*****The 'Perfect' Slider Set***** MLB 10 - The Show

Collapse

Recommended Videos

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • thaima1shu
    Robot
    • Feb 2004
    • 5598

    #541
    Re: *****The 'Perfect' Slider Set***** MLB 10 - The Show

    Using Psycho's 3.2 sliders except I have strike frequency at 0. I'm getting a realistic number of walks, but I think I'll start paying more attention to the CPU pitcher's strikes/balls ratio to see if it's realistic. What is a realistic percentage that it should be at, approximately?

    In any case, I'm in the first week of August playing every single game and have been using these sliders primarily, just a tweak or two. Never had this much enjoyment out of The Show before. Well on my way to finishing a full season of playing every game. Just wanted to say thanks for the sliders psycho. They're good stuff!

    Comment

    • Black59Razr
      Pro
      • Jul 2007
      • 561

      #542
      Re: *****The 'Perfect' Slider Set***** MLB 10 - The Show

      After playing April, May, and June, about 80 games, with my fantasy franchise, here are some interesting team rankings:

      Home Runs: #28 (my offense is rated 10th)
      Home Runs given up: #1 (my pitching is rated 26th)
      Errors: #1 (my defense is rated 30th)

      I put all user and cpu sliders back to default. I put fielding and throwing errors to 7. I put fielder reaction and speed to 0. The games are playing much more authentic. I scored 5 runs in an inning for the first time, and still lost. Then, the next game I won 2-1!
      Originally posted by banned member
      My [RTTS] goals are to improve my bunting and drag bunting. You stupid !@#$, I'm almost leading the league in bombs; !@#$ you!

      Comment

      • darthyankee13
        Rookie
        • Apr 2010
        • 26

        #543
        Re: *****The 'Perfect' Slider Set***** MLB 10 - The Show

        It is weird that turning off guess pitch helped me as much as it did. Went from five hits a game to seven or nine. Also hr went up.

        Comment

        • Vince
          Bow for Bau
          • Aug 2002
          • 26017

          #544
          Re: *****The 'Perfect' Slider Set***** MLB 10 - The Show

          Can I use these with HOF pitching?
          @ me or dap me

          http://twitter.com/52isthemike

          Comment

          • PsychoBulk
            Hoping for change...
            • May 2006
            • 4191

            #545
            Re: *****The 'Perfect' Slider Set***** MLB 10 - The Show

            I would imagine so, try it.

            Comment

            • KingV2k3
              Senior Circuit
              • May 2003
              • 5881

              #546
              Re: *****The 'Perfect' Slider Set***** MLB 10 - The Show

              [QUOTE=thaima1shu;2041049276]Using Psycho's 3.2 sliders except I have strike frequency at 0. I'm getting a realistic number of walks, but I think I'll start paying more attention to the CPU pitcher's strikes/balls ratio to see if it's realistic. What is a realistic percentage that it should be at, approximately?QUOTE]


              Dave Cambell says something in the game about 58% first pitch strikes being the average...

              It's a comment that's triggered when the CPU starter's ratio is above that...

              I've also heard another comment (once again, I believe it was by Campell) that refered to to a 2-1 strike / ball ratio being desireable...

              Keep in mind though, these are AVERAGES, so a large sample of games including a variety of pitchers with a range of control grades (as is referenced by flipping the 'player card' and checking out their scouting report) while factoring in 'home vs away' starts and the occasional better or worse than average outing should be considered...

              Comment

              • coreyhartsdaughter
                MVP
                • Jul 2008
                • 1107

                #547
                Re: *****The 'Perfect' Slider Set***** MLB 10 - The Show

                Originally posted by thaima1shu
                What is a realistic percentage that it should be at, approximately?
                According to FanGraphs.com there were 717,053 pitches thrown in MLB during 2009, 269,484 (38%) were called balls, and 447,569 (62%) were called strikes.

                The top Strike to-Ball Percentage was 69% thrown by 7 pitchers, 68% by 10 pitchers.

                So if you're throwing over 66% strikes, you're in the 90th or higher percentile.

