An experiment on CPU offensive AI and sliders.....

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  • chuckm1961
    MVP
    • Mar 2005
    • 1429

    #16
    Re: An experiment on CPU offensive AI and sliders.....

    As in politics and life in general, gamers will generally find "evidence" for what they already believed before they started 'testing' ....

    So I won't be too surprised by the results, if this goes ahead.
    [Insert clever, personally-relevant, or cutting-edge remark, data, link, or picture]

    Comment

    • PsychoBulk
      Hoping for change...
      • May 2006
      • 4191

      #17
      Re: An experiment on CPU offensive AI and sliders.....

      Originally posted by chuckm1961
      As in politics and life in general, gamers will generally find "evidence" for what they already believed before they started 'testing' ....
      You know it chuck, you know it.

      Comment

      • Phoenixmgs
        Banned
        • Feb 2009
        • 751

        #18
        Re: An experiment on CPU offensive AI and sliders.....

        Originally posted by chuckm1961
        As in politics and life in general, gamers will generally find "evidence" for what they already believed before they started 'testing' ....

        So I won't be too surprised by the results, if this goes ahead.

        Originally posted by PsychoBulk
        You know it chuck, you know it.
        I don't think you guys realize this but the CPU batting AI doesn't do what phillyfan is talking about until you play on HoF or Legend. I know Psycho plays on All-Star. I dropped down to AS for a couple games and the CPU is much too feeble to put up a fight so I HAVE to play on HoF or Legend, and that's where the issue comes in.

        Comment

        • Phoenixmgs
          Banned
          • Feb 2009
          • 751

          #19
          Re: An experiment on CPU offensive AI and sliders.....

          2nd game:

          I pitched against the D-Backs with my 5th starter and gave up 5 runs on 12 hits. I had 3 bunt hits and 0 runs scored. The CPU was once again below its 7.3 run average.

          Comment

          • jcern23
            Banned
            • Apr 2007
            • 636

            #20
            Re: An experiment on CPU offensive AI and sliders.....

            Originally posted by Phoenixmgs
            2nd game:

            I pitched against the D-Backs with my 5th starter and gave up 5 runs on 12 hits. I had 3 bunt hits and 0 runs scored. The CPU was once again below its 7.3 run average.
            Were you pitching your best or throwing meatballs phoenix?

            Comment

            • swaldo
              MVP
              • Jul 2002
              • 1268

              #21
              Re: An experiment on CPU offensive AI and sliders.....

              I tried this pitching best I could with the Angels Pineiro and gave up 7 runs on 15 hits to the Dodgers. I had 0 runs & 1 hit (mostly bunts.)

              In the 8th inning Jepsen gave up 5 runs on 5 hits. 3 were doubles in almost the exact same place down the left field line. Problem was I wasn't hitting my spots on the meter, I was way off and the CPU teed off. Otherwise I was hitting my spots pretty well on the meter and there wasn't much of a threat from the CPU.

              Throw out Jepsen and it was 8 1/3 innings, 2 runs on 10 hits. I might do a game where I purposely miss on every pitch and see what happens.

              According to the Pitch breakdown (batting average for balls put in play) the CPU hit .222 on my fastballs and all other pitches combined .478
              Last edited by swaldo; 03-20-2010, 10:35 PM.

              Comment

              • jcern23
                Banned
                • Apr 2007
                • 636

                #22
                Re: An experiment on CPU offensive AI and sliders.....

                This is a great thread and I am getting excited with the results and Im sure phillyfan is as well and here is why. I will admit that I was crushed that there might be some kind of help for a team thats losing. BUT that is baseball a team that is up is definitely vulnerable to give up runs I mean its even strategy to give up a run or two when you have big lead right? What matters is how much the team that is losing has an advantage. Phoenix has posted that his ERA is lower when hes not hitting and I have seen the same in plenty of games . But hes not throwing 2 hit gems and that is a great thing.

                Comment

                • Phoenixmgs
                  Banned
                  • Feb 2009
                  • 751

                  #23
                  Re: An experiment on CPU offensive AI and sliders.....

                  Originally posted by jcern23
                  Were you pitching your best or throwing meatballs phoenix?
                  Yeah, I was trying to pitch that game.

