009
          • 751

          #5
          Re: The Phoenix Legend set FINAL version

          Originally posted by cpdfrank
          Phoenixmgs, I have been looking for your slider set on sportsconnect for almost a week. The only ones I see are the ones dated back to March 25th. What page are they on?
          I just voted on my sliders and they are currently on the first page.

          Comment

          • Fetrey
            Rookie
            • Apr 2008
            • 160

            #6
            Re: The Phoenix Legend set FINAL version

            My main complaint is that the pitch speed is WAY too slow.

            Comment

            • Reggie548
              Banned
              • Jul 2008
              • 231

              #7
              Re: The Phoenix Legend set FINAL version

              Originally posted by Fetrey
              My main complaint is that the pitch speed is WAY too slow.
              I feel you I don't like playing when the pitch speed is slow because I have a batting eye for the game already and when it's slow it just doesn't seem right. Just my opinion.

              Comment

              • Phoenixmgs
                Banned
                • Feb 2009
                • 751

                #8
                Re: The Phoenix Legend set FINAL version

                Originally posted by Fetrey
                My main complaint is that the pitch speed is WAY too slow.
                Pitch speed is just one notch below default. For whatever reason, with pitch speed at default, I just wasn't hitting any doubles. I was constantly hitting the ball in the same spots over and over again. I was hitting fine, but I was just hitting singles and HRs. With it lowered on notch, I'm hitting the ball all over the park. Anyways, why complain about pitch speed of all sliders since each user has their own preference? Just use whatever you prefer for pitch speed and try out the rest of the sliders, since the other sliders settings aren't in anyway tied to the pitch speed slider. Lastly, IIRC, increasing pitch speed doesn't increase fastball speed, it just changes the speed of the breaking balls.

                Comment

                • carolo59
                  Rookie
                  • Jun 2007
                  • 156

                  #9
                  Re: The Phoenix Legend set FINAL version

                  Originally posted by Phoenixmgs
                  I've played about 30 straight season games now and the game is literally playing as perfect as it can in my opinion.

                  You can download my sliders, named Phoenix Final - Legend, on SportsConnect.

                  Slider values: 0 is default, +5 is the extreme right, and -5 is the extreme left


                  Gameplay Options:

                  Guess pitch set to off or no feedback is the only gameplay option requirement for my sliders. You're free to change all other gameplay options to your liking.

                  Difficulty: Legend
                  Guess Pitch: Off/No Feedback


                  Global Sliders:

                  Pitch Speed: -1 (one notch below default has really changed the game for me)
                  Fielding Errors: +1
                  Throwing Errors: -3
                  Fielder Run Speed: -5
                  Fielder Reaction: +3
                  Fielder Arm Strength: -4
                  Baserunner Speed: -1
                  Baserunner Steal Ability: -5
                  Baserunner Steal Frequency: +1
                  Wind: 0
                  Injury Frequency: 0


                  User & CPU Sliders:

                  Contact: -3
                  Power: -3 (bump this up one notch to -2 for the user if you only use the contact swing)
                  Timing: -3
                  Fouls: 0
                  Solid Hits: -1
                  Starter Stamina: +2
                  Reliever Stamina: -5 / -3 for CPU (CPU pulls relievers too quickly with it at -5)
                  Pitcher Control: 0 / +2 for the CPU
                  Pitcher Consistency: +2


                  CPU Only Sliders:

                  Strike Frequency: -2
                  Manager Hook: +1
                  Pickoffs: -3



                  I'm not seeing the CPU BS anymore:

                  I started playing season mode again, and I lowered pitch speed to -1 or to get more doubles as I've played two 29 game seasons and finished dead last in doubles both times. In my lastest season I finished top 5 in doubles. Very oddly and fortunately I have also noticed the CPU just doesn't seem THAT good at the plate anymore, I'm able to get them to hit a lot more weaker hit balls than before and a lot more stikeouts. Same exact sliders I was using before but I dropped pitch speed one notch.

