I'd like to give these a try bobhead, you gonna update the op soon?
Bobhead's 2015 Sliders
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Re: Bobhead's 2015 Sliders
I'd like to give these a try bobhead, you gonna update the op soon?
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Re: Bobhead's 2015 Sliders
I've updated the OP with what is hopefully the final version for the year. I'm pretty confident no additional changes will be needed, since I've been running with these for a bit, and I haven't seen any issues.
I also hope to have explanations for my sliders edited into the OP by the end of the night.
I want to start posting box scores and stuff, but I'm new to PS4. What's the easiest way to do that?Comment
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Re: Bobhead's 2015 Sliders
I've updated the OP with what is hopefully the final version for the year. I'm pretty confident no additional changes will be needed, since I've been running with these for a bit, and I haven't seen any issues.
I also hope to have explanations for my sliders edited into the OP by the end of the night.
I want to start posting box scores and stuff, but I'm new to PS4. What's the easiest way to do that?
After that go to messages and send a picture, choose your pic and send to a dedicated screenshot account . Go to the playstation app (mobile), go to messages and you can see the full res shot you've taken, save it to your phone and from there you can upload it onto hereBucs, Lighting, Rays,Comment
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Re: Bobhead's 2015 Sliders
What is relationship between timing and power? I'm seeing a lack of HR from me. I had power and timing at default, but have slowly moved human power up to 7. I don't use contact or power swing buttons - 'X' only.
I moved it up because I only hit 3 HRs in my first 15 games (1 in my first 14). I had a few green contacts with PCI right on the pitch that were caught at the warning track...
Thoughts?Comment
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Re: Bobhead's 2015 Sliders
What is relationship between timing and power? I'm seeing a lack of HR from me. I had power and timing at default, but have slowly moved human power up to 7. I don't use contact or power swing buttons - 'X' only.
I moved it up because I only hit 3 HRs in my first 15 games (1 in my first 14). I had a few green contacts with PCI right on the pitch that were caught at the warning track...
Thoughts?
I haven't had any trouble hitting HRs. Do you have Solid Hits above default (as I do) too? Because the Solid Hits slider has quite a significant affect on home runs.
Ditto for Contact (which would affect home runs in the same way Solid Hits does), and, to a lesser extent, CPU Pitch Control and Consistency (as fewer meatballs and mis-executed pitches would mean fewer home runs).
Basically I'd really need more info to help you, but if you are not using the same sliders as me, I'd guess the Solid Hits slider is your culprit here.Comment
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Re: Bobhead's 2015 Sliders
Timing does not have a specific relationship with home runs, but that is not to say the two do not correlate. The timing slider will affect your hit spread and BABIP overall. As you lower the slider, you will get a slight reduction in hit quality, and thus, fewer home runs, triples, doubles, and singles. Basically, if you're still getting an acceptable number/diversity (doubles and triples) of hits, I don't think the Timing slider is in play here.
I haven't had any trouble hitting HRs. Do you have Solid Hits above default (as I do) too? Because the Solid Hits slider has quite a significant affect on home runs.
Ditto for Contact (which would affect home runs in the same way Solid Hits does), and, to a lesser extent, CPU Pitch Control and Consistency (as fewer meatballs and mis-executed pitches would mean fewer home runs).
Basically I'd really need more info to help you, but if you are not using the same sliders as me, I'd guess the Solid Hits slider is your culprit here.
Very interested to read your 'Analysis' as it relates to CPU hitting sliders, as I generally use pulse pitching - on HoF - and still don't get hitters to chase w/ any regularity w/ CPU hitting sliders at default.
Do you use QC?Comment
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Re: Bobhead's 2015 Sliders
Thanks for your response. I'm not using your sliders, but always curious to understand your reasoning behind your choices. I'll try lowering power and increasing solid hits.
Very interested to read your 'Analysis' as it relates to CPU hitting sliders, as I generally use pulse pitching - on HoF - and still don't get hitters to chase w/ any regularity w/ CPU hitting sliders at default.
Do you use QC?
Back to your thing... Power slider is obviously the #1 determinant here... but #2 is Solid Hits. No other slider comes close. That slider doesn't just affect the frequency of solid hits, it affects the "solidity" of them. So if you imagine like a tier system for batted balls... those A+ tier hits (ie: the highest possible quality, deep fly ball, the ones that most often lead to home runs), become far more infrequent as you lower the Solid Hits slider.
Which slider to actually change really depends on the difficulty level you are using and your current sliders... However, if I take a guess, and take your post literally, I lean towards Solid Hits, because you describe good-contact balls that are caught at the wall. Yes some of those hits should be going over the wall, as we all agree, but also, very few of them should even be catchable. Your description of balls that have the power to make it to the wall, but not the velocity and trajectory to outrun the fielder, tells me it's a Solid Hits issue.Last edited by Bobhead; 04-27-2015, 08:00 PM.Comment
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Re: Bobhead's 2015 Sliders
Yeah sorry about the analysis... I had all intentions of writing it yesterday but then something came up. I'm working on it. And no, I don't use QC.
