Posted this in the other thread but will share here for who missed.
With the following sliders and 15 games played:
CPU Contact 6
CPU Power 4
CPU Foul Frequency 4
CPU Manager Hook 3
Fielding Errors Infield 7
Fielding Errors Outfield 7
Fielder Run Speed 3
Fielder Arm Strength Infield 4
Fielder Arm Strength Outfield 4
Baserunner Steal Ability 9
4.8 runs per game
9.5 hits per game
1.8 2B per game
1.1 home runs per game
2.2 BB per game
6.4 K per game
.266 team BA
-Base hits definitely increased. But improved contact also cut down on the strikeouts, perhaps too much.
-I actually lowered CPU power because I think they're hitting too many home runs on default. And even with it set on 4, it still hit as many home runs as the default slider settings. This has me wondering if the increased contact = higher chance of going deep?
-With base runner steal on 9, stolen bases seemed a bit too easy. I think 7 or 8 would be better.
-Set manager hook lower because CPU was pulling the starters too soon and the relievers too often. At times on default, I found the CPU to pull a reliever anytime he allows a base runner. And deep into the game, they had to go to another starter warming up in the pen.
All in all with this small sample, offense was improved, but perhaps a bit too much. I felt like ace pitchers were getting blown up a bit too often.
Comment