                Comment

                • thaima1shu
                  Robot
                  • Feb 2004
                  • 5598

                  #548
                  Re: *****The 'Perfect' Slider Set***** MLB 10 - The Show

                  Originally posted by coreyhartsdaughter
                  According to FanGraphs.com there were 717,053 pitches thrown in MLB during 2009, 269,484 (38%) were called balls, and 447,569 (62%) were called strikes.

                  The top Strike to-Ball Percentage was 69% thrown by 7 pitchers, 68% by 10 pitchers.

                  So if you're throwing over 66% strikes, you're in the 90th or higher percentile.
                  Thanks a lot. I should've thought to check FanGraphs. I've been getting a good average then. I've had games where both myself and the CPU are in the 50-55% range, and games above 65%. So all in all, seems to average out nicely. Thanks.

                  Comment

                  • coreyhartsdaughter
                    MVP
                    • Jul 2008
                    • 1107

                    #549
                    Re: *****The 'Perfect' Slider Set***** MLB 10 - The Show

                    Originally posted by thaima1shu
                    Thanks a lot. I should've thought to check FanGraphs. I've been getting a good average then. I've had games where both myself and the CPU are in the 50-55% range, and games above 65%. So all in all, seems to average out nicely. Thanks.
                    No sweat!

                    Comment

                    • KingV2k3
                      Senior Circuit
                      • May 2003
                      • 5881

                      #550
                      Re: *****The 'Perfect' Slider Set***** MLB 10 - The Show

                      Originally posted by coreyhartsdaughter
                      According to FanGraphs.com there were 717,053 pitches thrown in MLB during 2009, 269,484 (38%) were called balls, and 447,569 (62%) were called strikes.

                      The top Strike to-Ball Percentage was 69% thrown by 7 pitchers, 68% by 10 pitchers.

                      So if you're throwing over 66% strikes, you're in the 90th or higher percentile.
                      There's an "early count" filter on the Pitcher Anaylsis screen and I'm finding that with my Strike Frequency set at 2, guys with D control are getting it over (for the CPU) in the mid 70 percent range...

                      I'm keeping an eye on it, but it's probably going to need further adjustment, IMHO...

                      Comment

                      • coreyhartsdaughter
                        MVP
                        • Jul 2008
                        • 1107

                        #551
                        Re: *****The 'Perfect' Slider Set***** MLB 10 - The Show

                        Originally posted by KingV2k3
                        There's an "early count" filter on the Pitcher Anaylsis screen and I'm finding that with my Strike Frequency set at 2, guys with D control are getting it over (for the CPU) in the mid 70 percent range...

                        I'm keeping an eye on it, but it's probably going to need further adjustment, IMHO...
                        ...I'd say not so fast. I have it on 3, and see everything from 50%-70% strike frequency total, averaging 4-6 BB's a game. People continue too put to much emphasis on the strike frequency slider, and do not give enough consideration to displaying patience and how the fouls slider contributes to pitch counts and strike frequency.

                        Comment

                        • KingV2k3
                          Senior Circuit
                          • May 2003
                          • 5881

                          #552
                          Re: *****The 'Perfect' Slider Set***** MLB 10 - The Show

                          Originally posted by coreyhartsdaughter
                          ...I'd say not so fast. I have it on 3, and see everything from 50%-70% strike frequency total, averaging 4-6 BB's a game. People continue too put to much emphasis on the strike frequency slider, and do not give enough consideration to displaying patience and how the fouls slider contributes to pitch counts and strike frequency.
                          I agree on the "not so fast" comment re: sliders...

                          I've had a few games where the starter hits in the 50-60 range, but overall the amount of games where D control guys are hitting 75% strikes on early counts is at least 4 to 1...

                          It's prpbably just a peridoic anomoly, but I went from being ahead in the count somewhat often to being in an 0-2 hole 90% of the time...

                          Called high strike on the black, low strike fouled off and...ugh...



                          I'm just pointing it out, so guys like you and Psycho and us other slider / stat junkies are aware of it...

