Injuries to 6 as well folks. Got enough sample size on it. 8 is brutal this cycle. 6 is nice feel for reasonable injuries both simming and playing actual games.
Armor & Sword & Marino’s MLB The Show 18 Classic/Directional Simulation Sliders
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Re: Armor & Sword & Marino’s MLB The Show 18 Classic/Directional Simulation Sliders
Injuries to 6 as well folks. Got enough sample size on it. 8 is brutal this cycle. 6 is nice feel for reasonable injuries both simming and playing actual games.Now Playing on PS5:
CFB 26 Hurricanes/Fresno State Year 2
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Re: Armor & Sword & Marino’s MLB The Show 18 Classic/Directional Simulation Sliders
Hi Armour. Would you suggest I make this change? I listen to the catcher 100% of the time (even if I don’t agree with him). I played the 2nd game of my Yankees franchise last night and beat the Jays 8-6 (almost blew an early 8-0 lead). I gave up 7 hits, walked 6 and struck out 13. I’m wondering what moving the human pitching sliders to default would do based on the way I play. ThanksNow Playing on PS5:
CFB 26 Hurricanes/Fresno State Year 2
MLB The Show 25 - 2025 Yankees Year 1
MLB The Show 25 1985 Yankees Year 1
Oblivion Remaster
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Re: Armor & Sword & Marino’s MLB The Show 18 Classic/Directional Simulation Sliders
I'm not hitting much at all. I'm contemplating going back to AS hitting.Comment
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Re: Armor & Sword & Marino’s MLB The Show 18 Classic/Directional Simulation Sliders
Ive been using 6 in spring training and not seeing any injuries. I moved up to 10 for spring, and will drop it to 6 for regular season. Ill let you know if it adds anything to spring to have it up high. For those of us that play spring I guess.Really wish sports games played to ratings!
Only thing SIM about sports games now, are the team name and players
CFB 25 The absolute GOAT!!!
MLB 23 FOREVER 20 is better, 23 just for Guardians
Madden get rid of the extras (SS/XF, HFA, media, scenarios, game plan) or turn them down considerably.Comment
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Re: Armor & Sword & Marino’s MLB The Show 18 Classic/Directional Simulation Sliders
Man, I don't know. I didn't give up any walks as the HUM pitcher until 4/4 was implemented. Also, I'm getting virtually no walks from the CPU pitcher. Giving them even more control would seem to make that problem worse. In fact, I was thinking of LOWERING all CPU pitching sliders.
I'm not hitting much at all. I'm contemplating going back to AS hitting.
I simply share what my personal settings are and not everyone will match how I play the game.
I am pretty locked in with everything now. 4/4 was good but I felt that too many pitches were left out over the plate and with the CPU at 6/6 no way. I was getting waxed too often.
With the human pitching sliders at default games feel more balanced for me.
One thing you can't get caught up in is human pitchers walk numbers......we will always be the lowest in the league (it has been this way forever) and nothing is going to change that without unbalancing the game in other areas.
I learned to live with that a long time ago.
This game is too good and too much fun for me to get obsessive with certain stats. As long as the rest of league is looking good statistic wise (and it is) I am good.
Again human input will always skew those numbers no matter how we slice it. Unless you are simply simming games chasing perfect stats leads to a heavy case of slideritis.
I want the games to be fun and the variety to be there. We have that here. No doubt.Last edited by Armor and Sword; 04-10-2018, 02:27 PM.Now Playing on PS5:
CFB 26 Hurricanes/Fresno State Year 2
MLB The Show 25 - 2025 Yankees Year 1
MLB The Show 25 1985 Yankees Year 1
Oblivion Remaster
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Re: Armor & Sword & Marino’s MLB The Show 18 Classic/Directional Simulation Sliders
Streaming Live with OP except with a couple of adjustments for my own personal liking.
Though I only played 4 games so far in my franchise I was loving the variety with the previous pitching settings, so I'm going to stick with them. In just 4 games I've had a 3 hit performance and scored 1 run. As well as a 15 hit performance and scored 12 runs. The CPU has also had hits ranging from 5-19 and runs ranging from 1-14. This is all in 4 games which is tremendous but shows that there are possibilities in so many directions. Any given game I can blow the CPU out or be blown out and that is rare to find. Unfortunately the OCD in me is making me start my franchise over after only 4 games because I want Ohtani in the game as a hitter. So I decided to create him and control the Angels as well as my beloved O's. I'm going to play every pitch and at bat of his inaugural season.
Below are the few adjustments I made from the OP:
USER Starter Stamina - 6
USER Control - 4
USER Consistency - 4
CPU Starter Stamina - 6
CPU Control - 4
Errors Outfield - 5
Fielder Speed - 4
Fielder Reaction - 4
Baserunner Speed - 5
Steal Ability - 5
If you have any questions for why I may have changed something please ask.
Streaming the start of the O's season and Ohtani's career Live on the link below. Broadcast will also be archived when finished if you miss it.
Comment
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Re: Armor & Sword & Marino’s MLB The Show 18 Classic/Directional Simulation Sliders
Again if 4/4 is working for you then stay with it.
I simply share what my personal settings are and not everyone will match how I play the game.
