CRP Roster 2019
Collapse
Recommended Videos
Collapse
X
-
-
Comment
-
Comment
-
Re: CRP Roster 2019
Yeah but were talking about more then 2700 players so not an easy task, then you have to set every team 25 man roster and do the correct lineups etc.Comment
-
Re: CRP Roster 2019
Sent from my SAMSUNG-SM-G891A using Operation Sports mobile appComment
-
Re: CRP Roster 2019
Well, I just tried swapping one player, and I now understand how it's done, and in theory I could do all of them, but by the time I could finish the OSFM or the CRP would probably be out, so I don't think it's worth my time. At least I learned something today.Comment
-
Re: CRP Roster 2019
I’m not trying to sway anyone from doing it, and I’m not trying to garner any type of appreciation from this statement but I’m not kidding when I say that exporting and importing all those players took 10 hours Friday 14 hours Saturday then 16-18 hours Sunday and Another 10 on the Monday. And that was doing it way faster then it should have been and mistakes were made. Lol I barely slept or ate.
The good news is realistically it should be easier to do it from a 19 roster to a 19 roster as opposed to 18 to a 19 because you don’t have to deal with the missing vets or trying to find the guys that turned generic.
That all being said, not trying to discourage anyone because If they do Guerrero as a face scan in a couple weeks when he gets called up, I’m reallllllly hoping someone decides to do it all over again. I know I’m not doing it! lmao.2016 NLL Champion Saskatchewan Rush
2018 NLL Champion Saskatchewan Rush
2019 CEBL Champion Saskatchewan RattlersComment
-
Re: CRP Roster 2019
I know this probably isn’t possible by tonight but is there anyway to use lisac 25 man roster he put out with the updates sds did today so all of the prospects are in thereComment
-
Re: CRP Roster 2019
I’m not trying to sway anyone from doing it, and I’m not trying to garner any type of appreciation from this statement but I’m not kidding when I say that exporting and importing all those players took 10 hours Friday 14 hours Saturday then 16-18 hours Sunday and Another 10 on the Monday. And that was doing it way faster then it should have been and mistakes were made. Lol I barely slept or ate.
The good news is realistically it should be easier to do it from a 19 roster to a 19 roster as opposed to 18 to a 19 because you don’t have to deal with the missing vets or trying to find the guys that turned generic.
That all being said, not trying to discourage anyone because If they do Guerrero as a face scan in a couple weeks when he gets called up, I’m reallllllly hoping someone decides to do it all over again. I know I’m not doing it! lmao.Comment
-
Re: CRP Roster 2019
I’m not trying to sway anyone from doing it, and I’m not trying to garner any type of appreciation from this statement but I’m not kidding when I say that exporting and importing all those players took 10 hours Friday 14 hours Saturday then 16-18 hours Sunday and Another 10 on the Monday. And that was doing it way faster then it should have been and mistakes were made. Lol I barely slept or ate.
The good news is realistically it should be easier to do it from a 19 roster to a 19 roster as opposed to 18 to a 19 because you don’t have to deal with the missing vets or trying to find the guys that turned generic.
That all being said, not trying to discourage anyone because If they do Guerrero as a face scan in a couple weeks when he gets called up, I’m reallllllly hoping someone decides to do it all over again. I know I’m not doing it! lmao.Comment
-
Re: CRP Roster 2019
Niner FYI, OSFM is using today’s update as the base... Don’t think it makes sense to do this now.
Maybe offer Ridin to help with importing?
Sent from my iPhone using Operation SportsMilwaukee Brewers | Green Bay Packers | North Carolina Tar Heels | Wisconsin BadgersComment
-
Re: CRP Roster 2019
Oh sds you make things difficult don’t you ?
Is it true what I’m reading that the roster update they did was not cap? That they were actually face scans ? Which screws my plan of updating every 2 weeks
Come on sds give us a import team options not Have to import 3k players every month
The service time thing obviously wa a update not a patch, they gotta work ok there communcaton too people have lives and wasting their time doing work, poor ridinComment
-
Re: CRP Roster 2019
MBMavs pitch edits are a must for me, they're phenomenal and add exponentially to the realism.
If anyone cares I'll share how I created my ratings but I am going to spoiler it because it's long and involved.
