Armor & Sword & Marino's MLB The Show 17 Timed/Classic Simulation All-Star Sliders

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  • Councilmann_Jamm
    Pro
    • Feb 2016
    • 745

    #2281
    Re: Armor & Sword & Marino's MLB The Show 17 Timed/Classic Simulation All-Star Slider

    How do you guys feels about changing up sliders during a franchise.

    I've been using these default sliders from the beginning but am having a tough time. I can get on base but when that occurs the opposing pitcher becomes lights out and I have no ability what so ever to move guys over. Its very annoying.
    Last edited by Councilmann_Jamm; 07-08-2017, 11:55 AM.

    Comment

    • The Chef
      Moderator
      • Sep 2003
      • 13684

      #2282
      Re: Armor & Sword & Marino's MLB The Show 17 Timed/Classic Simulation All-Star Slider

      Anyone bored or wanna check out a stream I'm about to stream Game 5 of the ALDS against Houston. I won games 1 & 3 by a combined score of 12-1, lost games 2 & 4 by a combined score of 15-10. My entire season comes down to this. I've got either a fully rested Iwakuma who can start (who came in as a stop gap in the 9th of game 4 but didn't get an out and gave up the winning hit) or Felix Hernandez with 80-85% stamina.
      http://www.twitch.tv/kitm9891

      Comment

      • scooterperpetual
        Pro
        • Aug 2015
        • 811

        #2283
        Re: Armor & Sword & Marino's MLB The Show 17 Timed/Classic Simulation All-Star Slider

        Originally posted by The Chef
        Lots of ways but probably need to be more specific with what you think is causing it to be too easy. For instance are you always right on 95mph fastballs? Are you making too good of solid contact? Is the CPU hanging too many pitches? Too many HR's?
        Alright, well I will say I think the main problem is that I am just hitting too many home runs. I am thinking reducing power by 1 should fix that. But the problem is a little more specific than that and it may be from the power or it may be a completely different problem.

        It seems that I will be having a great game, a pitchers duel then out of nowhere I will score 6 runs in the inning and thenn the rest of the game will be calm. I know these sort of things happen in baseball but it is happening just about every game. So maybe there is something I should alter with the pitching sliders for CPU?
        "Don't ever underestimate the heart of a champion!"
        -Rudy Tomjanovich

        Comment

        • The Chef
          Moderator
          • Sep 2003
          • 13684

          #2284
          Re: Armor & Sword & Marino's MLB The Show 17 Timed/Classic Simulation All-Star Slider

          Originally posted by scooterperpetual
          Alright, well I will say I think the main problem is that I am just hitting too many home runs. I am thinking reducing power by 1 should fix that. But the problem is a little more specific than that and it may be from the power or it may be a completely different problem.

          It seems that I will be having a great game, a pitchers duel then out of nowhere I will score 6 runs in the inning and thenn the rest of the game will be calm. I know these sort of things happen in baseball but it is happening just about every game. So maybe there is something I should alter with the pitching sliders for CPU?
          Well the thing is there are a couple ways to potentially address that. If the CPU is hanging too many pitches then bumping the CPU Pitch Control to 5 will for sure do that but you have to have a good eye at the plate as they will hit corners more and leave fewer pitches to hit. If you find yourself on every fastball and never being behind then bumping pitch speed until you're behind on some would be a good start. I had the CPU pitch sliders at 5/5/5 at one point and it played well at times but then other times the CPU became impossible to solve as even lower rated SP's would hit corners with regularity so I ended up just going back to Armor's setup and letting it roll from there.

          The only other option might be to move to HOF if none of the above works. I am considering moving to HOF for the next season or going back to 5/5/5 as my team is just hitting for too high of an average compared to the rest of the league. I too am hitting too many HR's overall (1.49/G) but at least it's the guys who are should be hitting them and not light hitting batters having career years. Average wise though I hit .286 as a team on the season and it's spiked over September (.311) and the playoffs so far (.348) so I may have to seriously address that and tinker with it for season 2.
          http://www.twitch.tv/kitm9891

          Comment

          • JBH3
            Marvel's Finest
            • Jan 2007
            • 13506

            #2285
            Re: Armor & Sword & Marino's MLB The Show 17 Timed/Classic Simulation All-Star Slider

            Hey all I FINALLY got a PS4, just could not hold out any longer with not having a suitable baseball game on Xbox. WRT the slider's does "4" mean four clicks to the right??

