Low Batting Averages in sims?

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  • No Pressure
    Banned
    • Mar 2013
    • 111

    #1

    Low Batting Averages in sims?

    So I've been messing around with some of the rosters released around here and the one thing I can't help but notice about all of them is noticeably low batting average across the league. Now im not too OCD about stats but when 7 players can only manage to hit over .300, something isnt right.

    I've tried increasing discipline across the league, I've tried lowering all H/9 and HR/9, I've tried maxing out sliders, anything I do spits out the same issue.

    After running more and more tests, I've come to the conclusion that Pitchers are simply striking out wayyyy too many batters. On average, my sims would produce 20-30 200 strikeout pitchers PER YEAR. That's insane. The amount of balls in play that is being reduced by the amount of strikeouts just has to be the reason behind a dip in batting average right?
  • mlbtheshowfan7
    Rookie
    • Jun 2014
    • 82

    #2
    Re: Low Batting Averages in sims?

    I've also noticed that when I sim in franchise that nobody seems to bat over .280. And as you said, there are just too many strikeouts.

    Comment

    • C_Bailey24
      Pro
      • Oct 2002
      • 691

      #3
      Re: Low Batting Averages in sims?

      Its not the rosters it's the game unfortunately. I've simmed into 2019 in one franchise and there are a total of 4 players hitting .300 or above and ALL of them are original roster players. There are no game generated draftees or original prospects (Buxton, Correa, etc) hitting .300. They devs over-corrected or mis-calculated something in the sim engine.

      Comment

      • Mizzou24
        MVP
        • Aug 2002
        • 2978

        #4
        Low Batting Averages in sims?

        Originally posted by C_Bailey24
        Its not the rosters it's the game unfortunately. I've simmed into 2019 in one franchise and there are a total of 4 players hitting .300 or above and ALL of them are original roster players. There are no game generated draftees or original prospects (Buxton, Correa, etc) hitting .300. They devs over-corrected or mis-calculated something in the sim engine.

        Hoping this is not the case I believe it has to do with poor discipline and vision mixed with k/9 and h/9.

        However the sim engine definitely is a little off I'm hoping with ratings edited that we can at least fix it somewhat.

        Sent from my iPhone using Tapatalk
        Mizzou Tigers
        Stl Cardinals

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        • Pandetta
          Pro
          • Aug 2011
          • 854

          #5
          Re: Low Batting Averages in sims?

          Originally posted by Mizzou24
          Hoping this is not the case I believe it has to do with poor discipline and vision mixed with k/9 and h/9.

          However the sim engine definitely is a little off I'm hoping with ratings edited that we can at least fix it somewhat.

          Sent from my iPhone using Tapatalk
          Willard and crew made a great roster, however with some fine tuning and specifically boosting vision I'm seeing pretty close to flawless stats. Essentially, I'd agree with Mizzou24. If you rebalance the roster a bit it works out fantastically. Adjusting draft picks to jive with the rosters doesn't take long, though fine tuning did.

          -Submitted from my phone
          Last edited by Pandetta; 07-01-2014, 08:24 PM.

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          • No Pressure
            Banned
            • Mar 2013
            • 111

            #6
            Re: Low Batting Averages in sims?

            So i went ahead and re-rated the crap out of Willard's hybrid roster in an attempt to improve batting averages. I nerfed K/9, H/9, BB/9, HR/9 and re rated contact, vision, and discipline and STILL am frustrated with batting average.

            At one point in one season I had FOURTY players hitting over .300 at the all-star break. The result? Less than 20 players at season's end... I'm not sure if it's the trade deadline shifting power or what, but offensive production is noticeably less post all-star break in almost every single season I've simmed.

            Comment

            • BlueJayPower
              Banned
              • May 2014
              • 101

              #7
              Re: Low Batting Averages in sims?

              This is one of those things that either you gotta just accept or do some hard work to fix. These issuers were prevalent on last year's game as well. In fact I play MLB '13 way more than '14 because it took me forever to re-rate the roster (and find the right sliders). No one was drawing 100 walks in simmed seasons (I'd see Votto and Bautista draw as little as 75 in full seasons, no injury). Often only 4-5 guys were reaching .300, batting titles won with a .305 average, guys with 99 vision were averaging about 90-100 strikeouts a season, half the time no players were reaching 100 runs, and in the NL sometimes zero players were reaching 100 RBI!

              No offense to SCEA but this seems like a very easy fix. I really don't get it. Just get someone to sim a bunch of seasons, record the results, and make changes where they need to be made. That's what I did. And while it was fun to experiment with, it was also very exhausting and time consuming. As consumers wee shouldn't have to go this. If a half-wit like me could do it the guys at SCEA can DEFINITELY do it.
              Last edited by BlueJayPower; 07-15-2014, 03:34 AM.

              Comment

              • BlueJayPower
                Banned
                • May 2014
                • 101

                #8
                Re: Low Batting Averages in sims?

                Just simmed a season in which Cargo won the NL batting title at .308. .308!!!!

                Comment

                • Scott
                  Your Go-to TV Expert
                  • Jul 2002
                  • 20032

                  #9
                  Re: Low Batting Averages in sims?

