**Perfect Sliders 2012** (HOF)

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  • PsychoBulk
    Hoping for change...
    • May 2006
    • 4191

    #166
    Re: **Perfect Sliders 2012** (HOF)

    OSFM Opening Day with a few tweaks of my own, nothing much.

    Comment

    • Heroesandvillains
      MVP
      • May 2009
      • 5974

      #167
      Re: **Perfect Sliders 2012** (HOF)

      How are your early results?

      Are Human issued BB's and CPU runs pretty varied?

      Comment

      • PsychoBulk
        Hoping for change...
        • May 2006
        • 4191

        #168
        Re: **Perfect Sliders 2012** (HOF)

        Cant fully answer that yet, but i will do when i get 10 or so games into my franchise

        Comment

        • authentic
          All Star
          • Jul 2009
          • 5812

          #169
          Re: **Perfect Sliders 2012** (HOF)

          Psycho, what's your take on wind this year? This slider has confused me since my early years of making sliders for this game. I feel like I can really mess something up either way I go with it.
          Follow me on Twitch

          Comment

          • JayD
            All Star
            • Mar 2004
            • 5457

            #170
            Re: **Perfect Sliders 2012** (HOF)

            Originally posted by PsychoBulk
            Ive spent the last couple of days playing with Classic, and while it grew on me, its still not my "thing" lol, it was ok but Pulse gives me more enjoyment so im sticking with that for my new franchise which starts tonight

            Slider set for All-Star...