            Sent from my XT1650 using Tapatalk
            Originally posted by Edmund Burke
            All that is needed for the triumph of evil, is for good men to do nothing.

            Comment

            • The Chef
              Moderator
              • Sep 2003
              • 13684

              #2286
              Re: Armor & Sword & Marino's MLB The Show 17 Timed/Classic Simulation All-Star Slider

              Originally posted by JBH3
              Hey all I FINALLY got a PS4, just could not hold out any longer with not having a suitable baseball game on Xbox. WRT the slider's does "4" mean four clicks to the right??

              Sent from my XT1650 using Tapatalk
              No it means the value is 4 or -1 from default.
              http://www.twitch.tv/kitm9891

              Comment

              • knich
                MVP
                • Jan 2005
                • 1116

                #2287
                Re: Armor & Sword & Marino's MLB The Show 17 Timed/Classic Simulation All-Star Slider

                Armor..What slider settings (in game and sim) are you using for your '87 season? I think you are playing '87 or some classic season.

                Comment

                • Burgess
                  MVP
                  • Oct 2015
                  • 1015

                  #2288
                  Re: Armor & Sword & Marino's MLB The Show 17 Timed/Classic Simulation All-Star Slider

                  Originally posted by forme95
                  I don't remember what tile 3 was. That is how I did mine. You can do yours to suit your needs on how much control you want over the other teams. I had everyring on auto but I only want to make sure the other teams have certain postions filled correctly. With everything on auto, I can still accomplish that. But from here, you can set up to your preference. Good luck man. Let me know if you need any help. No worries.

                  Sent from my LG-D850 using Tapatalk
                  I have set things up and played 3 games. Hopefully I have things set up right. Have had to manage a few injuries for some cpu controlled teams already. I keep forgetting to select my Yankees before the game so I have to sim the game
                  and then start the game over.

                  Do you make decisions for the CPU team during the game? I was playing the Rays and they brought in Eovaldi in to a 2-2 game. He gave up back to back homers, then a double. They kept him in the game and gave up another homer. I went in and changed pitchers as the CPU wouldn't pull him. Do you need to manage the CPU teams during the game as well?
                  Yankees modern day
                  Phillies modern day

                  Comment

                  • The Chef
                    Moderator
                    • Sep 2003
                    • 13684

                    #2289
                    Re: Armor & Sword & Marino's MLB The Show 17 Timed/Classic Simulation All-Star Slider

                    Originally posted by scooterperpetual
                    Alright, well I will say I think the main problem is that I am just hitting too many home runs. I am thinking reducing power by 1 should fix that. But the problem is a little more specific than that and it may be from the power or it may be a completely different problem.

                    It seems that I will be having a great game, a pitchers duel then out of nowhere I will score 6 runs in the inning and thenn the rest of the game will be calm. I know these sort of things happen in baseball but it is happening just about every game. So maybe there is something I should alter with the pitching sliders for CPU?
                    To follow up on this, I'm having a very similar issue and have been for the entirety of the season. My HR's are high (254 HR's in 171 games or 1.49 per) but I can somewhat rationalize that away thanks to Nelson Cruz and Kyle Seager hitting nearly 110 HR's combined and nobody else having more then 20. My issue is batting average. Through those 171 games I'm hitting .287 as a team which is fairly high but my average has sky rocketed since September. Here are my batting averages month by month...

                    April - .277 (Before fully using Armor's sliders)
                    May - .270
                    June - .281
                    July - .288
                    August - .276
                    September - .311
                    ALDS - .348
                    ALCS - .338

                    As you can see it really jumped in September and got worse from there. Thanks to the increase in average my scoring has jumped as well, basically my offense has become damn near unstoppable and the only games I lose are the ones when my pitching completely falls apart. I went 24-4 in September thanks in large part to my hitting just going off the rails. Now I'm stuck in this quandry, do I move to HOF for hitting and potentially dive back into slider hell all over again? Do I simply lower contact for myself by one click and move on with that?

