Getting the right Strikeout to walk Ratio

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  • ninertravel
    MVP
    • Aug 2015
    • 4833

    #1

    Getting the right Strikeout to walk Ratio

    What I am finding is so far that there doesn't seem to be enough strikeouts. There seems to be a lot of pop ups or groundnuts. and a lot of singles! I think pitch speed increasing that plays a big part in increasing strikeouts, I know a lot of people note that it is user preference but I think it's vital important of the user (you batting) getting struck out more. and having a decent amount of walks

    now the league average in 2017 was about 8.5 strikeouts per game. and 3.5 walks per game my aim is to try and get to that. it isn't easy to get that balance right now. I am finding that raising the pitch speed to much you end up lucky to get 5 hits per game.

    I think as far as CPU strikeout to walk ratio it seems to be ok it's human that is the problem. increasing the CPU strike frequency means they throw more meatballs so that doesn't really help. so I am experimenting on turning contact down a bit to get more hit and miss strikeouts. they keep messing with pitch speed after every patch this year so that is getting tricky.


    HOF Hitting
    Directional Buttons.
    Human:

    Contact: 5
    Power: 5
    Timing: 5
    Foul Frequency: 4
    Solid Hits: 5
    Starter Stamina: 5
    Reliever Stamina: 5
    Pitcher Control: 1
    Pitcher Consistency: 1

    CPU:

    Contact: 5
    Power: 5
    Timing: 5
    Foul Frequency: 4
    Solid Hits: 6
    Starter Stamina: 5
    Reliever Stamina: 5
    Pitcher Control: 4
    Pitcher Consistency: 5
    Strike Frequency: 5
    Manager Hook: 5
    Pickoffs: 5

    Global:

    Pitch Speed: 7
    Fielding Errors Infield: 4
    Fielding Errors Outfield: 4
    Throwing Errors Infield: 4
    Throwing Errors Outfield: 4
    Fielder Run Speed: 4
    Fielder Reaction: 4
    Fielder Arm Strength Infield: 5
    Fielder Arm Strength Outfield: 5
    Baserunner Speed: 5
    Baserunner Steal Ability: 6
    Baserunner Steal Frequency: 6
    Wind: 5
    Injury Frequency: 9
    Last edited by ninertravel; 04-05-2018, 07:23 PM.
  • NolanRyansSnowmonkey
    MVP
    • Jun 2016
    • 1354

    #2
    Re: Getting the right Strikeout to walk Ratio

    I've played all-star and HOF this year and previous years, and the only level that i strike out on with any regularity is Legend. I personally think Legend is the level to play this year. I'm striking out over 7 times per game (so far) and getting 2.5 to 3 .5 walks per game, depending on my slider arrangement. Maybe that will change as I get used to it, but in my opinion if you want more K's you may need to move up..

    I however, can only speak for myself, and zone hitting. It may be completely different for someone else, or a directional hitter.
    Last edited by NolanRyansSnowmonkey; 04-05-2018, 02:03 AM.

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    • nomo17k
      Permanently Banned
      • Feb 2011
      • 5735

      #3
      Re: Getting the right Strikeout to walk Ratio

      I think you are correct in assuming Pitch Speed being a very important factor affecting plate discipline (walks) and whiffs (strikeouts). For my own playing, I try to increase pitch speed fast enough to make it tough enough to determine pitch break/speed, but not too fast to the extend that I have to always go the opposite way by swinging late.

      You should also decrease Timing slider if you need to increase whiffs. The effect of that slider isn't as easily noticeable than something like Contact but over some time it does show up in increased strikeouts.
      The Show CPU vs. CPU game stats: 2018,17,16,15,14,13,12,11

      Comment

      • ninertravel
        MVP
        • Aug 2015
        • 4833

        #4
        Re: Getting the right Strikeout to walk Ratio

        I thought dropping timing may create more pop ups rather then swing and miss I might give that a shot and do some testing. And I don’t like decreasing pitching control more because of the WP

