0 fielder reaction and 0 fielder speed experiment

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  • angels04
    Banned
    • Mar 2004
    • 14

    #1

    0 fielder reaction and 0 fielder speed experiment

    I have played one game so far with these settings and the results are promising. I think the shows biggest flaw is the fielders reacting and running way too fast. I also moved baserunner speed to 3 and fielder throw speed to 3 to counteract. In the one game it seemed pretty darn good but time will tell. I'm looking to get more gappers and balls fly over outfielders heads, hopefully this will help. This game is great imo. The pitcher batter duals are amazing.
  • MostlyChilly
    Rookie
    • Nov 2011
    • 243

    #2
    Re: 0 fielder reaction and 0 fielder speed experiment

    Originally posted by angels04
    I have played one game so far with these settings and the results are promising. I think the shows biggest flaw is the fielders reacting and running way too fast. I also moved baserunner speed to 3 and fielder throw speed to 3 to counteract. In the one game it seemed pretty darn good but time will tell. I'm looking to get more gappers and balls fly over outfielders heads, hopefully this will help. This game is great imo. The pitcher batter duals are amazing.

    Do you play on the PS Vita by any chance?

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    • ate55
      Rookie
      • Aug 2011
      • 86

      #3
      Re: 0 fielder reaction and 0 fielder speed experiment

      Originally posted by angels04
      I have played one game so far with these settings and the results are promising. I think the shows biggest flaw is the fielders reacting and running way too fast. I also moved baserunner speed to 3 and fielder throw speed to 3 to counteract. In the one game it seemed pretty darn good but time will tell. I'm looking to get more gappers and balls fly over outfielders heads, hopefully this will help. This game is great imo. The pitcher batter duals are amazing.

      This is how my sliders are set. I found it plays a lot more realistic. I actually have my base runner speed at 4 and arm strength at 4, fielder speed at 0 and reaction at 1. I kept the arm strength at 4 for the closeness of the plays at first on grounders. But then again I play CPU v CPU


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