                    On an unrelated note, I'm also beginning to burn out on classic pitching. I've ranted enough about it but I truly think they did something under the hood that adversely effected the way classic works. Last year if I had a pitcher struggling with command I could "take something off my pitches" by tapping and I'd get closer to the target. I'd sacrifice velocity/break and picking the right location was that much more important but it made for a nice chess match. If I had someone out there who just wasn't hitting his spots I could compensate and still manage my way through the game, sometimes I'd get hit hard and other times I'd manage to work my way through things and escape without giving up a bunch of runs. This year it just doesn't work that way. If my guy is missing his location he's worthless, I can tap all day and it will still be completely erratic as if I held to the vibration. I did a test and started looking at break on curves when tapping vs holding to vibration and a vast majority of the time the break was the same. I charted fastballs doing the same thing and other then the random times when my velocity would kick up 1-2 mph above his listed velocity it remained pretty much the same as well. So it's extremely rare that I gain anything with regards to velocity/break when holding to vibration yet I gain nothing control wise when tapping so what exactly is the point to it all?

                    Anyways, I am 110% bowing out of this thread from this point forward. Armor you did a fantastic job of providing a nice base for people to tweak to their own skill set so tremendous kudos to you for that. I've been told at least a few times by posters in here that I should look at a different pitching mechanic that provides more control so that's probably what I'll end up doing. I'm happy that classic is working for those of you using it, it always worked for me every year prior so I hate to make a change, but this year it's just not the same and I'm burning out to the point that I'm literally considering simulating the ALCS just to start fresh with a different setup. It's unfortunate that here it's July and I'm still struggling to get the game playing like I did last year in a fraction of the time but that's the downside to sports game I suppose.
                    http://www.twitch.tv/kitm9891

                    Comment

                    • awffltony77
                      MVP
                      • Mar 2014
                      • 1005

                      #2290
                      Re: Armor & Sword & Marino's MLB The Show 17 Timed/Classic Simulation All-Star Slider

                      A couple things:

                      *I had gotten about 100 games into a franchise early on, and restarted because I broke a personal rule, and made a few trades that ruined the integrity of it for me. So, I started a second. This is the one where I began to see 250 pound 1st Baseman standing in at SS....And seeing a pitching match up on my calander, only to get to the game and find yesterday's long reliever is starting against me today.....and I hadn't gotten to the point of my pennant race being killed from idiot bullpen management, but I was clise. 130 or so games in.
                      So...gulp....I've started my THIRD Twins franchise. It's hard to do...but I will never ever not do full control again, I had no idea how easy and convenient it is.

                      *so well, WELL over 200 games, all on these OP settings. There are times I understand the "too many HRs" thing. But then literally a week later I can't get around on anything and my at bats look like an episode of Benny Hill. STAY the course kids.

                      * The guy who recomended upping pitch speed is dead on. Play a month at 7-9 and see how many you get around on.

                      Sent from my SM-G360T using Operation Sports mobile app

                      Comment

                      • awffltony77
                        MVP
                        • Mar 2014
                        • 1005

                        #2291
                        Re: Armor & Sword & Marino's MLB The Show 17 Timed/Classic Simulation All-Star Slider

                        Another suggestion I would strongly recomend is slide into a hitting view your aren't all that comfortable in. And stay there.

                        I for whatever reason can absolutely rake when I take the '15 cam, and simply slide it all the way back. To the point I had to stop using it.

                        The only one I just can't do anything with is the fish eye. It's just hokey to me, it seems exaggerated somehow. But....yeah, that helped me a lot. Sorry if it's been mentioned a lot, I don't know.