            <table border="0" cellpadding="0" cellspacing="0" width="310"><colgroup><col style="mso-width-source:userset;mso-width-alt:8338;width:171pt" width="228"> <col style="mso-width-source:userset;mso-width-alt:2998;width:62pt" width="82"> </colgroup><tbody><tr style="height:15.0pt" height="20"> <td class="xl65" style="height:15.0pt;width:171pt" height="20" width="228">Human Contact</td> <td class="xl63" style="width:62pt" width="82">Default</td> </tr> <tr style="height:15.0pt" height="20"> <td class="xl65" style="height:15.0pt" height="20">Human Power </td> <td class="xl63">Default</td> </tr> <tr style="height:15.0pt" height="20"> <td class="xl65" style="height:15.0pt" height="20">Human Timing</td> <td class="xl63">Default</td> </tr> <tr style="height:15.0pt" height="20"> <td class="xl65" style="height:15.0pt" height="20">Stride Difficulty</td> <td class="xl63">N/A</td> </tr> <tr style="height:15.0pt" height="20"> <td class="xl65" style="height:15.0pt" height="20">Human Foul</td> <td class="xl63">Default</td> </tr> <tr style="height:15.0pt" height="20"> <td class="xl65" style="height:15.0pt" height="20">Human Solid Hits</td> <td class="xl63">Default</td> </tr> <tr style="height:15.0pt" height="20"> <td class="xl65" style="height:15.0pt" height="20">Human Starter Stamina</td> <td class="xl63">6</td> </tr> <tr style="height:15.0pt" height="20"> <td class="xl65" style="height:15.0pt" height="20">Human Reliever Stamina</td> <td class="xl63">4</td> </tr> <tr style="height:15.0pt" height="20"> <td class="xl65" style="height:15.0pt" height="20">Human Pitcher Control</td> <td class="xl63">Default</td> </tr> <tr style="height:15.0pt" height="20"> <td class="xl65" style="height:15.0pt" height="20">Human Pitcher Consistency</td> <td class="xl63">3</td> </tr> <tr style="height:15.0pt" height="20"> <td class="xl65" style="height:15.0pt" height="20">CPU Contact</td> <td class="xl63">Default</td> </tr> <tr style="height:15.0pt" height="20"> <td class="xl65" style="height:15.0pt" height="20">CPU Power</td> <td class="xl63">Default</td> </tr> <tr style="height:15.0pt" height="20"> <td class="xl65" style="height:15.0pt" height="20">CPU Timing</td> <td class="xl63">Default</td> </tr> <tr style="height:15.0pt" height="20"> <td class="xl65" style="height:15.0pt" height="20">CPU Foul</td> <td class="xl63">Default</td> </tr> <tr style="height:15.0pt" height="20"> <td class="xl65" style="height:15.0pt" height="20">CPU Solid Hits</td> <td class="xl63">Default</td> </tr> <tr style="height:15.0pt" height="20"> <td class="xl65" style="height:15.0pt" height="20">CPU Starter Stamina</td> <td class="xl63">6
            </td> </tr> <tr style="height:15.0pt" height="20"> <td class="xl65" style="height:15.0pt" height="20">CPU Reliever Stamina</td> <td class="xl63">4</td> </tr> <tr style="height:15.0pt" height="20"> <td class="xl65" style="height:15.0pt" height="20">CPU Pitcher Control</td> <td class="xl63">Default</td> </tr> <tr style="height:15.0pt" height="20"> <td class="xl65" style="height:15.0pt" height="20">CPU Pitcher Consistancy</td> <td class="xl63">3</td> </tr> <tr style="height:15.0pt" height="20"> <td class="xl65" style="height:15.0pt" height="20">CPU Strike Frequency</td> <td class="xl63">Default</td> </tr> <tr style="height:15.0pt" height="20"> <td class="xl65" style="height:15.0pt" height="20">CPU Manager Hook</td> <td class="xl63">Default</td> </tr> <tr style="height:15.0pt" height="20"> <td class="xl65" style="height:15.0pt" height="20">CPU Pickoffs</td> <td class="xl63">Default</td> </tr> <tr style="height:15.0pt" height="20"> <td class="xl65" style="height:15.0pt" height="20">Pitch Speed</td> <td class="xl63">4</td> </tr> <tr style="height:15.0pt" height="20"> <td class="xl65" style="height:15.0pt" height="20">Fielding Errors</td> <td class="xl63">Default</td> </tr> <tr style="height:15.0pt" height="20"> <td class="xl65" style="height:15.0pt" height="20">Throwing Errors</td> <td class="xl63">Default</td> </tr> <tr style="height:15.0pt" height="20"> <td class="xl65" style="height:15.0pt" height="20">Fielder Run Speed</td> <td class="xl63">3</td> </tr> <tr style="height:15.0pt" height="20"> <td class="xl65" style="height:15.0pt" height="20">Fielder Reaction</td> <td class="xl63">4</td> </tr> <tr style="height:15.0pt" height="20"> <td class="xl65" style="height:15.0pt" height="20">Fielder Arm Strength</td> <td class="xl63">3</td> </tr> <tr style="height:15.0pt" height="20"> <td class="xl65" style="height:15.0pt" height="20">Baserunner Speed</td> <td class="xl63">Default</td> </tr> <tr style="height:15.0pt" height="20"> <td class="xl65" style="height:15.0pt" height="20">Steal Ability</td> <td class="xl63">Default</td> </tr> <tr style="height:15.0pt" height="20"> <td class="xl65" style="height:15.0pt" height="20">Steal Frequency</td> <td class="xl63">6</td> </tr> <tr style="height:15.0pt" height="20"> <td class="xl65" style="height:15.0pt" height="20">Wind</td> <td class="xl63">3</td> </tr> <tr style="height:15.75pt" height="21"> <td class="xl66" style="height:15.75pt" height="21">Injury</td> <td class="xl64">3</td> </tr> </tbody></table>
            As you can see, very few changes, an important one being Pitch Consistency, H&V was spot on about this, its too easy on AS to dominate too often at 4, 3 is about right.

            Its pretty much default All-Star with what i consider a few needed tweaks, thats it.

            Im set now, wont be changing any more sliders for the year, give them a try and enjoy
            with your short time using classic how did you feel with consistency set at 3?

            Comment

            • PsychoBulk
              Hoping for change...
              • May 2006
              • 4191

              #171
              Re: **Perfect Sliders 2012** (HOF)

              I left it at default when trying out Classic.

              Wind - overdone on default as normal with this game, in my opinion.

              3 still allows for fairly windy days on occasion as well as the calm ones, so all is good.

              Comment

              • cpic1
                Banned
                • Oct 2010
                • 84

                #172
                Re: **Perfect Sliders 2012** (HOF)

                I know it takes more than a few games to fully test sliders out but these All Star sliders are generating too much offense for me and the CPU. I think that I am going to switch back to your old sliders. Using the old sliders and lowering hitting to All Star, I was getting great games.

                Comment

                • rymflaherty
                  Rookie
                  • Mar 2011
                  • 225

                  #173
                  Re: **Perfect Sliders 2012** (HOF)

                  Hmm...I'd actually been using the second to last "HOF" set on All-Star this entire time and it had been playing pretty good on that level.
                  I wasn't drawing a ton of walks, so I was going to ask about "consistency".....Maybe I'll have to try it on 3 then for the CPU.

