Just downloaded tonight. Thanks! I'm tired of playing Cardinals franchises, so I'm trying out the Indians this year.
OSFM 1.5 w/ Default Contracts
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Re: OSFM 1.5 w/ Default Contracts
Thank you! Been reluctant to do a franchise because I didn't want to control all 30, it's just too much. This should take care of that!
Just to confirm, opening day rosters may not be accurate but 40 man will is that correct? Believe that's all that would really matter to me
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Re: OSFM 1.5 w/ Default Contracts
Thank you! Been reluctant to do a franchise because I didn't want to control all 30, it's just too much. This should take care of that!
Just to confirm, opening day rosters may not be accurate but 40 man will is that correct? Believe that's all that would really matter to me
Sent from my iPhone using Operation Sports
Yes, using 40 man rosters the CPU will call up/send down players and set its own lineups and rotations after spring training.
40 man rosters are as close to accurate as possible accounting for injured players being active.
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Re: OSFM 1.5 w/ Default Contracts
Beautiful. I think I'll be stopping RTTS and going franchise this year. RTTS has lost its authenticity unfortunately, still love it but it's just not in depth enough. I appreciate all your hard work! It has convinced me to start a franchise!
Any tips for me? Lol
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Re: OSFM 1.5 w/ Default Contracts
These look like just the rosters I need... Quick question... From 1.5 to this the blue jays are ranked 10th whereas on 1.5 there where 6th I believe. How is that?
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Re: OSFM 1.5 w/ Default Contracts
Adding injured players back in shuffled team the rankings around a bit.
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Re: OSFM 1.5 w/ Default Contracts
I am always curious about the process of doing something big like this. How did you go about getting the default contracts so you could add them in?I mean I know you could have loaded a default roster, but did you write them down, take pics of every player or what? I appreciate the hard work, not sure how you roster guys do it.Comment
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Re: OSFM 1.5 w/ Default Contracts
What is the hybrid version?
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Re: OSFM 1.5 w/ Default Contracts
Awesome.
nyyfan84, you saved me a months worth of work (due to the time I can spend daily). I love the osfm rosters, but they don't work well with the financial system this game implements over multiple seasons. Now I can inject the injuries and suspensions and play out an "alternate universe" with realistic rosters.
Just want to say thanks.Comment
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Re: OSFM 1.5 w/ Default Contracts
I've uploaded the roster that I use for franchise into the vault. These are using OSFM v1.5 so all credit goes to them. I have not edited ratings, equipment, or potentials.
The changes made were:
1) Setup 40 man rosters for each team (went off the spreadsheet in the other thread)
2) Added injured players back from single A
3) Edited positions of 2 minor league RPs on each team so they 3 CPs (these are more then likely not accurate) will need to research MILB closers and update.
4) Edited all MLB contracts back to the SCEA default roster values
5) Scaled Minor League contracts back to typical SCEA values (40-100k)
These are not for everyone but work great controlling one team and letting the CPU manage the rest. These also won't result in accurate opening day lineups but plays well within the franchise simulation, moral, and contract system.
Title: OSFM Default Contracts
PSN: GD353
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Those edited contracts deterred me from using the original OSFM since things get weird in franchise with them edited to real values.Comment
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Re: OSFM 1.5 w/ Default Contracts
Wait so osfm v1 has edited contracts that make things get "weird" in franchise mode down the road? Why?
I'm only in April in mine so I can restart with these if that's the case
I'm doing 30 team control but don't want to have to fix everything as I go
What's the deal on this? Are the osfm v1 rosters not suitable for a decade long franchise?Comment
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Re: OSFM 1.5 w/ Default Contracts
Wait so osfm v1 has edited contracts that make things get "weird" in franchise mode down the road? Why?
I'm only in April in mine so I can restart with these if that's the case
I'm doing 30 team control but don't want to have to fix everything as I go
What's the deal on this? Are the osfm v1 rosters not suitable for a decade long franchise?
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