Lowering Pitcher Control and Consistency -- How Low is TOO LOW with these two Sliders

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  • vcu9
    Banned
    • Jan 2013
    • 499

    #1

    Lowering Pitcher Control and Consistency -- How Low is TOO LOW with these two Sliders

    I have been playing on All-Star with SCEA default rosters in the "MLB Today Live" feature. So, after the hybrid rosters are released, I am going to start a Season after editing each pitcher's pitches and control ratings.

    My Pitching Interface is Classic.

    My sliders are similar to TNKGKM. However, I have lowered human pitcher control to 2 and pitcher consistency to 1. The stats have been quite accurate. However, I had a brief stretch where I faced 16 cpu batters and walked 8 cpu batters!!! LOL.

    I pitch to the corners, but I also mix things up. I think stealyerface has his human control/consistency at 0, which I feel is too extreme.

    What is your fellas advice about these two sliders and how low do you think is to low for both of these sliders. I am trying to grasp these two sliders and I need help from those more experienced.

    If I ever hit in the show, it is in RTTS. During a season game, I NEVER hit, but I do throw every pitch of the game.

    Thanks Guys.
    Last edited by vcu9; 04-10-2013, 08:49 PM.
  • lhslancers
    Banned
    • Nov 2011
    • 3589

    #2
    Re: Lowering Pitcher Control and Consistency -- How Low is TOO LOW with these two Sli

    I don't know what you are using but if you use Meter Pitching and are good and can hit the mark nearly all the time you can turn those two sliders all the way down. Might be tough with back of the rotation guys and scrub types though.

    Comment

    • Bobhead
      Pro
      • Mar 2011
      • 4926

      #3
      Re: Lowering Pitcher Control and Consistency -- How Low is TOO LOW with these two Sli

      For humans not using Classic Pitching, there's no number that's too low imo. It's whatever is right for your own user skill... I've played with both at 0 many times.

      For the CPU, and for Classic Pitching users however, I'd strongly recommend Pitcher Consistency not be brought below around 4...
      You start to see HBP, wild pitches, hung pitches, etc... all occur far too frequently, if you make drastic changes with consistency.

      Drop Control too much, for CPU/Classic Pitching, and you lose the entire concept of pitching, as you pretty much are just throwing it anywhere, with neither an intention nor an ability to paint the corners and edges.

      Comment

      • vcu9
        Banned
        • Jan 2013
        • 499

        #4
        Re: Lowering Pitcher Control and Consistency -- How Low is TOO LOW with these two Sli

        Originally posted by Bobhead
        For humans not using Classic Pitching, there's no number that's too low imo. It's whatever is right for your own user skill... I've played with both at 0 many times.

        For the CPU, and for Classic Pitching users however, I'd strongly recommend Pitcher Consistency not be brought below around 4...
        You start to see HBP, wild pitches, hung pitches, etc... all occur far too frequently, if you make drastic changes with consistency.

        Drop Control too much, for CPU/Classic Pitching, and you lose the entire concept of pitching, as you pretty much are just throwing it anywhere, with neither an intention nor an ability to paint the corners and edges.

        how low is too low for control with classic pitching on All-Star Bobhead?

        Comment

        • orion523
          All Star
          • Aug 2007
          • 6709

          #5
          Re: Lowering Pitcher Control and Consistency -- How Low is TOO LOW with these two Sli

          With help from BrianU I've slowly been able to craft my base slider set for my soon to begin franchise using classic pitching and timing at the plate. I've found that 4/4 for control and consistency for the human is perfect, for the CPU, I'm still testing but right now I'm at 4/4 with strike frequency at 1

          Comment

          • stealyerface
            MVP
            • Feb 2004
            • 1803

            #6
            Re: Lowering Pitcher Control and Consistency -- How Low is TOO LOW with these two Sli

            Originally posted by Bobhead
            For humans not using Classic Pitching, there's no number that's too low imo. It's whatever is right for your own user skill... I've played with both at 0 many times.

            For the CPU, and for Classic Pitching users however, I'd strongly recommend Pitcher Consistency not be brought below around 4...
            You start to see HBP, wild pitches, hung pitches, etc... all occur far too frequently, if you make drastic changes with consistency.

            Drop Control too much, for CPU/Classic Pitching, and you lose the entire concept of pitching, as you pretty much are just throwing it anywhere, with neither an intention nor an ability to paint the corners and edges.
            +1.

            When using Human-Input pitching methods, one of the things that becomes "boring, old etc..." is the fact that when you master the controls, you end up going through stretches of not walking anyone, having a strike percentage that is too high, and you begin to see unrealistic results.

            When I started tinkering with the sliders, the thing that I was hoping to accomplish was to accurately portray the pitching with stats, with attributes, and with the human input being a part of the algorithm.

            I have now settled on Analog Pitching, with Accuracy and Consistency both set at Zero. I wanted to be rewarded for using each pitcher's motion (which makes the timing totally different between the pitching staff) and I wanted to be punished for bad mechanics, and high-risk decisions.

            If I were to face Adam Jones in real life, I would feed him a steady diet of fastballs and sliders on the outside edge. And if I walked him, I would walk him by missing outside and low. When I face Adam Jones on The Show, I do the same. And I do not waste my high-energy using pitches on guy I am pitching around. But, if I get lazy, and do not have the right cadence on the Analog Stick, or do not pay attention to the ending point of the pitch, and the ball creeps back over the dish.... See ya.

            My settings at Zero still allow me to pinpoint pitches and dot the corners on pitches that I make perfectly. I makes the wedge of influence much smaller for guys with control issues, and that makes your decisions in late-game situations very, very important.

            That is exactly what I was aiming for.

            ~syf
            "Ain't gonna learn what you don't wanna know"....GD

            Comment

            • erod550
              Rookie
              • Jul 2007
              • 153

              #7
              I use classic pitching and just going from 4/4 to 4/3 control/consistency made it so I would get shelled more often than not. Gave up 9 and 12 runs in 2 of the 3 games I played with those settings. On 4/4 I have a mid 3s team ERA which is right where the Dodgers should be. I'm about 1 walk and 2 ks per game low, but at 5/5 my ERA was much too low and K's too high, so I'll sacrifice a couple Ks for a more realistic ERA.

              Comment

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