Spoiler
For projections I used an aggregate of ZiPS, Steamer, PECOTA, Podhorzer, ESPN, Davenport, The BAT, ATC, SportsLine, RotoWire and Baseball Reference.
For my edits I simmed the 2019 season 10 times and then manually recorded every hitter's overall rating, contact and power ratings, vision, discipline, fielding, arm, reaction, speed, steal and aggressiveness ratings as well as their entire stat line. Then I did the same for pitchers, and their ratings for K/9, H/9 HR/9 and BB/9 and their stat line.
I also had the MLB averages from 2015-2018 for the corresponding stats that are affected by the ratings so I could adjust from there.
For example, the average MLB player in the Show had a power rating (regardless of handedness) of 57 and that correlated to 33.32 PA/HR. The actual MLB average for non-pitchers from 15-18 is 32.45. In the show, a power rating of 59 is what produced 32.45, so that needed to be the new average. Then I took a player's projected PA/HR compared it to the average of 32.45 and adjusted up or down from 59 from there.
For Mike Trout, he is projected to homer every 16.756 PAs and that gave me a power rating of 88. However, splits matter so we needed to come up with a vs R and vs L power rating.
Hopefully I can explain this next part clearly. In order to adjust for pitcher handedness I first needed to find the historical splits for MLB. I had already found that on average MLB hitters hit a dinger once every 32.45 PAs since 2015. So, I needed to find the rate of righties hitting homers off RHP and LHP and compare that to the overall MLB average. I'm going to treat these adjustments like wRC+ where anything over 100 is above average and under 100 is below average. Here's what I found with regards to batting average and homer rate:
RHB vs RHP - AVG: 99 / PWR: 102
RHB vs RHP - AVG: 102 / PWR: 104
LHB vs RHP - AVG: 101 / PWR: 102
LHB vs LHP - AVG: 94 / PWR: 72
But not all hitters are created equal. So, anyone in the Show today with 300 or more PA's against either pitcher handedness I included that in my formula. In fact, I weighted it somewhere in the neighborhood of 3 to 1 for a player's individual splits vs. league wide historical average. If a player didn't have enough PAs against either RHP or LHP or both, they were assigned the league average split. But let's get back to Trout:
I performed the same exercise for Mike Trout as I did with the league average. I calculated his personal HR/PA then compared his HR/PA vs RHP and LHP to get his personal adjustment. Then I combined the league average and the personal splits for every player to get my final Power vs R and Power vs L ratings.
Mike Trout came out to 86 power vs right and 77 power vs left.
I did this exact same exercise for contact, vision and discipline. As far as speed goes, I took StatCast data from the las 3 years found the average and went from there so here are Trout's final ratings with my numbers:
CON R: 99
CON L: 99
PWR R: 86
PWR L: 77
VIS: 60
SPD: 84
When it comes to prospects, I combined FanGraphs and MLB Pipeline's 20-80 grades and then used the data already collected to convert to Show ratings. For reference, CV = current value, FV = future value and I'll show them as CV/FV. You'll notice speed is the only tool that will get worse from CV to FV.
For anyone who isn't familiar scouting grades have historically been 20, 30, 40, 50, 60, 70, 80. 50 is considered a league average tool if someone has a 60 hit tool that means they are projected to be one standard deviation better than league average hitter, 70 is two standard deviations better than average. This scale goes the other way with tools graded under 50. There are also halves to these grades as you'll see. Let's do Vlad Jr.:
Overall FV: 70
Hit: 65/75
Game power: 65/70
Run: 42.5/40
Field: 45/45
Arm: 60/60
I had already calculated the averages of all the tools, but needed to do overall rating as well. Major league hitters in the show had an average overall of 77, starting pitchers 80 and relievers 77. So those are where my 50s would fall. However, the one big problem with scouting grades, is young guys, especially J2 signees, get mushed into the 40-50 FV overall because of how far away they are from the Show. You'll see guys with FV of 60 hit, 60 power, 50 field, 50 arm and a 45 FV overall because that's the most likely outcome of the total package. But that's no fun especially in video games. So, based on projected FV of tools, age, and proximity to MLB, I gave boosts or penalties to the potential grade. Vlad Jr. of course has a potential of 99 using this method. For all the other tools, the FV doesn't matter when it comes to converting to ratings, so we'll stick with the CV.