Back to your thing... Power slider is obviously the #1 determinant here... but #2 is Solid Hits. No other slider comes close. That slider doesn't just affect the frequency of solid hits, it affects the "solidity" of them. So if you imagine like a tier system for batted balls... those A+ tier hits (ie: the highest possible quality, deep fly ball, the ones that most often lead to home runs), become far more infrequent as you lower the Solid Hits slider.
Which slider to actually change really depends on the difficulty level you are using and your current sliders... However, if I take a guess, and take your post literally, I lean towards Solid Hits, because you describe good-contact balls that are caught at the wall. Yes some of those hits should be going over the wall, as we all agree, but also, very few of them should even be catchable. Your description of balls that have the power to make it to the wall, but not the velocity and trajectory to outrun the fielder, tells me it's a Solid Hits issue.Comment
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Re: Bobhead's 2015 Sliders
I have been using Analog pitching and enjoying it with your user control/consistency sliders. I read you make the meter small using a custom camera which I am doing too, but I was wondering if when you have a chance you could take a screenshot of your setup. Which camera do you use before saving it?Comment
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Re: Bobhead's 2015 Sliders
I have been using Analog pitching and enjoying it with your user control/consistency sliders. I read you make the meter small using a custom camera which I am doing too, but I was wondering if when you have a chance you could take a screenshot of your setup. Which camera do you use before saving it?
I can definitely post a screenshot though. And I'll double-check my camera choice, I'm not 100% sure it's the TB one.Comment
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Re: Bobhead's 2015 Sliders
Thanks. I can't get enough of Analog pitching. I started using a new method and am seeing great results.
Basically I play with ball marker off and I do not aim at all with the left joystick. I leave it dead center. The way I 'aim' my pitches is strictly by using the right stick/meter.
If I am a righty who wants to throw a 2 seam FB to the low outside corner vs a lefty, I will have the meter go a little bit under the center line on the downswing, and then push the right stick up and slightly right. You have full control over the horizontal and vertical placement of pitches with using just the right stick. I feel like I am more creative with my pitches and see lots more variety.
With classic I can pound the low outside corner pretty easily with not much thought even while ball marker is off. You get used to where to aim via muscle memory pretty soon. But the way I am using analog it's much more difficult to repeat the motions. Pitching a guy inside is a much bigger risk of throwing a ball or a HBP. Same thing with trying to throw a curve on the outside corner. It just feels way more realistic like I am actually pitching. I am using Human control 4 and consistency 0 and see my strike % around 60% when before this method I'd always be around 70%. It feels damn good.Comment
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Re: Bobhead's 2015 Sliders
Thanks. I can't get enough of Analog pitching. I started using a new method and am seeing great results.
Basically I play with ball marker off and I do not aim at all with the left joystick. I leave it dead center. The way I 'aim' my pitches is strictly by using the right stick/meter.
If I am a righty who wants to throw a 2 seam FB to the low outside corner vs a lefty, I will have the meter go a little bit under the center line on the downswing, and then push the right stick up and slightly right. You have full control over the horizontal and vertical placement of pitches with using just the right stick. I feel like I am more creative with my pitches and see lots more variety.
With classic I can pound the low outside corner pretty easily with not much thought even while ball marker is off. You get used to where to aim via muscle memory pretty soon. But the way I am using analog it's much more difficult to repeat the motions. Pitching a guy inside is a much bigger risk of throwing a ball or a HBP. Same thing with trying to throw a curve on the outside corner. It just feels way more realistic like I am actually pitching. I am using Human control 4 and consistency 0 and see my strike % around 60% when before this method I'd always be around 70%. It feels damn good.
To Bobhead,
What would be the first item you'd reduce if you were hitting too well? Contact or Timing? I'm not at that stage yet, but I'm noticing well placed balls increasing my single totals (balls up the middle, slap hits, roll over through 5-6 or 3-4 holes, etc). Again, it's not an enormous amount, but something I want to keep an eye on.Comment
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Re: Bobhead's 2015 Sliders
I've been using these for the past 5 days and I have been getting great results. Really balanced - at least for my skill level. I did up the pitching difficulty to HoF and tried analog pitching - using right stick only - for the first time. Initially I was getting hammered, but I have seemed to have found my groove.
I highly recommend this set.Comment
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Re: Bobhead's 2015 Sliders
I'm a little over 100 games into my franchise and my BA is hovering around .220 (using Mets). Stats HERE. Maybe I should be walking more and striking out less?
I feel like I'm hitting the ball well, but I'm either hitting right at fielders, balls are being caught in the gaps, or being caught at the warning track. I'm not thinking each of those should be out of the park, but I need to have more hits. I'm averaging 7 a game and only scoring 3 runs a game.
I'm 4 games under .500 and my team ERA is 3.30, which is the only thing that's keeping me somewhat competitive.
I'm playing your exact set, except that I have pitch speed at 8. Should I adjust contact or solid hits? Or should I lower the pitch slider? BTW, I also play with QC on.Comment
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