                  The one thing I would question is Injuries at 3. I moved those to Default and I am just about done with two months (and probably jinxing myself) and I've yet to have a MLB guy go on the DL. I've had 3 guys get "out for a few days" injuries.
                  Not sure if that just makes me lucky, or you are not going to see any injuries at 3.

                  Comment

                  • rymflaherty
                    Rookie
                    • Mar 2011
                    • 225

                    #174
                    Re: **Perfect Sliders 2012** (HOF)

                    Not sure if anyone has had a situation like this (and what you did).....

                    Anyways, While my Franchise was playing well I did really get in a rut hitting. My average was still like .268 but for a few weeks (in season time) every game was 2-4 runs and for the season I was hitting an average of less than a home run per game (through a 40 game sample size) which left me averaging under 4 runs a game with the Red Sox.

                    I was reading some "power" threads and analyzing my own results and I realized I was late/just late on everything. Most of my base hits and even when I would hit one out it was going the other way.......which made sense why I was lacking a bit more power.

                    So instead of making drastic changes I decided to just keep as is but lower pitch speed to 3.
                    It worked.....but now I fear too well. I did have a couple monster games which skew these averages a bit, but during 13 games at that pitch speed I'm averaging a bit over 2 Hr's a game, a bit over 6 runs and coming up with 12 hits a game.

                    Despite hitting better I'm actually just 6-7 in those games.
                    So not sure if I should be worried......If I need to consider another change......or it's a case where the Red Sox (my team) have some great hitter's which I've gotten hot and the offense is on a tear and I should just enjoy it while it lasts.

                    Hopefully that explanation makes some sense.......Like I said, wondering what others would do in this situation, and/or how long I should monitor before knowing if it is a real problem.
                    And I will also say, while I'd dream all the stats were "perfect" I can live with something like having a batting average a bit too high (especially since I only draw a couple walks per game) as long as things like results, Hr's and runs are realistic, and I don't have individual batter's hitting like .400.

                    If anyone bothers to read and to respond to my novel of a post....Thanks ahead of time.

                    Comment

                    • PsychoBulk
                      Hoping for change...
                      • May 2006
                      • 4191

                      #175
                      Re: **Perfect Sliders 2012** (HOF)

                      Originally posted by cpic1
                      I know it takes more than a few games to fully test sliders out but these All Star sliders are generating too much offense for me and the CPU. I think that I am going to switch back to your old sliders. Using the old sliders and lowering hitting to All Star, I was getting great games.
                      Im not seeing that at all.

                      My last 4 games (which again, is no sample size at all really) have been 9-5, 2-0, 3-2, 4-0.

                      You really need to stick with it to get a true reflection as im sure you know.

                      Comment

                      • hunterdawgs10
                        Rookie
                        • Sep 2011
                        • 214

                        #176
                        Re: **Perfect Sliders 2012** (HOF)

                        How are the team stats using the AS sliders Psycho?

                        Comment

                        • Broomy88
                          Rookie
                          • Jun 2012
                          • 37

                          #177
                          Re: **Perfect Sliders 2012** (HOF)

                          hi psycho,

                          do your sliders for allstar and hall of fame work for zone batting + meter pitching, and i see its mostly default. I have been using TNK sliders (wondering what u think of them?)
                          Last edited by Broomy88; 06-11-2012, 07:41 PM.

                          Comment

                          • richinspirit
                            Rookie
                            • Jun 2009
                            • 331

                            #178
                            Re: **Perfect Sliders 2012** (HOF)

                            Been super quiet in here for a while! I had dropped down the veteran for hitting for a while, using armour and swords set, but I think I'm ready to step back up. Any stats/feeling on gow these are playing on all star PB?
                            Currently playing MLB 23

                            Pipe dream: a good cricket game! (still)

                            Comment

                            • WhosJab
                              Rookie
                              • Mar 2012
                              • 52

                              #179
                              Re: **Perfect Sliders 2012** (HOF)

                              Another great set by Psycho , only issue I've been having is fielding seem's so much slower and not as fluid. My suggestion's for anyone experiencing the same:

                              Fielder Run Speed : 4
                              Fielder Reaction : 5
                              Fielder Arm Strength : 3

                              Other than that awesome sliders!

                              Comment

                              • lhslancers
                                Banned
                                • Nov 2011
                                • 3589

                                #180
                                Re: **Perfect Sliders 2012** (HOF)

                                Anyone still playing this game should give these sliders a try.

                                Comment

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