I am pretty locked in with everything now. 4/4 was good but I felt that too many pitches were left out over the plate and with the CPU at 6/6 no way. I was getting waxed too often.
With the human pitching sliders at default games feel more balanced for me.
One thing you can't get caught up in is human pitchers walk numbers......we will always be the lowest in the league (it has been this way forever) and nothing is going to change that without unbalancing the game in other areas.
I learned to live with that a long time ago.
This game is too good and too much fun for me to get obsessive with certain stats. As long as the rest of league is looking good statistic wise (and it is) I am good.
Again human input will always skew those numbers no matter how we slice it. Unless you are simply simming games chasing perfect stats leads to a heavy case of slideritis.
I want the games to be fun and the variety to be there. We have that here. No doubt.Comment
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Re: Armor & Sword & Marino’s MLB The Show 18 Classic/Directional Simulation Sliders
I am getting enough human walks with the 4/4 setting. I am much more concerned with the complete lack of walks I am drawing from the CPU pitchers. I mean in the last seven or eight games, I might have five walks total. Some of that is swinging at bad pitches, but other times I will get out to a 3-0 start and then it will become pinpoint accuracy for strikes for the CPU. To top it off, I am suddenly squaring pitches up with really good players, but getting absolutely nothing out of it other than pop-ups.
I will say that Version 1 is a solid set as well. If it is working for you guys...stick with it.
The tweaks I just made suit my style of play a little better after playing a bunch of games.
Either way...the game plays amazingly this cycle. Better than ever.Now Playing on PS5:
CFB 26 Hurricanes/Fresno State Year 2
MLB The Show 25 - 2025 Yankees Year 1
MLB The Show 25 1985 Yankees Year 1
Oblivion Remaster
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https://www.twitch.tv/armorandswordComment
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Re: Armor & Sword & Marino’s MLB The Show 18 Classic/Directional Simulation Sliders
I am getting enough human walks with the 4/4 setting. I am much more concerned with the complete lack of walks I am drawing from the CPU pitchers. I mean in the last seven or eight games, I might have five walks total. Some of that is swinging at bad pitches, but other times I will get out to a 3-0 start and then it will become pinpoint accuracy for strikes for the CPU. To top it off, I am suddenly squaring pitches up with really good players, but getting absolutely nothing out of it other than pop-ups.Comment
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Re: Armor & Sword & Marino’s MLB The Show 18 Classic/Directional Simulation Sliders
The AI definitely pitches around batters. I need to be smarter. Last game I played I had a runner at second with no outs in the bottom of the ninth. First base was open and Kris Bryant was up. I struck out (on a full count pitch) and the pitcher never threw a strike. Haha. Way too aggressive.
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Re: Armor & Sword & Marino’s MLB The Show 18 Classic/Directional Simulation Sliders
I am getting enough human walks with the 4/4 setting. I am much more concerned with the complete lack of walks I am drawing from the CPU pitchers. I mean in the last seven or eight games, I might have five walks total. Some of that is swinging at bad pitches, but other times I will get out to a 3-0 start and then it will become pinpoint accuracy for strikes for the CPU. To top it off, I am suddenly squaring pitches up with really good players, but getting absolutely nothing out of it other than pop-ups.
A change in camera angle can sometimes work too...but I prefer suggesting that people pick the camera they like aesthetically and then identify the best pitch speed slider settings around the camera.Play the games you love, not the games you want to love.Comment
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Re: Armor & Sword & Marino’s MLB The Show 18 Classic/Directional Simulation Sliders
The AI definitely pitches around batters. I need to be smarter. Last game I played I had a runner at second with no outs in the bottom of the ninth. First base was open and Kris Bryant was up. I struck out (on a full count pitch) and the pitcher never threw a strike. Haha. Way too aggressive.
Sent from my iPhone using Operation SportsComment
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Re: Armor & Sword & Marino’s MLB The Show 18 Classic/Directional Simulation Sliders
No doubt. I'm infinitely better at taking pitches than I used to be. I used to be last in the league every year. I always try (many times i successfully) to always hit like there's no one on when I have runners in scoring position. Just get a good pitch and drive it. Given there are times when I do try to life the ball, hit a ground ball, etc.
On multiple occasions I've drawn a wall with the bases loaded. And honesty, there's not much more gratifying for me at the plate.
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Re: Armor & Sword & Marino’s MLB The Show 18 Classic/Directional Simulation Sliders
I'm really considering putting CPU contact and power back to default and also raising CPU solid hits back up to default. I think part of the lack of strikeouts is CPU contact being at 6 instead of default.
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Re: Armor & Sword & Marino’s MLB The Show 18 Classic/Directional Simulation Sliders
Honestly, it's not the sliders....I'll bet money that you need to lower your pitch speed sliders. You're not visualizing borderline strikes and you're not in-sync on your swings. For me, I always need to go a notch lower than Armor on those two sliders (so I am using 4/4 right now). If I go with his pitch speed settings, I have a lot of the same issues you are.
A change in camera angle can sometimes work too...but I prefer suggesting that people pick the camera they like aesthetically and then identify the best pitch speed slider settings around the camera.Comment
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