For the tools, I took the adjusted average and made that 50. Then I used the standard deviation to come up with the rating for the corresponding CV. Here's what contact hitting looked like:
Grade - MLBTS
20.0 - 22.7
22.5 - 25.9
25.0 - 29.1
27.5 - 32.3
30.0 - 35.5
32.5 - 38.7
35.0 - 41.9
37.5 - 45.1
40.0 - 48.2
42.5 - 51.4
45.0 - 54.6
47.5 - 57.8
50.0 - 61.0
52.5 - 64.2
55.0 - 67.4
57.5 - 70.6
60.0 - 73.8
62.5 - 76.9
65.0 - 80.1
67.5 - 83.3
70.0 - 86.5
72.5 - 89.7
75.0 - 92.9
77.5 - 96.1
80.0 - 99.0
I did this for all of the editable attributes except for BR Aggressiveness and stealing ability because it's so broken. Then I did the same splits exercise as I did for the MLB guys, but I didn't limit myself by sample size for any guys with 100+ PAs in the minors, because I wanted some variance. Hit tool, when graded also includes discipline and bat to ball skills so I used the hit grade to determine both vision and discipline. I did the same with the field grade for fielding, reaction and blocking and the arm grade for arm strength and accuracy. So here's my ratings for Vlad Jr.
Potential: 99
CON v R: 79
CON v L: 93
PWR v R: 88
PWR v L: 64
VISION: 84
DISCIP: 85
FIELD: 61
ARM ST: 81
ARM AC: 80
REACT: 62
SPEED: 50
I did all of this with MLB pitchers and pitching prospects as well, but this post is already too long. I adjusted for SP and RP roles when it came to overall potential. I am going to work on stamina tonight because I think I just figured out how I want to calculate it.
Comment
-
Re: CRP Roster 2019
I saw it on Ridin's twitter I think, but maybe I'm wrong. Either if it's not tonight they're not far away.
MBMavs pitch edits are a must for me, they're phenomenal and add exponentially to the realism.
If anyone cares I'll share how I created my ratings but I am going to spoiler it because it's long and involved.
Spoiler
For projections I used an aggregate of ZiPS, Steamer, PECOTA, Podhorzer, ESPN, Davenport, The BAT, ATC, SportsLine, RotoWire and Baseball Reference.
For my edits I simmed the 2019 season 10 times and then manually recorded every hitter's overall rating, contact and power ratings, vision, discipline, fielding, arm, reaction, speed, steal and aggressiveness ratings as well as their entire stat line. Then I did the same for pitchers, and their ratings for K/9, H/9 HR/9 and BB/9 and their stat line.
I also had the MLB averages from 2015-2018 for the corresponding stats that are affected by the ratings so I could adjust from there.
For example, the average MLB player in the Show had a power rating (regardless of handedness) of 57 and that correlated to 33.32 PA/HR. The actual MLB average for non-pitchers from 15-18 is 32.45. In the show, a power rating of 59 is what produced 32.45, so that needed to be the new average. Then I took a player's projected PA/HR compared it to the average of 32.45 and adjusted up or down from 59 from there.
For Mike Trout, he is projected to homer every 16.756 PAs and that gave me a power rating of 88. However, splits matter so we needed to come up with a vs R and vs L power rating.
Hopefully I can explain this next part clearly. In order to adjust for pitcher handedness I first needed to find the historical splits for MLB. I had already found that on average MLB hitters hit a dinger once every 32.45 PAs since 2015. So, I needed to find the rate of righties hitting homers off RHP and LHP and compare that to the overall MLB average. I'm going to treat these adjustments like wRC+ where anything over 100 is above average and under 100 is below average. Here's what I found with regards to batting average and homer rate:
RHB vs RHP - AVG: 99 / PWR: 102
RHB vs RHP - AVG: 102 / PWR: 104
LHB vs RHP - AVG: 101 / PWR: 102
LHB vs LHP - AVG: 94 / PWR: 72
But not all hitters are created equal. So, anyone in the Show today with 300 or more PA's against either pitcher handedness I included that in my formula. In fact, I weighted it somewhere in the neighborhood of 3 to 1 for a player's individual splits vs. league wide historical average. If a player didn't have enough PAs against either RHP or LHP or both, they were assigned the league average split. But let's get back to Trout:
I performed the same exercise for Mike Trout as I did with the league average. I calculated his personal HR/PA then compared his HR/PA vs RHP and LHP to get his personal adjustment. Then I combined the league average and the personal splits for every player to get my final Power vs R and Power vs L ratings.