        Comment

        • ninertravel
          MVP
          • Aug 2015
          • 4833

          #5
          Re: Getting the right Strikeout to walk Ratio

          I moved to to hof and seeing a big change already your right, the game feels much better now in terms of realism, my offence was too good on All-Star and trying to work it to more strikeouts I tried to lower things I think Hof might be the way to go, legend I might try too

          Comment

          • NolanRyansSnowmonkey
            MVP
            • Jun 2016
            • 1354

            #6
            Re: Getting the right Strikeout to walk Ratio

            Originally posted by ninertravel
            I moved to to hof and seeing a big change already your right, the game feels much better now in terms of realism, my offence was too good on All-Star and trying to work it to more strikeouts I tried to lower things I think Hof might be the way to go, legend I might try too
            Thats great. Yeah moving up to HOF could work too, with the pitch speed and timing adjustments. I also strike out more when I raise CPU control a notch. Nomo knows more about the sliders than I do, but i usually try going from (just an example) 5 Control, 5 Consistency, to, say, 6 Control and 4 Consistency to see how it feels, and work my way back if needed.

            There should be (because of +Control) more pitcher's pitches that you miss, and also pitches that you take more often for the third strike because it looked like a ball. There should be (because of -Consistency) more times the pitcher misses his spots off the plate, creating more opportunities to walk and drive pitch counts up. If walks become too easy (over multiple games, not just one or two), or if HBP gets out of hand (less than one every 2 or 3 games on average, approx., etc. then you can go back to 5.

            This seems to work for me, but everyone is different. Plus, like I stated, directional may work completely different than zone when it comes to K's and BB's. I dont think so, but I've never tested directional. Keep in mind you may need to bump up Human contact a notch if you raise CPU control. But I usually try it first before I change my hitting sliders.
            Last edited by NolanRyansSnowmonkey; 04-05-2018, 10:06 AM.

            Comment

            • ninertravel
              MVP
              • Aug 2015
              • 4833

              #7
              Re: Getting the right Strikeout to walk Ratio

              yeah this was for directional use, I gotta say hall of fame seems to be the way to go. I had 13 strike outs in 1 game and 7 in another.. had a 2-1 game and a 4-3 game (a game I blew a 3-0 lead in too!)

              It really feels smooth and not wacky random things that happen out of nowhere, I know there is no 'come back code' but I beleive more wacky and strange things happen on lower difficulties because I think it allows strange things to happen randomly like comebacks.

              with HOF it seems to be more consistent throughout I seen homers hit.

              It looks like that I have managed to get about 2 walks a game, so I would like to get that more to 4 per game.. I think that might be just a me problem though a few times I swung on 3-2 counts at balls.

              which reminds me also on HOF you get a lot more full counts it feels more like a baseball game! I will just amend my changes in the first post I might drop Pitcher control down a notch, I just hope it doesn't make it too wild though but hoping this will draw the extra 2 walks per game we need
              Last edited by ninertravel; 04-05-2018, 07:23 PM.

              Comment

              • Roscosuper
                Banned
                • Mar 2008
                • 923

                #8
                Re: Getting the right Strikeout to walk Ratio

                Just to throw my 2 cents in on this topic because it is something I trying to figure out myself...


                I just played my first Legend (both batting and pitching) game and it was a much better game. I, however, am using Zone and Meter with default settings.


                I scored 7 runs on 10 hits, struck out 11 times and walked 8 times. 2 of the BBs were intentional, so I think on Legend the cpu has different tactics because I've never seen that before. After a wild pitch the count went to 3-2 with Jay Bruce at the plate... the CPU put him on first to load the bases (1st and 2nd advanced to 2nd and 3rd on the WP). It made sense with one out and a weaker hitter behind Bruce.


                Pitching on the other hand, despite getting the W, was rough. I only struck out 2 and gave up 4 homeruns. I walked one batter but I didn't really pitch around anyone. I actually put the API on because I was getting a feel for the new Level. So some adjustments need to be made. However, the cpu swinging and missing has me concerned. I can definitely pitch around guys more, but will they swing and miss more?

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