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SINKERS/2-SEAMERS/RUNNING FB FOR CAPs
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SINKERS/2-SEAMERS/RUNNING FB FOR CAPs
Gang, is there any possible way to give an editable pitcher (whether a CAP or a SDS edit) a sinking fastball that exceeds 94-95mph? I feel like I've tried everything. I understand *why* they changed this but for offline we should still be able to do what we want.
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Re: SINKERS/2-SEAMERS/RUNNING FB FOR CAPs
Gang, is there any possible way to give an editable pitcher (whether a CAP or a SDS edit) a sinking fastball that exceeds 94-95mph? I feel like I've tried everything. I understand *why* they changed this but for offline we should still be able to do what we want.
Sent from my iPhone using Operation SportsChicago Cubs
Michigan Wolverines
Thanks Peyton. #18 -
Re: SINKERS/2-SEAMERS/RUNNING FB FOR CAPs
Gang, is there any possible way to give an editable pitcher (whether a CAP or a SDS edit) a sinking fastball that exceeds 94-95mph? I feel like I've tried everything. I understand *why* they changed this but for offline we should still be able to do what we want.
Sent from my iPhone using Operation Sports
Make sure there's 4 pitches.
Then do your edits for all 4 pitches, control and break. Then go back over the pitch in question and u should be able to get it higher.
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