                  My theory is that there are more available video frames to hit the ball when you lower pitch speed, which leads to greater hit variety. Say, there is something like 15 frames available to hit the ball at default pitch speed. Now, with pitch speed one notch lower, you now have say 20 frames to hit the ball. It makes sense as the ball is visually coming to home plate slower, you should have some extra time (frames) to swing bat when the ball is in the hitting zone. Now, instead of the CPU crushing so many pitches, they are now hitting the ball solid somewhere instead of knocking the cover off of it. So, instead of making contact with the ball within those 2 or 3 frames where the ball would be crushed, they are making contact just outside of those key frames.

                  I really don't know what's going on but for me the game is playing really well for whatever reason. I pretty much gave up on playing against the CPU because of the BS, but I've gave the game one more shot and played a good 30 games or so, and it's been awesome. I've only seen some of that BS in one half inning where my team made 4 errors.
                  Hey Pho its Hop, whats your theory of Pitch control, Pitch consistency, and Strike Freq, being at 7/7/3, whats the real reasoning behind theses 3 for game play.????? Thanks Hop. Also its amazing, by dropping 1 for pitch speed, being at 4, makes all the difference in my hitting, I can't believe it. I usually get about 8 to 10 hits a game, mainly singles. If Iam lucky I might get a Double and If Iam really lucky a Hr. My 1st game with theses sliders, I got 3 doubles and 2 Hrs,total 11 hits. Iam using the Giants 4 my Franchise, I can't believe this. Thanks Pho. I usually play on Vet or As, so I tried this 1st on HOF, work great. So next I well try Legend. Hop

                  Comment

                  • Phoenixmgs
                    Banned
                    • Feb 2009
                    • 751

                    #10
                    Re: The Phoenix Legend set FINAL version

                    Originally posted by carolo59
                    Hey Pho its Hop, whats your theory of Pitch control, Pitch consistency, and Strike Freq, being at 7/7/3, whats the real reasoning behind theses 3 for game play.????? Thanks Hop.
                    Reason for CPU Pitcher Control at +2:
                    This slider merely adjusts how many meatballs come down the middle of the plate. Therefore, lowering the slider will yield less walks as you'll be getting more strikes down the middle, which leads to less balls and more hittable pitches. You'll be swinging and making contact more often by lowering this slider. So, I don't see how lowering this slider will increase walks whatsoever.

                    Reason for CPU Pitcher Consistency at +2:
                    There are way too many hit-by-pitches, pass balls, and wild pitches at default so I don't see why you would want to lower this slider. At +2, HBPs, pass balls, and wild pitches occur at a realistic clip. Raising this slider allows a pitcher to miss his intended location spot by less. Therefore, when a pitcher intends to throw a ball, he will be more likely to throw a ball. This combined with Pitcher Control slider increased allows for the pitcher to miss out of the zone more instead of missing over the middle of the plate.

                    Then, lastly, I have Strike Frequency at -2 as the pitchers pound the strike zone too much early in the count. Feel free to lower Strike Frequency at your own discretion as one notch more or less doesn't make a huge difference. I see no other slider philosophy as lowering pitcher control yields less balls and more hittable pitches while lowering pitcher consistency leads to far too many HBPs, pass balls, and wild pitches.

                    The best test to see if walks are coming at good numbers is to test it in RTTS as AA pitchers should be throwing a lot more balls than the average major leaguer. I thought I was getting decent walk numbers with my initial sliders way back when the game came out, then I started a RTTS and AA pitchers were barely throwing any balls.



                    Originally posted by carolo59
                    I usually play on Vet or As, so I tried this 1st on HOF, work great. So next I well try Legend. Hop
                    Moving up or down difficulties doesn't make a difference for the global sliders. The only sliders that might be off on other difficulties would be the CPU sliders as the CPU might be too easy on HoF/AS with these slider adjustments. However, the Power slider should be consistent on all levels, there's just too much pop on default.

                    Comment

                    • carolo59
                      Rookie
                      • Jun 2007
                      • 156

                      #11
                      Re: The Phoenix Legend set FINAL version

                      Originally posted by Phoenixmgs
                      Reason for CPU Pitcher Control at +2:
                      This slider merely adjusts how many meatballs come down the middle of the plate. Therefore, lowering the slider will yield less walks as you'll be getting more strikes down the middle, which leads to less balls and more hittable pitches. You'll be swinging and making contact more often by lowering this slider. So, I don't see how lowering this slider will increase walks whatsoever.

