Human Contact - 5
Human Power - 6 was getting almost zero HR on 5
Human Timing -5
Human Foul Frequency - 8 I don't get many if I play at 5
Human Solid Hits - 5
Human Starter Stamina - 6 at 5 pitches get tried to fast. I tried 7 but I think guys had a little to much stamina then. At 6 a guy with a 99 stamina rating takes like 125 pitches to be at zero stamina. In real life pitchers don't normally throw over like 120. So I think having a guy be able to get to 125 to be at 0 stamina is pretty good.
Human Reliever Stamina - 2 with this setting if you use the same relievers game after game they are going to be tried and you are going to need to give them a day or 2 off just like in real life.
Human Pitch Control - 3 At 5 I don't throw enough balls
Human Pitcher Consistency - 4 thought about going to 3 but I find on 3 that to often when I miss I end up missing over the plate instead of for a ball.
CPU Contact - 5
CPU Power - 5
CPU Timing - 5 been going back and forth between if I should do 4 or 5. On 4 I felt like the CPU didn't hit well enough over all but at 5 maybe not enough strike outs. I am not sure need to play more at 5.
CPU Foul Frequency - 3 at 5 the CPU fouls off to many pitches and as at bats where they are just going to foul something off in till they get a good pitch to hit.
CPU Solid Hits - 5
CPU Starter Stamina - 6
CPU Reliever Stamina - 2
CPU Pitcher Control - 4 at 5 I was finding the CPU was a little to strike happy and it was a little to hard to get walks.
CPU Pitcher Consistency - 5
CPU Strike Frequency - 5
CPU Manager Hook - 5
CPU Pickoffs - 7 at 5 I find the CPU is a little to easy to get steals on and they don't throw over enough.
Fastball Pitch Speed - 7 at 5 I cant hit like at all and I like never strike out. Years ago they made pitch speed slower. Now with that pitches look to float which makes me early on like ever thing if I play at 5. On 7 I can time my swing much better and strike out.
Offspeed Pitch Speed - 8 I have always had a hard time hitting changeups with having this at 8 and 1 above fastball speed I can time changeups better and can tell changeups are changeups better.
Fielding Errors Infield - 5
Fielding Errors Outfield - 4 at 5 to many drops you almost never see drop on fly balls in real life
Throwing Errors Infield - 5
Throwing Errors Outfield - 6 on 5 you don't really ever see bad throws needs to be higher then infield throws
Fielder Run Speed – 0 on 5 guys track down to many balls and you never see balls over out fields heads.
Fielder Reaction - 4
Fielder Arm Strength Infield - 5
Fielder Arm Strength Outfield - 5
Baserunner Speed - 5
Baserunner Steal Ability - 5 I may up this to 6. I have heard people say that the pitch speed sliders make a difference in stealing bases. I have not really noticed it at least not much. So I think it may need to go up to 6 with higher pitch speeds but not sure yet.
Baserunner Steal Frequency - 7 at 5 CPU doesn't steal much
Wind - 6 at 5 you don't see much wind at all
Injury Frequency - 8 played a lot of games at 5-6 and I had none.
Trade Frequency - 5
Most of these sliders are set but I may change a few things and would like to see what other people think.
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