Brew Crews Fielding/Running Sliders

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  • BrewCrew16
    Pro
    • Mar 2023
    • 550

    #1

    Brew Crews Fielding/Running Sliders

    Updated: July 22: Figured out hum hitting at 4 contact for fantastic hit variety

    The goal is to create a more organic fielding experience and create more exciting plays, like you see every day in the MLB.
    - There will be more hit variety, gappers, liners over the head of the OF. I'm fairly pleased how these balance out. Hopefully, people will give these a whirl and provide some feedback/ discussion.
    -These are meant to be used with auto-fielding ON. Classic pitching. Directional hitting.

    Fielding Errors IF - 8
    Fielding Errors OF - 5
    Throw Errors IF - 6
    Throw Errors OF - 3
    Fielder Run Speed - 3
    Fielder Reaction - 6
    Arm Strength IF - 4
    Arm Strength OF - 5
    Baserunner Speed - 4
    BR Steal Ability - 5
    BR Steal Freq - 6

    * Fielder Run speed and fielder reaction can be 3/6. Infielders will stab more hard hit balls, but anything they have to "run" to, creates some nice animations. This combo also makes balls hit into the outfield much more of an adventure.

    CPU (Legend)
    Contact - 6
    Power - 4
    Timing - 5
    Foul Freq - 4
    Solid Hits - 4

    HUM (HoF)
    Contact - 4
    Power - 4
    Timing- 6
    Foul Freq- 3
    Solid Hits- 5

    User Control/Consistency - 5/6
























    Last edited by BrewCrew16; 07-22-2025, 03:19 PM.
  • spboden
    Rookie
    • Mar 2012
    • 296

    #2
    Re: Brew Crews Fielding/Running Sliders

    Was curious if you could share your full sliders you are using. I think you did you are doing legend pitching and HOF hitting. I have my pretty much the same as Rmiko with cpu solid hit at 4
    Go brewers !

    Comment

    • spboden
      Rookie
      • Mar 2012
      • 296

      #3
      Re: Brew Crews Fielding/Running Sliders

      Also what rosters are you using. I am big brewers fan and trying to get good chourio rating along with pitchers

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      • The Kid 24
        It's Show Time!
        • Jan 2007
        • 14762

        #4
        Any changes to these?
        Milwaukee Brewers | Green Bay Packers | North Carolina Tar Heels | Wisconsin Badgers

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        • BrewCrew16
          Pro
          • Mar 2023
          • 550

          #5
          Originally posted by The Kid 24
          Any changes to these?
          Sorry for the slow response. I updated the first post with I'm using ATM. You will get shelled sometimes and sometimes you'll shut down the opponent. I've given up 10,11,12 runs and I've also pitched a 2 hit shutout. Extremely wide range of possibilities.

          Sent from my moto g stylus using Tapatalk

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          • BrewCrew16
            Pro
            • Mar 2023
            • 550

            #6
            Idk how many "every pitch" guys are left out there. I'm 2 games from the AS break and I'd noticed a HR problem that had just cropped up. It could be a recent update. Certainly player progression is a fixed factor. It's funny. Commercial on MLB with statcast said " ball travels 6.? ft further today cuz it's hot. After the latest update I noticed balls leaving the yard by 10 ft or less. Stuck a bit on HUM offense to stop the HR ball without affecting the contact hitters. PCI ratings for my guys with 5 contact were getting too good. Too much straightforward contact or foul balls, so let's lower our PCI (contact to 4) and play. I'm a mad scientist. Just posting what I'm working on and why.

            Sent from my moto g stylus using Tapatalk

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