This set is based on Armor&Swords baseline version, with what I feel to be necessary tweaks for those of us who play with manual defense.
I am a clean-screen guy, Classic Pitching, with True-Analog fielding on HOF.
These sliders should provide a fantastic balance between the ratings of the players as well as testing your mettle on great routes to fly balls, a step towards the base you are throwing to, good decisions with regards to throwing choices, and above all, an experience that very much replicates the outcomes that should happen when you watch a game in real life.
Guys that should be out by a half step are.
Guys who loaf down the line, and are out by three feet, will be.
Fast outfielders can get away with a misjudged route or a bad first step, but slow guys will have to be smart, or pay dearly.
I have over 30 games tested with these settings and sliders, and I have decided these have had enough testing to be the final set, and are live and available for you guys as of right now.
I love the feedback, but please, please... play a few games. Heck, play ten. Watch how the game unfolds, and trust the sliders to make the ten game set feel as organic as the real game is. You'll see blowouts, great games, missteps and errors, but when it is all over and done, I think you'll find yourself saying, "Man, that is EXACTLY how that should have happened.
Play some games, let me know what you think, and have fun. Aside from some quirks, of which a few I was able to lessen with this set, this is a ridiculously awesome game, and with this slider set, I think will be very much enjoyable.
Thanks to A&S for the shove off the dock with their base set.
~syf
Settings:
Batting and Baserunning:
Hitting Difficulty: All-Star
Hitting Interface Directional (Timed)
Input Type - Buttons
Plate Coverage Indicator - Off
Camera Shift - Off
In-Play View Offense - Broadcast
Hitting View: Offset 2 is awesome, really favors the Righty/Lefty Matchups late in the game. (choice)
Ball Trail - Off
Button Interface: Classic
Guess Pitch: Off
Baserunner Interface: Default
Baserunning Decisions: Assist
Sliding Decisions: Assist
Runner Window: On- (User choice for Clean Screen effect)
Pitching:
Pitching Difficulty: HOF
Pitching Interface: Classic
Pitching View: Broadcast
Pitching Ball Marker: Off - makes you work for it!
Pitch Callout: Off - clean screen but user choice
Pitch Confidence: On
Pitch Delay: Normal
API: Default
Fielding:
Throwing Interface: Pure Analog
Throwing Meter: Off
Throwing Difficulty: Hall of Fame
Throwing Decision: Off
Throw Canceling: Off- twitchy thumbs makes for cancelled throws in pressure spots
Fielding Decision: Auto
Defensive Shift: Auto (But you can make adjustments by pressing down on the D-Pad)
All Indicators - off
Fielding View Offense: Broadcast
Fielding View Defense: Dynamic (so good when you make great plays)
General
Strike Zone: Off
Hot Zones: Pitching Preview (Sometimes I make notes before a series and then shut off)
Warm Up Relievers - On
Balks: On (keeps you from going too fast and reminds you to check runners)
Tutorial Tips - Off
Post Game Auto Save - Off
Umpire Balls and Strikes: Personalized
Umpire Close Plays: On
Check Swing Appeals: On
Injuries: On
Ejections: On
Scorebar Display - On
Pitch Select Display - Off
Swing/Pitch Info - Off
Vibration - On (I wish we could choose for offense/defense on or off, but we can't so I have on for throws
Game Log Order - Default
Presentation Options
Presentation Mode - Broadcast
Batter Walkup - On
In-game Ticker - On
Closed Captioning - Off
Mode Updates - Occasional
MLB.com Updates - On
Gameplay Sliders
Dynamic Difficulty Sensitivity 5
Human Contact 5
Human Power 4
Human Timing 4
Human Foul Frequency 3
Human Solid Hits 3
Human Starter Stamina 6
Human Reliever Stamina 3
Human Pitcher Control 1
Human Pitcher Consistency 1
If we are going to handicap the CPU so we don't see monster homeruns and too many hits, we need to keep pitchers from being Cy Young out there. With these set at (1) Ace pitchers will paint corners, while 4-5 starters will have to earn strikes, and be careful. These are so good right here with Classic Pitching.
CPU Contact 6 (+1)
CPU Power 4 (+1)
CPU Timing 4
CPU Foul Frequency 3
CPU Solid Hits 3
CPU Starter Stamina 6
CPU Reliever Stamina 3
CPU Pitcher Control 4
CPU Pitcher Consistency 4 (great mix of balls and close pitches)
CPU Strike Frequency 3
CPU Manager Hook 2 This works great, but I don't play with Quick Counts. YMMV
CPU Pickoffs 6
Fastball Pitch Speed 5 (users choice)
Off speed Pitch Speed 7 (users choice)
Fielding Errors Infield 6
Fielding Errors Outfield 6
Throwing Errors Infield 5
Throwing Errors Outfield 5
Fielder Run Speed 2 ** (this is where this game shines for manual defense. Try 5 games. Trust me)
Fielder Reaction 4
Fielder Arm Strength Infield 5
Fielder Arm Strength Outfield 4
Baserunner Speed 3
Baserunner Steal Ability 6
Baserunner Steal Frequency 6
Wind 5
Injuries 7
Trade Slider A&S adjusts his based on the time of year. I have mine at 9
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