An experiment on CPU offensive AI and sliders.....

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  • phillyfan23
    MVP
    • Feb 2005
    • 2318

    #1

    An experiment on CPU offensive AI and sliders.....

    here is an EASY experiment for all you guys to do to test the cpu ai and sliders. Hopefully the AI and sliders "passed the test"

    a lot of people have been beating around the bush lately on criticizing the cpu offensive AI. Let us get away from blame and speculation and whatnot and do some experimenting.

    this is to see how the cpu reacts when the human offense is performing really really bad.

    Set cpu hitting sliders to LEGEND and max them all out, Contact , solid hits, power, timing all 10/10 with default user pitching sliders (control and consistency)
    and play in SEASON/FRANCHISE mode

    THe key to the test, is to purposely suck at hitting and get 1 or 2 hits that game and pitch the game like you usually would. Mixing up pitches, location, etc. If the cpu AI and sliders are truly organic, they will crush you on legend maxed sliders, RIGHT ?

    well, the games that I've tested and I purposely sucked at hitting, the cpu offense has been ,well, not very good.

    first game : I had 2 hits one run
    CPU 5 hits 2 runs and was Ked 10 times

    2nd game: I had 1 hit
    CPU had 5 hits

    3rd game : I had 3 hits 2 runs
    CPU had 6 hits 4 runs

    As you can see, the cpu offense was a lot worse than I anticipated on MAXED out LEGEND sliders.

    I am asking for a group effort on this one to see how the cpu ai really reacts.....no need to ridicule, no need to blame, no need to teach. If you're interested in doing the test....do the test and report results.

    Hey, it could just be a big coincidence or I am Roy Halladay for mlb 10......but we won't know unless we do more testing.

    Thanks
    Last edited by phillyfan23; 03-19-2010, 11:30 PM.
  • HustlinOwl
    All Star
    • Mar 2004
    • 9713

    #2
    Re: An experiment on CPU offensive AI and sliders.....

    now giving out homework, do people just play games anymore? Dear God

    Comment

    • kehlis
      Moderator
      • Jul 2008
      • 27738

      #3
      Re: An experiment on CPU offensive AI and sliders.....

      Originally posted by HustlinOwl
      now giving out homework, do people just play games anymore? Dear God
      Is trolling all you do here? If you don't like threads, report them and move on, geez...

      Comment

      • HustlinOwl
        All Star
        • Mar 2004
        • 9713

        #4
        Re: An experiment on CPU offensive AI and sliders.....

        oh trust me I report threads

        Comment

        • HustlinOwl
          All Star
          • Mar 2004
          • 9713

          #5
          Re: An experiment on CPU offensive AI and sliders.....

          youre right I dont help out at all with questions

          Comment

          • Tovarich
            Hall Of Fame
            • Jul 2008
            • 10875

            #6
            Re: An experiment on CPU offensive AI and sliders.....

            Originally posted by kehlis
            Is trolling all you do here? If you don't like threads, report them and move on, geez...
            And if you don't like his posts, click on his name and add him to your ignore list.

            Comment

            • phillyfan23
              MVP
              • Feb 2005
              • 2318

              #7
              Re: An experiment on CPU offensive AI and sliders.....

              can we please stop the petty arguing? come on now....

              there is no definitive point made in my thread....hence the interest for an experiment. This is NOT a thread for people who have their minds already made up.

              If you think the cpu ai is definitely awesome...enjoy the game and play it to death

              If you think the cpu AI is definitely broken...return the game or play something else.

              This thread is for people who want to test the game and decide on their own how the cpu AI is.

              Please no more bickering like schoolchildren....

              if you don't wanna do 3 test games and report....don't even comment.
              Last edited by phillyfan23; 03-20-2010, 12:10 AM.

              Comment

              • jim416
                Banned
                • Feb 2003
                • 10606

                #8
                Re: An experiment on CPU offensive AI and sliders.....

                Just one thing. There is no ZERO in the sliders and there is no 100, if you know what I mean. The lowest the slider will go is about 25%, for example. I've said this before when people were afraid to run the sliders all the way down last year. Running them down, or all the way up is not as extreme as you might think.

                Just so you know. SCEA does not use the all or nothing theory like 2k.

                Comment

                • phillyfan23
                  MVP
                  • Feb 2005
                  • 2318

                  #9
                  Re: An experiment on CPU offensive AI and sliders.....

