Stats-Based CPU Sliders [MLB 18 Version Season-Mode Memorial Edition]

Collapse

Recommended Videos

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • KBLover
    Hall Of Fame
    • Aug 2009
    • 12172

    #151
    Re: Stats-Based CPU Sliders [MLB 18 Version Season-Mode Memorial Edition]

    Originally posted by NolanRyansSnowmonkey
    Still don't know why one late swing would move the pci up on one pitch and down on another. And vice versa. I do know it seems way off compared to previous years.

    Yeah that doesn't make sense even in their own system/explanation.

    Sounds like a bug or some kind of RNG element, which would be messed up, imo.
    "Some people call it butterflies, but to him, it probably feels like pterodactyls in his stomach." --Plesac in MLB18

    Comment

    • shaunhill256
      Rookie
      • Sep 2017
      • 447

      #152
      Re: Stats-Based CPU Sliders [MLB 18 Version Season-Mode Memorial Edition]

      Are these playable with any roster right now

      Comment

      • nomo17k
        Permanently Banned
        • Feb 2011
        • 5735

        #153
        Re: Stats-Based CPU Sliders [MLB 18 Version Season-Mode Memorial Edition]

        Originally posted by shaunhill256
        Are these playable with any roster right now
        The sliders in this thread are tested with the default SDS roster that ships with the game. So long as your roster at the MLB level is close to how SDS rates players (e.g., I believe the initial OSFM roster does not change SDS players), it should play fine with that roster.

        I have decided to make the 5/2 version the first recommended set. You can read the slider numbers off the spreadsheet in the tab dated 5/2, or download it from the vault.
        The Show CPU vs. CPU game stats: 2018,17,16,15,14,13,12,11

        Comment

        • NolanRyansSnowmonkey
          MVP
          • Jun 2016
          • 1354

          #154
          Re: Stats-Based CPU Sliders [MLB 18 Version Season-Mode Memorial Edition]

          Originally posted by nomo17k
          The sliders in this thread are tested with the default SDS roster that ships with the game. So long as your roster at the MLB level is close to how SDS rates players (e.g., I believe the initial OSFM roster does not change SDS players), it should play fine with that roster.

          I have decided to make the 5/2 version the first recommended set. You can read the slider numbers off the spreadsheet in the tab dated 5/2, or download it from the vault.
          This is crazy. With the exception of pitch speed and a few other minor sliders, the 5/2 set is almost identical to my Hum vs CPU set that im using and getting great results with. The hitting sliders are identical, except i have foul frequency at 10 like i stated earlier. CPU pitching is all at default instead of consistency at 3.

          Even fielder speed and reaction are the same. I had had fielder run speed and reaction at 4 and 4 but doubles were a tiny bit low , so earlier i dropped it to 3 and 4 for the first time and looks much better.

          I know ive been keeping up with your spreadsheet but i never used your settings on purpose for human, or even really noticed the similarity. ive just been tweaking as i play my games and reviewing my stats.

          Tonight when you reccomended the set i noticed how close they were. Is it common to be able to use this set for Hum vs CPU? I know you've said it depends on how close you play to the CPU's level..

          When you play Hum vs CPU are your personal sliders generally fairly similar to your CPU vs CPU sliders? I never thought it would even be close so i never tried it. Maybe its because im on legend difficulty.

          Anyway, you can see how good my numbers have been in my post from the other day. Only difference is i had Solid Hits at 3 at that point and have since bumped it to 4, and both settings perform well.

          At any rate, im excited about the 5/2 set and it comes at just the right time for me to start my
          Hum vs CPU vs CPU franchise

          Comment

          • nomo17k
            Permanently Banned
            • Feb 2011
            • 5735

            #155
            Re: Stats-Based CPU Sliders [MLB 18 Version Season-Mode Memorial Edition]

            Originally posted by NolanRyansSnowmonkey
            ...

            Tonight when you reccomended the set i noticed how close they were. Is it common to be able to use this set for Hum vs CPU? I know you've said it depends on how close you play to the CPU's level..

            When you play Hum vs CPU are your personal sliders generally fairly similar to your CPU vs CPU sliders? I never thought it would even be close so i never tried it. Maybe its because im on legend difficulty.

            ...

            I think the similarity between the 5/2 set and yours is a pure coincidence, especially given that you play on Legend difficulty level which would be substantially more difficult than where CPU plays.

            When I use Zone, I'd typically need to tune things further, since I find that I tend to be more patient (I'd need to increase Strike Frequency so that CPU comes at me in the strike zone more), and I am not as good at squaring up by moving PCI (some help with Contact or Solid Hits, etc.).
            The Show CPU vs. CPU game stats: 2018,17,16,15,14,13,12,11

            Comment

            • jjwhite001
              Rookie
              • Jul 2012
              • 182

              #156
              Re: Stats-Based CPU Sliders [MLB 18 Version Season-Mode Memorial Edition]

              Will these Cpu vs Cpu sliders work on quick pitch as Well?

              Sent from my SM-S320VL using Operation Sports mobile app

              Comment

              • nomo17k
                Permanently Banned
                • Feb 2011
                • 5735

                #157
                Re: Stats-Based CPU Sliders [MLB 18 Version Season-Mode Memorial Edition]

                Originally posted by jjwhite001
                Will these Cpu vs Cpu sliders work on quick pitch as Well?
                By quick pitch, you mean Quick Count? If so, I don't think sliders for full count games work well in general.

                In my experience, CPU would need a significant boost in offense with Quick Count games.

