Actually made a few more changes I'm currently testing out. Looking for more human offense (pitch speed default), and more strikeouts but also less control for human pitchers. Things are close, but these tweaks should see less foul balls by the AI for more swing and misses, but also more BB for their hitters.
If human offense becomes too overpowered, I'll adjust again.
The idea with pitch speed is to represent the fact that the majority of MLB players are pull hitters.

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