HR are a Goner????!!!!!

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  • Dagsy
    Rookie
    • Jul 2008
    • 13

    #1

    HR are a Goner????!!!!!

    Play on HOF mode 3/4 way through the season with the Mets and in the last 30 games have hit 5 HRs.... and not alterted sliders. Have resorted to Power Slider at max. but with no difference.

    Up till then saw realistic figures - Bay / Beltran were on 15 Hrs each at half way point and was averaging 1 hr per game as a team.

    All other batting stats remain faily realistic average about 9 hits per game so i dont really want to change all of these to make hitting too easy but cant work out why this is starting to happen. - Ive even tried gioving myself a good talking too - to relax at the plate as i though it could have been me snatching at pitches in the zone - but after 30 odd games a few hundred at bats - you'd think this would sort its self.

    You guys got any bright ideas or experienced the same?
  • coreyhartsdaughter
    MVP
    • Jul 2008
    • 1107

    #2
    Re: HR are a Goner????!!!!!

    Originally posted by Dagsy
    Play on HOF mode 3/4 way through the season with the Mets and in the last 30 games have hit 5 HRs.... and not alterted sliders. Have resorted to Power Slider at max. but with no difference.

    Up till then saw realistic figures - Bay / Beltran were on 15 Hrs each at half way point and was averaging 1 hr per game as a team.

    All other batting stats remain faily realistic average about 9 hits per game so i dont really want to change all of these to make hitting too easy but cant work out why this is starting to happen. - Ive even tried gioving myself a good talking too - to relax at the plate as i though it could have been me snatching at pitches in the zone - but after 30 odd games a few hundred at bats - you'd think this would sort its self.

    You guys got any bright ideas or experienced the same?
    HOF mode requires the left stick usage A LOT to make good contact. (See my slider thread regarding this)

    Also, Power + Solid Hits need to be adjusted together, otherwise you're just making the ball go higher up faster.

    Here's what I'd try, lower contact 4, and raise solid hits to 6, power to 8. (at least until you start seeing HR, then back off accordingly) Also, lower pitch speed a few clicks.

    Or, swing by my slider set - we've got a All Star set made that parallels the HOF 'feel'.

    Comment

    • Phoenixmgs
      Banned
      • Feb 2009
      • 751

      #3
      Re: HR are a Goner????!!!!!

      I have to greatly disagree with Corey on this. I can't see how anyone can play this game with solid hits higher than say about 2, everything is just hit so hard. Lowering solid hits doesn't decrease hit totals or HR totals nor does raising it increase those totals; if you put a good swing on the ball, it will be hit hard regardless of what the slider is set to. Raising solid hits only allows the outs to be hit harder, a routine grounder to SS turns into a hard grounder to SS.

      The only sliders that will help you hit more HRs are:
      - the Power slider - no magic solution, only allows balls to be hit a bit further, you still have to swing well
      - the Timing slider - really the only hitting slider to increase/decrease hit totals, it gives you a bigger margin for error on your swings
      - the Pitch speed slider - if the pitch speed is just too fast for you, then you just aren't going to hit well

      If you're not using the power swing, start using it. There is no reason not to use the power swing, it trumps the contact swing in every possible way except that you can't check swing so switch to the contact swing when you get 2 strikes. You should be looking for a certain pitch or certain location before 2 strikes anyways so you shouldn't need to check very much before 2 strikes.
      Last edited by Phoenixmgs; 05-26-2010, 02:02 PM.

      Comment

      • coreyhartsdaughter
        MVP
        • Jul 2008
        • 1107

        #4
        Re: HR are a Goner????!!!!!

        Originally posted by Phoenixmgs
        I have to greatly disagree with Corey on this. I can't see how anyone can play this game with solid hits higher than say about 2, everything is just hit so hard. Lowering solid hits doesn't decrease hit totals or HR totals nor does raising it increase those totals; if you put a good swing on the ball, it will be hit hard regardless of what the slider is set to. Raising solid hits only allows the outs to be hit harder, a routine grounder to SS turns into a hard grounder to SS.
        It's all relative. A bunch of us are playing with contact at 1, and solid hits at 4 or 5, power 6 or 7, and the balls actually react MORE realistically than it does with contact higher and solid hits lower.

        The balls tail, loop, slice based on contact - as opposed to an almost identical look 'off the bat' (only the resulting outcome varying).

        In the end if you watch any given MLB game, everything is hit hard. Raising solid hits doesn't raise seeing eye singles, or decrease grounders (contrary to popular theory). It does however decrease the amount of 'slow rollers' and infield pop-ups. (both of which occur far less than a line drive out, outfield fly ball out, or ground out to IF.)

        It's funny. In April, every set had 0 solid hits, and then slowly, every slider set started to inch their way up to 2, 3, 5. (Mine included.)

        In the end, it's a blend of user ability vs. sliders. You and I may not be seeing the same thing because you may swing at different pitch locations than I do, or have the pitching sliders at a different ratio to hitting sliders, or are just better at the game than me!