Mike Trout came out to 86 power vs right and 77 power vs left.
I did this exact same exercise for contact, vision and discipline. As far as speed goes, I took StatCast data from the las 3 years found the average and went from there so here are Trout's final ratings with my numbers:
CON R: 99
CON L: 99
PWR R: 86
PWR L: 77
VIS: 60
SPD: 84
When it comes to prospects, I combined FanGraphs and MLB Pipeline's 20-80 grades and then used the data already collected to convert to Show ratings. For reference, CV = current value, FV = future value and I'll show them as CV/FV. You'll notice speed is the only tool that will get worse from CV to FV.
For anyone who isn't familiar scouting grades have historically been 20, 30, 40, 50, 60, 70, 80. 50 is considered a league average tool if someone has a 60 hit tool that means they are projected to be one standard deviation better than league average hitter, 70 is two standard deviations better than average. This scale goes the other way with tools graded under 50. There are also halves to these grades as you'll see. Let's do Vlad Jr.:
Overall FV: 70
Hit: 65/75
Game power: 65/70
Run: 42.5/40
Field: 45/45
Arm: 60/60
I had already calculated the averages of all the tools, but needed to do overall rating as well. Major league hitters in the show had an average overall of 77, starting pitchers 80 and relievers 77. So those are where my 50s would fall. However, the one big problem with scouting grades, is young guys, especially J2 signees, get mushed into the 40-50 FV overall because of how far away they are from the Show. You'll see guys with FV of 60 hit, 60 power, 50 field, 50 arm and a 45 FV overall because that's the most likely outcome of the total package. But that's no fun especially in video games. So, based on projected FV of tools, age, and proximity to MLB, I gave boosts or penalties to the potential grade. Vlad Jr. of course has a potential of 99 using this method. For all the other tools, the FV doesn't matter when it comes to converting to ratings, so we'll stick with the CV.
For the tools, I took the adjusted average and made that 50. Then I used the standard deviation to come up with the rating for the corresponding CV. Here's what contact hitting looked like:
Grade - MLBTS
20.0 - 22.7
22.5- 25.9
25.0- 29.1
27.5- 32.3
30.0- 35.5
32.5- 38.7
35.0- 41.9
37.5- 45.1
40.0- 48.2
42.5- 51.4
45.0- 54.6
47.5- 57.8
50.0- 61.0
52.5- 64.2
55.0- 67.4
57.5- 70.6
60.0- 73.8
62.5- 76.9
65.0- 80.1
67.5- 83.3
70.0- 86.5
72.5- 89.7
75.0- 92.9
77.5- 96.1
80.0- 99.0
I did this for all of the editable attributes except for BR Aggressiveness and stealing ability because it's so broken. Then I did the same splits exercise as I did for the MLB guys, but I didn't limit myself by sample size for any guys with 100+ PAs in the minors, because I wanted some variance. Hit tool, when graded also includes discipline and bat to ball skills so I used the hit grade to determine both vision and discipline. I did the same with the field grade for fielding, reaction and blocking and the arm grade for arm strength and accuracy. So here's my ratings for Vlad Jr.
Potential: 99
CON v R: 79
CON v L: 93
PWR v R: 88
PWR v L: 64
VISION: 84
DISCIP: 85
FIELD: 61
ARM ST: 81
ARM AC: 80
REACT: 62
SPEED: 50
I did all of this with MLB pitchers and pitching prospects as well, but this post is already too long. I adjusted for SP and RP roles when it came to overall potential. I am going to work on stamina tonight because I think I just figured out how I want to calculate it.
It’s far away now, they’re starting over with today’s roster update.
Sent from my iPhone using Operation SportsMilwaukee Brewers | Green Bay Packers | North Carolina Tar Heels | Wisconsin BadgersComment
-
Re: CRP Roster 2019
It’s far away now, they’re starting over with today’s roster update.
Sent from my iPhone using Operation Sports
Not as far as some may think
Sent from my iPhone using Tapatalk
OSFM BLUE JAYS Creator
Soundpack Contributor
Associate Creator and Godfather of the OSFM Hybrid Roster
follow me on twitter @billybrentComment
Comment