                  The last sim I ran Miguel Cabrera won the batting title with .326..
                  PSN-Shugarooo
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                  • WaitTilNextYear
                    Go Cubs Go
                    • Mar 2013
                    • 16830

                    #10
                    Re: Low Batting Averages in sims?

                    Originally posted by Scott
                    The last sim I ran Miguel Cabrera won the batting title with .326..
                    Yeah, it's really a slap in the face to roster makers and the entire science of statistics for these folks to come on here with a one off thing and then completely call out an entire roster set. Get educated. If folks really care about stats that much, they should take multiple samples and not only select data that makes their case seem legit. Then we can talk.

                    If it still isn't what folks want, editing will get them further than complaining about it.

                    It could also be that some guys are just downloading the wrong roster sets.
                    Chicago Cubs | Chicago Bulls | Green Bay Packers | Michigan Wolverines

                    Comment

                    • Mizzou24
                      MVP
                      • Aug 2002
                      • 2978

                      #11
                      Re: Low Batting Averages in sims?

                      U can mess with roster ratings all day long at the end of the day it will never be perfect.. The simulation engine needs some work on the game.. Needless to say we do our best to produce realistic stats.


                      Sent from my iPhone using Tapatalk
                      Mizzou Tigers
                      Stl Cardinals

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                      • C_Bailey24
                        Pro
                        • Oct 2002
                        • 691

                        #12
                        Re: Low Batting Averages in sims?

                        Originally posted by WaitTilNextYear
                        Yeah, it's really a slap in the face to roster makers and the entire science of statistics for these folks to come on here with a one off thing and then completely call out an entire roster set. Get educated. If folks really care about stats that much, they should take multiple samples and not only select data that makes their case seem legit. Then we can talk.

                        If it still isn't what folks want, editing will get them further than complaining about it.

                        It could also be that some guys are just downloading the wrong roster sets.


                        I see nowhere in this thread that anyone "called out" anyone's roster set.

                        Comment

                        • WaitTilNextYear
                          Go Cubs Go
                          • Mar 2013
                          • 16830

                          #13
                          Re: Low Batting Averages in sims?

                          Originally posted by C_Bailey24
                          I see nowhere in this thread that anyone "called out" anyone's roster set.
                          Look closer. It's pretty obvious.
                          Chicago Cubs | Chicago Bulls | Green Bay Packers | Michigan Wolverines

                          Comment

                          • BlueJayPower
                            Banned
                            • May 2014
                            • 101

                            #14
                            Re: Low Batting Averages in sims?

                            Originally posted by WaitTilNextYear
                            Yeah, it's really a slap in the face to roster makers and the entire science of statistics for these folks to come on here with a one off thing and then completely call out an entire roster set. Get educated. If folks really care about stats that much, they should take multiple samples and not only select data that makes their case seem legit. Then we can talk.

                            If it still isn't what folks want, editing will get them further than complaining about it.

                            It could also be that some guys are just downloading the wrong roster sets.
                            One of those guys

                            1) I did it with the SCEA latest roster update, because SCEA are the ones making MONEY off the game. I didn't spend 60 bucks on a game to spend hours upon hours editing attributes, which I had to for last year's game.

                            2) Get educated? Anyone with even a grain of baseball knowledge knows that .308 would never come close to a batting title. Not the way the game's being played today. So even a "one off" that egregious should never occur.

                            3) It's not just a "one off". I remember last year this happened all the time. It's the main reason I mostly play '13, because I spent a whole whack of time editing the rosters (it has to be done across the board). I was hoping I wouldn't have to do that this game. I bought this game to play it, not recreate a part of it.

                            4) Sim stats matter to some (a lot) of people. Maybe not to you. It's as much to do with REALISM as anything. People want realism in 2014. Who are you to tell them they're wrong? What if David Ortiz was playing center field and stealing 40 bases? What if David Price had an 89 mph fastball? What if the home run title was won with 25 bombs? Would you be ok with that? If you spent 60 bucks on the game would you not complain about that? Almost equally as fun as gunning for the pennant in franchise mode is going for the batting title, MVP, Cy Young, etc. Especially if you're team falls out of the race relatively early.

                            5) I'm going to sim ten seasons and post the results. It's not just the batting averages. It's the low walk totals that have plagued this game for years as well, coupled with the low K/9 totals for relievers (Chapman has 60 in 29.2 innings this year; you can't do that in this game) and the high K totals for batters with 99 plate vision (over 100 K way too often). But it's the batting averages that obviously stand out.
                            Last edited by BlueJayPower; 07-18-2014, 07:47 AM.

                            Comment

                            • Mizzou24
                              MVP
                              • Aug 2002
                              • 2978

                              #15
                              Re: Low Batting Averages in sims?

                              This is not any rosters fault.. This is the sim engine.. For instance I should have to edit a guy with a 99 k/9

                              Just because the some engine thinks that means they should get 380 strike outs a season.. The sim engine should recognize that only happens once in a blue moon. And yes base on balls are a smidge low could be worse.. This is a game we do our best to make it close to real.. It's not gonna be perfect until scea tightens it up.


                              Sent from my iPhone using Tapatalk
                              Mizzou Tigers
                              Stl Cardinals

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