Danshin realism 2.0(Hall of Fame)

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  • cutyhooni
    Rookie
    • Jan 2009
    • 20

    #1

    Danshin realism 2.0(Hall of Fame)

    Hi guys.


    I'm big fan of baseball from Korea.
    After play more than 50 games, So, my final slider is here.
    I think contact is most important in the SHOW 15.
    This set is for classic pitching and Hall of Fame.


    Think most inportant is contact. the fomula is below.


    1. contact 3 / solid hit 6
    2. contact 4 / solid hit 5
    3. contact 5 / solid hit 4
    4. contact 6 / solid hit 3


    but, according to my test No.1 is most realistic and VIRIETY & TEXAS hit.
    so you guys test this slider and enjoy. feed me back is always welcome.


    PSN ID : danshin369
    FILE NAME : Danshin Slider 2.0




    Setting
    User Settings:

    Batting & Baserunning

    Hitting Difficulty: Hall of fame
    Hitting Interface: Directional
    Input Type: Buttons
    PCI: On
    Hitting View: Catcher Offset
    In-Play View Offense: Broadcast
    Guess Pitch: Off
    Baserunning Decisions: Assist
    Baserunning Interface: Default
    Sliding Decisions: Assist
    Runner Windows: On

    Pitching:

    Pitching Difficulty: Hall of Fame
    Pitching Interface: Classic
    Pitching View: Broadcast
    Pitching Ball Marker: Classic On

    Pitch Confidence: On
    Pitch Delay: Normal
    API: On

    Fielding:

    Throwing Interface: Pure Analog (User preference)
    Throwing Meter: Off(realistic motion and etc.)

    Fielding Decision: Auto (good for visual)
    Throwing Decision: Off
    In-Play View Defense: Broadcast
    Throw Canceling: On
    One Button Dive/Jump: Off
    Catch Position Indicator: Off
    Defensive Shift: Auto

    General:

    Strike Zone: Off
    Hot Zones: Off
    Warm Up Pitchers: On
    Tutorial Tips: Off
    Post Game Auto Save: On
    Scorebar Display: On
    Pitch Select Display: Off
    Swing/Pitch Info: Off
    Balks: On
    Umpire Balls and Strikes: Variable
    Umpire Close Plays: On
    Check Swing Appeals: On
    Injuries: On
    Ejections: On
    Vibration: On
    Game Log Order: Default



    Human Contact - 3
    Human Power - 4
    Human Timing - 5
    Human Foul Frequency - 3
    Human Solid Hits - 6
    Human Starter Stamina - 4
    Human Reliever Stamina - 1
    Human Pitcher Control - 1
    Human Pitcher Consistency - 1

    CPU Contact - 3
    CPU Power - 4
    CPU Timing - 5
    CPU Foul Frequency - 3
    CPU Solid Hits - 6
    CPU Starter Stamina - 4
    CPU Reliever Stamina - 1
    CPU Pitcher Control - 1
    CPU Pitcher Consistency - 1
    CPU Strike Frequency - 2
    CPU Manager Hook - 4
    CPU Pickoffs - 5

    Pitch Speed - 9(User perference)
    Fielding Errors Infield - 3
    Fielding Errors Outfield - 4
    Throwing Errors Infield - 3
    Throwing Errors Outfield - 4
    Fielder Run Speed - 4
    Fielder Reaction - 6
    Fielder Arm Strength Infield - 3
    Fielder Arm Strength Outfield - 7
    Baserunner Speed - 5
    Baserunner Steal Ability - 6
    Baserunner Steal Frequency - 6
    Wind - 5
    Injuries - 7
  • LingeringRegime
    Hall Of Fame
    • Jun 2007
    • 17089

    #2
    Re: Danshin realism 2.0(Hall of Fame)

    This is a great set. I have played quite a few games with these and they are very challenging. Once I improve more I will use these all the time.

    Comment

    • LingeringRegime
      Hall Of Fame
      • Jun 2007
      • 17089

      #3
      Re: Danshin realism 2.0(Hall of Fame)

      Any tips on classic pitching with these sliders? I started to just tapping the button in the center of the glove, but I still give up home runs often.

      EDIT: So I made a big discovery haha. I never knew that the "X" button was for normal swing. I always thought that there were only two options Contact/Power.


      Sent from my iPhone using Tapatalk
      Last edited by LingeringRegime; 04-24-2015, 05:27 PM.

      Comment

      • cutyhooni
        Rookie
        • Jan 2009
        • 20

        #4
        Re: Danshin realism 2.0(Hall of Fame)

        Classic pitching is profound and deep.
        I want these set lead the variable of pitching.


        classic pitching is defend on player's attribute, so It is hard to pitching.


        X is normal swing
        ㅁ is power swing
        ㅇ is contact swing


        This set is challengeable so you keep your concentration.
        Last edited by cutyhooni; 04-24-2015, 08:45 PM.

        Comment

        • fsufan4423
          Stop the Nonsense
          • Apr 2006
          • 1071

          #5
          Re: Danshin realism 2.0(Hall of Fame)

          Awesome sliders. Just played one of the best games yet. Love the challenge.
          Florida State Seminoles
          Atlanta Braves

          3 national championships 3 Heisman Trophy winners 16 ACC Championships 14 straight AP top fives

          2014 BCS National Champions

          Comment

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