                        Sent from my SM-G360T using Operation Sports mobile app

                        Comment

                        • awffltony77
                          MVP
                          • Mar 2014
                          • 1005

                          #2292
                          Re: Armor & Sword & Marino's MLB The Show 17 Timed/Classic Simulation All-Star Slider

                          Ideally, I've long wished I could use the broadcast camera for hitting, also. To me that would be over the top realism and emmersion. And lol I've tried, I played an entire Spring Training once with it....it just so, so hard. Almost reinventing the wheel. I have flashbacks to bases loaded on my old NES

                          Sent from my SM-G360T using Operation Sports mobile app

                          Comment

                          • scooterperpetual
                            Pro
                            • Aug 2015
                            • 811

                            #2293
                            Re: Armor & Sword & Marino's MLB The Show 17 Timed/Classic Simulation All-Star Slider

                            Originally posted by The Chef
                            Well the thing is there are a couple ways to potentially address that. If the CPU is hanging too many pitches then bumping the CPU Pitch Control to 5 will for sure do that but you have to have a good eye at the plate as they will hit corners more and leave fewer pitches to hit. If you find yourself on every fastball and never being behind then bumping pitch speed until you're behind on some would be a good start. I had the CPU pitch sliders at 5/5/5 at one point and it played well at times but then other times the CPU became impossible to solve as even lower rated SP's would hit corners with regularity so I ended up just going back to Armor's setup and letting it roll from there.

                            The only other option might be to move to HOF if none of the above works. I am considering moving to HOF for the next season or going back to 5/5/5 as my team is just hitting for too high of an average compared to the rest of the league. I too am hitting too many HR's overall (1.49/G) but at least it's the guys who are should be hitting them and not light hitting batters having career years. Average wise though I hit .286 as a team on the season and it's spiked over September (.311) and the playoffs so far (.348) so I may have to seriously address that and tinker with it for season 2.
                            Thanks for all the help I really appreciate it. Im gonna try going with 5/5/5 first as I have tried HoF hitting in the past in RTTS and I couldnt hit it. I too can rationalize the home runs to an extent as I am using the Astros but they were just a little too high for me.
                            "Don't ever underestimate the heart of a champion!"
                            -Rudy Tomjanovich

                            Comment

                            • wcu25rs
                              Rookie
                              • Jun 2009
                              • 250

                              #2294
                              Re: Armor & Sword & Marino's MLB The Show 17 Timed/Classic Simulation All-Star Slider

                              Originally posted by The Chef
                              To follow up on this, I'm having a very similar issue and have been for the entirety of the season. My HR's are high (254 HR's in 171 games or 1.49 per) but I can somewhat rationalize that away thanks to Nelson Cruz and Kyle Seager hitting nearly 110 HR's combined and nobody else having more then 20. My issue is batting average. Through those 171 games I'm hitting .287 as a team which is fairly high but my average has sky rocketed since September. Here are my batting averages month by month...

                              April - .277 (Before fully using Armor's sliders)
                              May - .270
                              June - .281
                              July - .288
                              August - .276
                              September - .311
                              ALDS - .348
                              ALCS - .338

                              As you can see it really jumped in September and got worse from there. Thanks to the increase in average my scoring has jumped as well, basically my offense has become damn near unstoppable and the only games I lose are the ones when my pitching completely falls apart. I went 24-4 in September thanks in large part to my hitting just going off the rails. Now I'm stuck in this quandry, do I move to HOF for hitting and potentially dive back into slider hell all over again? Do I simply lower contact for myself by one click and move on with that?

                              On an unrelated note, I'm also beginning to burn out on classic pitching. I've ranted enough about it but I truly think they did something under the hood that adversely effected the way classic works. Last year if I had a pitcher struggling with command I could "take something off my pitches" by tapping and I'd get closer to the target. I'd sacrifice velocity/break and picking the right location was that much more important but it made for a nice chess match. If I had someone out there who just wasn't hitting his spots I could compensate and still manage my way through the game, sometimes I'd get hit hard and other times I'd manage to work my way through things and escape without giving up a bunch of runs. This year it just doesn't work that way. If my guy is missing his location he's worthless, I can tap all day and it will still be completely erratic as if I held to the vibration. I did a test and started looking at break on curves when tapping vs holding to vibration and a vast majority of the time the break was the same. I charted fastballs doing the same thing and other then the random times when my velocity would kick up 1-2 mph above his listed velocity it remained pretty much the same as well. So it's extremely rare that I gain anything with regards to velocity/break when holding to vibration yet I gain nothing control wise when tapping so what exactly is the point to it all?