                  Comment

                  • aga11ah
                    Rookie
                    • Jul 2006
                    • 401

                    #24
                    Re: An experiment on CPU offensive AI and sliders.....

                    fastballs seem to work too good IMO.

                    I noticed this when I was using API or whatever and the catcher was callin the pitches for me and I was goin with what he called.

                    everytime I throw a curve or slider I hold my breath though. the CPU eats them up usually. I just try to sneak a few in here n there to keep them off balance.

                    Comment

                    • phillyfan23
                      MVP
                      • Feb 2005
                      • 2318

                      #25
                      Re: An experiment on CPU offensive AI and sliders.....

                      just played another game:

                      legend sliders maxed out

                      I had 1 hit
                      cpu had 7 hits and 4 runs.

                      it seems the worse you do hitting wise , the better you will pitch.

                      Comment

                      • phant030
                        MVP
                        • Sep 2006
                        • 1232

                        #26
                        Re: An experiment on CPU offensive AI and sliders.....

                        Originally posted by phillyfan23
                        it seems the worse you do hitting wise , the better you will pitch.
                        Wouldnt that be kinda 'natural' tho?..im doing well at the plate, got to make sure they're not scoring. But to each his own, im not interested in looking/finding/create issues or problems w/ the game. Im more concerned w/ my enjoyment.

                        Comment

                        • phillyfan23
                          MVP
                          • Feb 2005
                          • 2318

                          #27
                          Re: An experiment on CPU offensive AI and sliders.....

                          Originally posted by phant030
                          Wouldnt that be kinda 'natural' tho?..im doing well at the plate, got to make sure they're not scoring. But to each his own, im not interested in looking/finding/create issues or problems w/ the game. Im more concerned w/ my enjoyment.
                          in real life it's natural because human psychology plays a part. You're up 8 you tend to relax in games.

                          but that psychological aspect can be eliminated in a video game.

                          and my lack of hitting skills SHOULD not affect how the cpu hits in this game, ESPECIALLy when the sliders on legend are MAXED out.

                          The cpu should hit very well on those sliders regardless how I do with my at bats. Right now, my games are not like that. The worse i hit, it seems that the cpu won't hit very well. and that's not right.

                          i will keep testing and hope the cpu kills me 15-0 some games, especially on MAXED OUT legend sliders.

                          Comment

                          • swaldo
                            MVP
                            • Jul 2002
                            • 1268

                            #28
                            Re: An experiment on CPU offensive AI and sliders.....

                            Originally posted by phillyfan23
                            just played another game:

                            legend sliders maxed out

                            I had 1 hit
                            cpu had 7 hits and 4 runs.

                            it seems the worse you do hitting wise , the better you will pitch.
                            What teams have you pitched against thus far? I'm going to test with a good mix of offenses. Dodgers are pretty decent offensively (I think they are rated #10.) Next I'll try the #30 rated offense, then #1 and #15.

                            Comment

                            • Dreifort
                              Rookie
                              • Nov 2009
                              • 130

                              #29
                              Re: An experiment on CPU offensive AI and sliders.....

                              Originally posted by aga11ah
                              fastballs seem to work too good IMO.

                              I noticed this when I was using API or whatever and the catcher was callin the pitches for me and I was goin with what he called.

                              everytime I throw a curve or slider I hold my breath though. the CPU eats them up usually. I just try to sneak a few in here n there to keep them off balance.
                              I have purposely thrown ONLY fastballs and ALL OF THEM low in the strikezone. I have yet to see the CPU AI pick up on any "tendancies"....as far as I am concered, they don't exist.

                              I can go into the 7th with a 1 or 2 hitter pitching using nothing but fastballs low in the strikezone.

                              My biggest beef is I feel as if opposing pitchers have a ungodly clutch rating for hitting, lol. walk the #8 hitter to get to the pitcher and IMO, the pitcher will always come thru with a hit...sigh.

                              Comment

                              • phillyfan23
                                MVP
                                • Feb 2005
                                • 2318

                                #30
                                Re: An experiment on CPU offensive AI and sliders.....

                                Originally posted by swaldo
                                What teams have you pitched against thus far? I'm going to test with a good mix of offenses. Dodgers are pretty decent offensively (I think they are rated #10.) Next I'll try the #30 rated offense, then #1 and #15.
                                i've been pitching against the SF giants, who in my season mode is 1st in hitting and they have 5 starters "on fire".

                                Comment

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