        Comment

        • ParisB
          MVP
          • Jan 2010
          • 1699

          #5
          Re: HR are a Goner????!!!!!

          Originally posted by Phoenixmgs
          I have to greatly disagree with Corey on this. I can't see how anyone can play this game with solid hits higher than say about 2, everything is just hit so hard. Lowering solid hits doesn't decrease hit totals or HR totals nor does raising it increase those totals; if you put a good swing on the ball, it will be hit hard regardless of what the slider is set to. Raising solid hits only allows the outs to be hit harder, a routine grounder to SS turns into a hard grounder to SS.

          The only sliders that will help you hit more HRs are:
          - the Power slider - no magic solution, only allows balls to be hit a bit further, you still have to swing well
          - the Timing slider - really the only hitting slider to increase/decrease hit totals, it gives you a bigger margin for error on your swings
          - the Pitch speed slider - if the pitch speed is just too fast for you, then you just aren't going to hit well

          If you're not using the power swing, start using it. There is no reason not to use the power swing, it trumps the contact swing in every possible way except that you can't check swing so switch to the contact swing when you get 2 strikes. You should be looking for a certain pitch or certain location before 2 strikes anyways so you shouldn't need to check very much before 2 strikes.
          You make a lot of black and white statements regarding sliders which a lot of times are either not completely true on the way they work or mostly wrong.
          Last edited by ParisB; 05-26-2010, 05:24 PM.

          Comment

          • Phoenixmgs
            Banned
            • Feb 2009
            • 751

            #6
            Re: HR are a Goner????!!!!!

            Originally posted by coreyhartsdaughter
            It's all relative. A bunch of us are playing with contact at 1, and solid hits at 4 or 5, power 6 or 7, and the balls actually react MORE realistically than it does with contact higher and solid hits lower.

            The balls tail, loop, slice based on contact - as opposed to an almost identical look 'off the bat' (only the resulting outcome varying).

            In the end if you watch any given MLB game, everything is hit hard. Raising solid hits doesn't raise seeing eye singles, or decrease grounders (contrary to popular theory). It does however decrease the amount of 'slow rollers' and infield pop-ups. (both of which occur far less than a line drive out, outfield fly ball out, or ground out to IF.)

            It's funny. In April, every set had 0 solid hits, and then slowly, every slider set started to inch their way up to 2, 3, 5. (Mine included.)

            In the end, it's a blend of user ability vs. sliders. You and I may not be seeing the same thing because you may swing at different pitch locations than I do, or have the pitching sliders at a different ratio to hitting sliders, or are just better at the game than me!
            I'm still playing with solid hits at 0 and still loving it. I see balls slice and loop, I do think it's one thing the game doesn't do that well, grounders look pretty bad at times with their weird change of direction that happens it bit too much.

            Originally posted by ParisB
            You make a lot of black and white statements regarding sliders which a lot of times are either not completely true on the way they work or mostly wrong.
            I've played the game with solid hits at default when I first got the game, I know how the game plays with solid hits at default (everything is hit too hard, it wasn't until I played an online game that I saw a chopper). I also started the game with contact at 0 because I lower my hitting sliders as much as possible because I find hitting too easy. All I noticed with zero contact was that I lost every damn check swing appeal. I bumped contact up to 3 and check swing appeals have been perfect, I know exactly what the call is going to be before the ump signals.

            Every single year, I try to make hitting as hard as possible for me and the only slider that actually helps lower hits to some degree is the timing slider; power doesn't, solid hits doesn't (it affects balls that aren't struck well, which means outs), and contact doesn't in my opinion (which is the only thing up for debate I think). And, with messing around with contact for check swing purposes, I didn't notice any change in difficulty in hitting whatsoever. I believe it's basically a CPU hitting slider as it makes them chase more or less; you are the batter so if you chase or not, it's all you.

            Comment

            • dorismary
              Banned
              • Jan 2009
              • 3794

              #7
              Re: HR are a Goner????!!!!!

              Originally posted by Phoenixmgs
              I'm still playing with solid hits at 0 and still loving it. I see balls slice and loop, I do think it's one thing the game doesn't do that well, grounders look pretty bad at times with their weird change of direction that happens it bit too much.


              I've played the game with solid hits at default when I first got the game, I know how the game plays with solid hits at default (everything is hit too hard, it wasn't until I played an online game that I saw a chopper). I also started the game with contact at 0 because I lower my hitting sliders as much as possible because I find hitting too easy. All I noticed with zero contact was that I lost every damn check swing appeal. I bumped contact up to 3 and check swing appeals have been perfect, I know exactly what the call is going to be before the ump signals.

              Every single year, I try to make hitting as hard as possible for me and the only slider that actually helps lower hits to some degree is the timing slider; power doesn't, solid hits doesn't (it affects balls that aren't struck well, which means outs), and contact doesn't in my opinion (which is the only thing up for debate I think). And, with messing around with contact for check swing purposes, I didn't notice any change in difficulty in hitting whatsoever. I believe it's basically a CPU hitting slider as it makes them chase more or less; you are the batter so if you chase or not, it's all you.
              Gotta agree with Phoenix on most of his definitions , thought he was crazy on contact for check swing and he was correct , plain as night and day when you test it .
              I know all things are relative but thats the key to blend them for your skill level .
              Nice job on sliders to All !