                              Anyways, I am 110% bowing out of this thread from this point forward. Armor you did a fantastic job of providing a nice base for people to tweak to their own skill set so tremendous kudos to you for that. I've been told at least a few times by posters in here that I should look at a different pitching mechanic that provides more control so that's probably what I'll end up doing. I'm happy that classic is working for those of you using it, it always worked for me every year prior so I hate to make a change, but this year it's just not the same and I'm burning out to the point that I'm literally considering simulating the ALCS just to start fresh with a different setup. It's unfortunate that here it's July and I'm still struggling to get the game playing like I did last year in a fraction of the time but that's the downside to sports game I suppose.

                              Have you tried pulse pitching? I tried Classic for quite awhile but realized it was a flawed system with no real rhyme or reason to mechanics. Pulse seems to take the randomness out of it. If I hit it right, it goes where I want it. If I miss on the timing, it doesnt. That's the way it should be.

                              Comment

                              • Armor and Sword
                                The Lama
                                • Sep 2010
                                • 21790

                                #2295
                                Re: Armor & Sword & Marino's MLB The Show 17 Timed/Classic Simulation All-Star Slider

                                Originally posted by wcu25rs
                                Have you tried pulse pitching? I tried Classic for quite awhile but realized it was a flawed system with no real rhyme or reason to mechanics. Pulse seems to take the randomness out of it. If I hit it right, it goes where I want it. If I miss on the timing, it doesnt. That's the way it should be.
                                These sliders are totally not for you then. And the way it should be for you is not the way it should be for those that play with Classic.

                                We want dice roll results based on player ratings first and foremost. User control is also part of the process.....but not the end all be all.

                                Even in real life when you play ball.....the pitch does not always go where you want, the ball is not hit all the time on the screws, and you can make errors on routine grounders, flyballs and throws.

                                Classic pitching and Directional hitting are the only two interfaces I use because it allows me to:

                                1) Have a clean screen and that is a huge part of my enjoyment.
                                2) Simply play ball and allow player ratings to be the biggest factor in the dice roll result.

                                Because every interface still has a dice roll algorithm result, but the more user control the more it is based on the stick and timing skill.

                                I play baseball in real life and that is where I get my physical satisfaction of correct timing, throwing, fielding....and even then **** still happens.

                                On a video game I am trying to simulate what I see in the MLB on TV. Totally different than "playing" virtual baseball. It's all about what you are trying or wanting to get out of the game and what gives you enjoyment.

                                Which if that is your preferred method of playing....awesome. Pulse pitching, zone hitting....whatever it may be.

                                But what kinda annoys me these days and lately and is driving me to toss in the towel on sharing sliders is when people do not or refuse to read the OP top to bottom to understand how I play and design my settings, then come here and say....things like your bolded post.


                                It's too random for you. It's not working for you. It's not the way it should be for you.

                                Instead of wondering why.....read the OP. Then you will realize why Classic pitching is not your cup of tea. However I think I have a ton of followers who play and approach the way I play and hence why they enjoy the sliders and playing style.


                                And BTW I pitch really well on Classic......and it does have rhyme and reason....but it takes a ton of practice and feel to understand how to play with it. Random is exactly what baseball is most of the time. 162 games and all kinds of things happen over the course of the long season.

                                I pitch great with Aces.....but sometimes they will get lit up here and there. With 5th starters.....I am on the edge of seat as they get hit a lot more often.

                                Once I master a meter or a pulse....it can be a 5th starter or a middle reliever and I will pitch too good eventually.

                                So whatever is your cup of tea....so be it.

                                I created these sliders for those that want to play with those interfaces and enjoy the game to it's fullest using them.

                                I am sick and tired of posts dissing the very interfaces I design the settings for.

                                It's not productive and not needed in here. It serves zero purpose for this slider set.


                                And I am not going to debate the interfaces......why should we? Play the way you want man. Simple.

                                But saying this is the wrong way or it's not the way it should be?

                                Baaaaaaa.

                                Banta Fodder man. Move on to a different slider set thread that uses what you like.

                                Take care.
                                Now Playing on PS5:
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