                      Reason for CPU Pitcher Consistency at +2:
                      There are way too many hit-by-pitches, pass balls, and wild pitches at default so I don't see why you would want to lower this slider. At +2, HBPs, pass balls, and wild pitches occur at a realistic clip. Raising this slider allows a pitcher to miss his intended location spot by less. Therefore, when a pitcher intends to throw a ball, he will be more likely to throw a ball. This combined with Pitcher Control slider increased allows for the pitcher to miss out of the zone more instead of missing over the middle of the plate.

                      Then, lastly, I have Strike Frequency at -2 as the pitchers pound the strike zone too much early in the count. Feel free to lower Strike Frequency at your own discretion as one notch more or less doesn't make a huge difference. I see no other slider philosophy as lowering pitcher control yields less balls and more hittable pitches while lowering pitcher consistency leads to far too many HBPs, pass balls, and wild pitches.

                      The best test to see if walks are coming at good numbers is to test it in RTTS as AA pitchers should be throwing a lot more balls than the average major leaguer. I thought I was getting decent walk numbers with my initial sliders way back when the game came out, then I started a RTTS and AA pitchers were barely throwing any balls.





                      Moving up or down difficulties doesn't make a difference for the global sliders. The only sliders that might be off on other difficulties would be the CPU sliders as the CPU might be too easy on HoF/AS with these slider adjustments. However, the Power slider should be consistent on all levels, there's just too much pop on default.
                      The Best explanation so far 4 me that makes since to me. also I had 2 walks, in the 1st game w/ your sliders too. Thanks 4 your help. Hop

                      Comment

                      • Fetrey
                        Rookie
                        • Apr 2008
                        • 160

                        #12
                        Re: The Phoenix Legend set FINAL version

                        Originally posted by Phoenixmgs
                        Pitch speed is just one notch below default. For whatever reason, with pitch speed at default, I just wasn't hitting any doubles. I was constantly hitting the ball in the same spots over and over again. I was hitting fine, but I was just hitting singles and HRs. With it lowered on notch, I'm hitting the ball all over the park. Anyways, why complain about pitch speed of all sliders since each user has their own preference? Just use whatever you prefer for pitch speed and try out the rest of the sliders, since the other sliders settings aren't in anyway tied to the pitch speed slider. Lastly, IIRC, increasing pitch speed doesn't increase fastball speed, it just changes the speed of the breaking balls.
                        I play with Pitch Speed at +2. It feels perfect and realistic. If it's DEFAULT or lower, I get too good of a read on every pitch. When it's at +2, it get a good read but have to use more disclipine, which I love.

                        To each his own.

                        Comment

                        • coreyhartsdaughter
                          MVP
                          • Jul 2008
                          • 1107

                          #13
                          Re: The Phoenix Legend set FINAL version

                          Originally posted by Phoenixmgs
                          Reason for CPU Pitcher Control at +2:
                          This slider merely adjusts how many meatballs come down the middle of the plate. Therefore, lowering the slider will yield less walks as you'll be getting more strikes down the middle, which leads to less balls and more hittable pitches. You'll be swinging and making contact more often by lowering this slider. So, I don't see how lowering this slider will increase walks whatsoever.

                          Then, lastly, I have Strike Frequency at -2 as the pitchers pound the strike zone too much early in the count. Feel free to lower Strike Frequency at your own discretion as one notch more or less doesn't make a huge difference. I see no other slider philosophy as lowering pitcher control yields less balls and more hittable pitches while lowering pitcher consistency leads to far too many HBPs, pass balls, and wild pitches.
                          So you're saying Strike Frequency and Pitch Control are the same thing, but Strike Frequency only effects early counts? I digress.

                          Comment

                          • Phoenixmgs
                            Banned
                            • Feb 2009
                            • 751

                            #14
                            Re: The Phoenix Legend set FINAL version

                            Originally posted by coreyhartsdaughter
                            So you're saying Strike Frequency and Pitch Control are the same thing, but Strike Frequency only effects early counts? I digress.
                            I never said Pitch Control and Strike Frequency are the same thing.

                            Comment

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