                          It's a delicate balance of control / consistancy / strike frequency and the users ability to work a count...

                          Apologies to Psycho, I don't to hijack his thread to monitor early strike percentages, but it's interesting and has a big impact on gameplay, IMHO...

                          Comment

                          • DevilsEve666
                            Pro
                            • Jun 2009
                            • 640

                            #553
                            Re: *****The 'Perfect' Slider Set***** MLB 10 - The Show

                            How are your error stats going w/ them at default? i'm gonna start my franchise w/ them at default, but last year i had 6 of my guys win gold gloves, so i'd kinda like to prevent that this year for realistic reasons

                            Comment

                            • abcabc
                              Pro
                              • Apr 2009
                              • 591

                              #554
                              Re: *****The 'Perfect' Slider Set***** MLB 10 - The Show

                              Originally posted by TripleThreat1973
                              At this point in my franchise, the game is predictable. I know once I get a lead, it'll vanish in the next half inning. I can expect a previously unhittable starter to turn into a BP thrower, and relaible fielders will get the heebie-jeebies and start throwing the ball allover the place.

                              I'm currently 11-16 with the Cardinals, and I keep inventing new, amazing, unbelievable ways of losing games. I will look it up later, but I would bet I have had an early lead 20 out of the 26 games, a 3+ run lead in about 13 of those games.

                              My last game, Wainwright vs. Halladay turned into a mosh pit. Pujols hit a solor hr in the first. No big deal. It happens. But, when Colby Rasmus hit a 3-run HR in the 4th to go up 4-0, I knew I was screwed. Rather than feel happy about it, it was a black cloud rolled in. I knew I was about to have the AI put me in my place. I was expecting a 5-run 4th to lose the lead, but by some miracle, after Wainwright's no-hitter was broken up I was able to hold them to just 4 runs that half inning (Featuring 2 throwing errors on what were back-2-back routine double play balls). Scored another in the 5th, and they put it to me with 5 runs over the 5th and 6th innings. Then, once their lead was solid (9-5), their hitters turned into cardboard cutouts and forgot how to hit altogether. I thought a 2-run HR by Molina in the 8th, bringing it to 9-7, might cause me to give up 3 runs in the bottom, but I must have lucked out. *grin*

                              What kills me is Wainwright's line. 6 IP, 10 H, 7 ER, 11 K. He was either completely unhittable or serving up everything. Once I scored, it must have woken up the other team and forced to start trying. *rolls eyes*

                              In 26 games, I have played 10 1-run games. In general, If I don't score, they don't score. If I score, they score.

                              Scoring 2+ runs in any inning seems to "trigger" the bend-over.

                              I may just be whining. I'll look up the linescores and see what the data says.
                              i know what you mean... i get the same kind of 'wtf' feeling. i guess it's also one way the game can add/subtract stats to players so everything fallls in line statistically as you get closer to the end of the season.

                              Comment

                              • ParisB
                                MVP
                                • Jan 2010
                                • 1699

                                #555
                                Re: *****The 'Perfect' Slider Set***** MLB 10 - The Show

                                Originally posted by KingV2k3
                                I agree on the "not so fast" comment re: sliders...

                                I've had a few games where the starter hits in the 50-60 range, but overall the amount of games where D control guys are hitting 75% strikes on early counts is at least 4 to 1...

                                It's prpbably just a peridoic anomoly, but I went from being ahead in the count somewhat often to being in an 0-2 hole 90% of the time...

                                Called high strike on the black, low strike fouled off and...ugh...



                                I'm just pointing it out, so guys like you and Psycho and us other slider / stat junkies are aware of it...

                                It's a delicate balance of control / consistancy / strike frequency and the users ability to work a count...

                                Apologies to Psycho, I don't to hijack his thread to monitor early strike percentages, but it's interesting and has a big impact on gameplay, IMHO...
                                I was under that impression too, for a while...but then i realized it was high because it included me chasing "balls" and either missing or fouling, which led to inflated strike percentages.

                                Comment

                                Working...