                  Originally posted by jim416
                  Just one thing. There is no ZERO in the sliders and there is no 100, if you know what I mean. The lowest the slider will go is about 25%, for example. I've said this before when people were afraid to run the sliders all the way down last year. Running them down, or all the way up is not as extreme as you might think.

                  Just so you know. SCEA does not use the all or nothing theory like 2k.
                  fair point and I know what you mean....but maxed out hitting sliders for the CPU on LEGEND should make them nearly impossible to contain pitching wise right?

                  Comment

                  • jim416
                    Banned
                    • Feb 2003
                    • 10606

                    #10
                    Re: An experiment on CPU offensive AI and sliders.....

                    I'm not getting involved, but the sliders are far more subtle than you think. There's more to it, but it's sort of like peeing into the wind, no offense.

                    Comment

                    • phillyfan23
                      MVP
                      • Feb 2005
                      • 2318

                      #11
                      Re: An experiment on CPU offensive AI and sliders.....

                      Originally posted by jim416
                      I'm not getting involved, but the sliders are far more subtle than you think. There's more to it, but it's sort of like peeing into the wind, no offense.
                      I remember you saying that default legend is very tough....so MAXED out legend, should be near impossible . That's all I'm saying.


                      subtle or not subtle

                      Comment

                      • rckabillyRaider
                        MVP
                        • Jul 2008
                        • 4382

                        #12
                        Re: An experiment on CPU offensive AI and sliders.....

                        Originally posted by jim416
                        Just one thing. There is no ZERO in the sliders and there is no 100, if you know what I mean. The lowest the slider will go is about 25%, for example. I've said this before when people were afraid to run the sliders all the way down last year. Running them down, or all the way up is not as extreme as you might think.

                        Just so you know. SCEA does not use the all or nothing theory like 2k.
                        IMO, it's more like 40% on the lowest setting. Very, very subtle difference with the sliders

                        Comment

                        • Phoenixmgs
                          Banned
                          • Feb 2009
                          • 751

                          #13
                          Re: An experiment on CPU offensive AI and sliders.....

                          Just played game where all I did bunt on offense and got no hits. I was hanging at a friend's place so I did a test that had lowest interactivity possible with the game. I upped the CPU sliders and played on Legend. On the mound, all I did was aim the pitch for the middle of the plate with Carlos Zambrano using classic pitching. Zambrano is kinda wild so he threw maybe like 35% of the pitchers in the middle of the plate, he even walked a couple of batters. I threw a combination of 4-seamers, 2-seamers, cutters, and sliders all aimed down the middle. He gave up 5 runs in 7.2 innings on 14 hits. I only gave up 2 HRs in Houston with the wind blowing out to left. A 2-run HR the CPU hit was just a fly ball that the wind blew out. Just as a reference, in the 9 season games before this, the CPU has averaged 7.3 runs/game when I actually try my best to pitch, and the lowest run total I've held the CPU to is 4 runs. Before this start, Zambrano's first two outings were 4.1 innings and 4.0 innings with an ERA of 15.12. In those outings, I was actually trying to pitch. Next game, I will actually try to pitch and do noting on offense.
                          Last edited by Phoenixmgs; 03-20-2010, 03:12 AM.

                          Comment

                          • Hypostatic
                            Banned
                            • Aug 2009
                            • 214

                            #14
                            Re: An experiment on CPU offensive AI and sliders.....

                            JIM416 is right. On All Star, I turn the CPU contact and timing down to 3 and results are good. The sliders are subtle and good...

                            Comment

                            • brunnoce
                              MVP
                              • Mar 2005
                              • 4133

                              #15
                              Re: An experiment on CPU offensive AI and sliders.....

                              Originally posted by Hypostatic
                              JIM416 is right. On All Star, I turn the CPU contact and timing down to 3 and results are good. The sliders are subtle and good...
                              Im not getting into this testing since im 100% satisfied with how the game is playing for me....
                              but i gotta say something, jim beeing right doesnt make Philly or any of the other guys that are testing this wrong, one thing is the FACT that sliders are subtle, another thing is those guys trying to find patherns on how the AI performs depending on how the game is beeing playing.

                              Its actually pretty interesting...
                              ---------------
                              PSN: brunnoce
                              Thanx Knight165

                              Comment

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