Let me preface this by saying I am pretty new to slider adjustments, I've never worried about them or bothered adjusting them before, so my knowledge of them is pretty minimal.
I asked this in the regular Q and A thread but didn't get an answer, I figured the more slider knowledgeable people in here could help. A few questions:
1) Say I have adjusted some things in the CPU pitching sliders, but then in a game I am ONLY doing the batting (and doing a 'fast forward half inning' when it's my turn to pitch) ... Will my team's pitcher use the CPU pitching sliders because the CPU is simulating that half inning, or will he use the human sliders because he is on the human team?
Basically I've made some changes to how often the CPU pitchers throw strikes and how consistent they are and I just want to be find out if this will negatively impact my pitchers or not if I sim half innings sometimes.
2) What about games in a franchise that I sim completely? If I have dropped pitcher control and consistency sliders for games I play because I want more realistic pitch counts and to be able to work counts and draw walks, will these sliders be used during games that are simmed completely and result in more walks (for just CPU, or for both teams?), etc.. or are default sliders used for simmed games?
3) How do different difficulty levels impact sliders?
4) Is there actually a difficultly level for CPU hitting (not just the sliders, but the difficulty itself), or is how well the computer hits based solely on an inverse relationship with what difficulty level of pitching setting you have? (Ie. CPU hitters will be at their worst if you are using Rookie pitching and will be at their best if you are using Legend pitching) ... I thought I had heard someone talk about a CPU hitting difficulty but I don't recall ever seeing that.
Any and all info and insights you can share with me would be greatly appreciated.
Thanks.
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