                Things might have changed since I tested this a while ago, but when I briefly tested to see if creating another set with Quick Count would be worth it, I felt it was not quite promising that I did not go ahead with the effort.
                The Show CPU vs. CPU game stats: 2018,17,16,15,14,13,12,11

                Comment

                • jjwhite001
                  Rookie
                  • Jul 2012
                  • 182

                  #158
                  Re: Stats-Based CPU Sliders [MLB 18 Version Season-Mode Memorial Edition]

                  Originally posted by nomo17k
                  By quick pitch, you mean Quick Count? If so, I don't think sliders for full count games work well in general.

                  In my experience, CPU would need a significant boost in offense with Quick Count games.

                  Things might have changed since I tested this a while ago, but when I briefly tested to see if creating another set with Quick Count would be worth it, I felt it was not quite promising that I did not go ahead with the effort.
                  Sorry..i meant Quick count.
                  Thank you for your reply.

                  Sent from my SM-S320VL using Operation Sports mobile app

                  Comment

                  • nomo17k
                    Permanently Banned
                    • Feb 2011
                    • 5735

                    #159
                    Re: Stats-Based CPU Sliders [MLB 18 Version Season-Mode Memorial Edition]

                    With the first recommended slider set out, in the 5/4 set I'm doing a little more experimentation for the purpose of further fine tuning by exploring how much Fielder Reaction slider changes the offensive output. So far it looks interesting in how much it reduces the overall offense, which is obvious from the slider description that it does, but the effect is interesting. This slider may be useful for further tuning BABIP while keeping Fielder Run Speed low, which a majority of people appear to prefer.

                    Since I have this experimental set up of using two PS4 consoles to gather more data than most people can, I may set aside some time to test one or two community gathered proposals in the area where people want to have a deeper understanding of how the game changes by sliders.

                    I am not going to test things that have already been tested (e.g., the effect of difficulty level, which has already been tested to not really matter) and also not pick ideas that are obviously not going to work based on my current knowledge of the sliders/game. However, if you have any idea that you want to be tested, please bring it up here. If I find it interesting idea, I'll try to get some experiment in.

                    My interest is to provide data that help us better understand how the game works, and that would be my criterion for picking a winning idea.
                    The Show CPU vs. CPU game stats: 2018,17,16,15,14,13,12,11

                    Comment

                    • shaunhill256
                      Rookie
                      • Sep 2017
                      • 447

                      #160
                      Re: Stats-Based CPU Sliders [MLB 18 Version Season-Mode Memorial Edition]

                      What difficulty do u use I got it on all star? Does it matter

                      Comment

                      • KBLover
                        Hall Of Fame
                        • Aug 2009
                        • 12172

                        #161
                        Re: Stats-Based CPU Sliders [MLB 18 Version Season-Mode Memorial Edition]

                        Originally posted by shaunhill256
                        What difficulty do u use I got it on all star? Does it matter
                        I think Nomo's mentioned that it tends not to matter for his sliders, though I'd go All-Star.

                        Maybe you could test it. Put it on Legend for hitting/pitching and see what you get.
                        "Some people call it butterflies, but to him, it probably feels like pterodactyls in his stomach." --Plesac in MLB18

                        Comment

                        • nomo17k
                          Permanently Banned
                          • Feb 2011
                          • 5735

                          #162
                          Re: Stats-Based CPU Sliders [MLB 18 Version Season-Mode Memorial Edition]

                          Originally posted by shaunhill256
                          What difficulty do u use I got it on all star? Does it matter
                          The difficulty level does not matter when CPU plays against CPU. You should just set them.both to All-star if you want to fully replicate the test condition.
                          The Show CPU vs. CPU game stats: 2018,17,16,15,14,13,12,11

                          Comment

                          • shaunhill256
                            Rookie
                            • Sep 2017
                            • 447

                            #163
                            Re: Stats-Based CPU Sliders [MLB 18 Version Season-Mode Memorial Edition]

                            I’m seeing like 5 homeruns a game is that realistic I don’t watch mlb irl I like the game tho

                            Comment

                            • NolanRyansSnowmonkey
                              MVP
                              • Jun 2016
                              • 1354

                              #164
                              Re: Stats-Based CPU Sliders [MLB 18 Version Season-Mode Memorial Edition]

                              Originally posted by shaunhill256
                              I’m seeing like 5 homeruns a game is that realistic I don’t watch mlb irl I like the game tho
                              It can be realistic over a small sample size. Baseball has a tendency to ebb and flow so dont worry about a few games. Sooner or later you will probably see a stretch of games with zero home runs. It takes time for statistics to stabilize, so just keep truckin.

                              Comment

                              • nomo17k
                                Permanently Banned
                                • Feb 2011
                                • 5735

                                #165
                                Re: Stats-Based CPU Sliders [MLB 18 Version Season-Mode Memorial Edition]

                                Originally posted by shaunhill256
                                I’m seeing like 5 homeruns a game is that realistic I don’t watch mlb irl I like the game tho
                                Originally posted by NolanRyansSnowmonkey
                                It can be realistic over a small sample size. Baseball has a tendency to ebb and flow so dont worry about a few games. Sooner or later you will probably see a stretch of games with zero home runs. It takes time for statistics to stabilize, so just keep truckin.
                                Thanks for the right suggestion.

                                The average is typically one homerun per game per team (i.e., each team hits one homerun in a game played between two teams). But even one team hitting 5 homeruns can happen sometimes... and that's the beauty of baseball, and luckily we can even see it in this video game.
                                The Show CPU vs. CPU game stats: 2018,17,16,15,14,13,12,11

                                Comment

                                Working...