              Comment

              • ParisB
                MVP
                • Jan 2010
                • 1699

                #8
                Re: HR are a Goner????!!!!!

                Originally posted by Phoenixmgs
                I'm still playing with solid hits at 0 and still loving it. I see balls slice and loop, I do think it's one thing the game doesn't do that well, grounders look pretty bad at times with their weird change of direction that happens it bit too much.


                I've played the game with solid hits at default when I first got the game, I know how the game plays with solid hits at default (everything is hit too hard, it wasn't until I played an online game that I saw a chopper). I also started the game with contact at 0 because I lower my hitting sliders as much as possible because I find hitting too easy. All I noticed with zero contact was that I lost every damn check swing appeal. I bumped contact up to 3 and check swing appeals have been perfect, I know exactly what the call is going to be before the ump signals.

                Every single year, I try to make hitting as hard as possible for me and the only slider that actually helps lower hits to some degree is the timing slider; power doesn't, solid hits doesn't (it affects balls that aren't struck well, which means outs), and contact doesn't in my opinion (which is the only thing up for debate I think). And, with messing around with contact for check swing purposes, I didn't notice any change in difficulty in hitting whatsoever. I believe it's basically a CPU hitting slider as it makes them chase more or less; you are the batter so if you chase or not, it's all you.
                I see plenty of choppers, dribblers, loopers, etc. with Solid Hits at 5.

                There's also a noticeable decrease in hitting ability with Contact at 0 and Contact at 5 or higher. Not just for the CPU, but for the User as well. To call it simply a check swing slider is 100% wrong, not as an opinion, but as a fact. It's in the slider description itself, and has been discussed with a Dev in a previous year. My batting average at Default is around .310 I've kept stats for every major slider changes), and now that I'm playing with Contact at 2 (for CPU also), I'm hitting .265. The CPU went from averaging 12-13 hits per game, to around 8-9. All this with Timing and SH remaining constant.

                It totally affects the hitting ability of the players.

                You could be simply too good with the L stick if you're constantly squaring up the ball and mashing it.

                Comment

                • Phoenixmgs
                  Banned
                  • Feb 2009
                  • 751

                  #9
                  Re: HR are a Goner????!!!!!

                  Originally posted by ParisB
                  I see plenty of choppers, dribblers, loopers, etc. with Solid Hits at 5.

                  There's also a noticeable decrease in hitting ability with Contact at 0 and Contact at 5 or higher. Not just for the CPU, but for the User as well. To call it simply a check swing slider is 100% wrong, not as an opinion, but as a fact. It's in the slider description itself, and has been discussed with a Dev in a previous year. My batting average at Default is around .310 I've kept stats for every major slider changes), and now that I'm playing with Contact at 2 (for CPU also), I'm hitting .265. The CPU went from averaging 12-13 hits per game, to around 8-9. All this with Timing and SH remaining constant.

                  It totally affects the hitting ability of the players.

                  You could be simply too good with the L stick if you're constantly squaring up the ball and mashing it.
                  I guess if you're happy with solid hits at 5 then keep it there, maybe the game plays different on different difficulties, I've only ever played on Legend. I played about 5 or so games when the game first came out and everything was hit hard by me and the CPU; swing late on a inside fastball and it was a hard grounder to the 2B. Any ground ball that was fielded in a DP situation was a DP because every grounder was hit hard. It seriously felt like I was playing 06 again.

                  Last year I'm pretty sure at one point I zeroed every hitter to try to lower hits for both me and the CPU, and the only thing that did anything was the timing slider. Last year, check swings were completely random so the contact slider didn't affect check swings obviously. I'd like to see what the dev had to say about the contact slider. The slider description isn't an ace in the hole either, it just states that the slider has to do with plate discipline and vision. One of those dictates how much the batter chases, which is irrelevant for user hitting. And, one or both of those attributes affects check swinging as some hitters are easier to check with than others. Out of all the batting attributes, power is the attribute that affects batting average the most. High contact really isn't that important. I'll take a batter with 75 power/50 contact over a batter with 75 contact/50 power every time. In real life, I'd choose the contact hitter every time. This is exactly why user hitting needs to be reworked.

                  And, you can't look at stats unless you did like 1 full season with the same team with 1 setting and 1 season with the other setting. The game really can switch itself around with no slider tweaks whatsoever. This year my 1st 9 season games were ridiculously offensive (over 10 runs a game and about 4 HRs a game IIRC, I made a chart but don't feel like looking for it). After that 9th game, I wasn't able to put up those numbers nor was the CPU. The game changed from about 8-6 type games to 4-2 type games just like that. Last year every game in my divisional series was a pitching duel, every run was huge. League championship series, every game was a ridiculous slugfest. Literally games like 16-14 were the norm. All that without any slider changes whatsoever. The game just decides certain games (or groups of games) will be offense or pitching dominate.

                  Comment

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