Stealing or Baserunning Agressiveness?

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  • bh446066
    MVP
    • Jul 2002
    • 2134

    #1

    Stealing or Baserunning Agressiveness?

    For a created player, which one of these attributes affects how often they’ll attempt a steal? I’m assuming the aggressiveness one is for attempting to leg out a double or triple?
    Last edited by bh446066; 06-24-2019, 03:39 PM.
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  • JaFFiTh
    MVP
    • Mar 2008
    • 1685

    #2
    Re: Stealing or Baserunning Agressiveness?

    Steal is basically the attempt steal slider, aggressiveness is what you meant also helps with the steal jump. Though I’ve found if the aggressive slider is higher number than steal, there’s more chance you get caught stealing for some strange reason. Maybe because they get over aggressive.


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    • Cycloniac
      Man, myth, legend.
      • May 2009
      • 6504

      #3
      Re: Stealing or Baserunning Agressiveness?

      Originally posted by bh446066
      For a created player, which one of these attributes affects how often they’ll attempt a steal? I’m assuming the aggressiveness one is for attempting to leg out a double or triple?
      Baserunning aggressiveness = how often they will attempt to steal and take the extra base

      Steal = steal success
      THE TrueSim PROJECTS



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      • JaFFiTh
        MVP
        • Mar 2008
        • 1685

        #4
        Re: Stealing or Baserunning Agressiveness?

        Originally posted by Cycloniac
        Baserunning aggressiveness = how often they will attempt to steal and take the extra base



        Steal = steal success


        I think steal is numbers of steal. If you have it at 0 and aggressiveness up there. Not as much steal as the steal slider would be in higher number. I’ve always used steal slider for attempts while aggressiveness is how aggressive they are around the baselines.


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        • Cycloniac
          Man, myth, legend.
          • May 2009
          • 6504

          #5
          Re: Stealing or Baserunning Agressiveness?

          Originally posted by JaFFiTh
          I think steal is numbers of steal. If you have it at 0 and aggressiveness up there. Not as much steal as the steal slider would be in higher number. I’ve always used steal slider for attempts while aggressiveness is how aggressive they are around the baselines.


          Sent from my iPhone using Tapatalk
          No. Steal is success, baserunning aggressiveness is both how often they will try to steal and take the extra base.

          For example, I just ran a test in simulation with Luke Voit. In my roster, he has a steal rating of 7 and a speed rating of 25. I increased his baserunning aggressiveness from 25 to 99.

          In 42 games, he has stolen 4 bases in 14 attempts, while being in the middle/bottom 3rd of the batting order.
          THE TrueSim PROJECTS



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          • tuckermaine
            Banned
            • Nov 2017
            • 922

            #6
            Re: Stealing or Baserunning Agressiveness?

            Originally posted by Cycloniac
            No. Steal is success, baserunning aggressiveness is both how often they will try to steal and take the extra base.

            For example, I just ran a test in simulation with Luke Voit. In my roster, he has a steal rating of 7 and a speed rating of 25. I increased his baserunning aggressiveness from 25 to 99.

            In 42 games, he has stolen 4 bases in 14 attempts, while being in the middle/bottom 3rd of the batting order.
            Cyclonic..your Madden sliders are primo.
            So I don’t know if you have any insight on this ...but I can’t find a setting that gives me realistic ( stretching singles into doubles)..you know a runner forcing a throw to second as he slides in...saw it a lot last year..can’t find the right mix between arm strength base runner speed ect...hoping next year base run aggression can be differed differently

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            • TheWarmWind
              MVP
              • Apr 2015
              • 2620

              #7
              Re: Stealing or Baserunning Agressiveness?

              Speed is how fast they move.

              Steal is how good they are at getting a jump. This battles a hidden attribute on pitchers (pickoff) similar to how contact and H/9 battle each other. Pitchers with good pickoffs will get generally worse jumps against them. Steal also effects the ability to get back to the bag when a pickoff attempt is made.

              Baserunning aggressiveness is a simulation only stat. It impacts how likely a player is to attempt to steal. If you are in control of their steal attempts, this does nothing.

              Sent from my Pixel 3 using Operation Sports mobile app
              Last edited by TheWarmWind; 08-26-2019, 08:55 AM.

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              • tuckermaine
                Banned
                • Nov 2017
                • 922

                #8
                Re: Stealing or Baserunning Agressiveness?

                Originally posted by TheWarmWind
                Speed is how fast they move.

                Steal is how good they are at getting a jump. This battles a hidden attribute on pitchers (pickoff) similar to how contact and H/9 battle each other. Pitchers with good pickoffs will get generally worse jumps against them. Steal also effects the ability to get back to the bag when a pickoff attempt is made.

                Baserunning aggressiveness is a simulation only stat. It impacts how likely a player is to attempt to steal. If you are in control of their steal attempts, this does nothing.

                Sent from my Pixel 3 using Operation Sports mobile app
                Thanks for reply..but I was trying to explain the “stretch single to double”.
                When a player singles in gap or down line and try’s for two forcing a throw a second base on a close play..exciting play..I haven’t seen it this year but maybe once and most plays like that the runner goes into second base and stands up as he clearly should of slid
                I should mention I’m a simulation guy I use game cpu vs cpu franchise
                There may be a delicate balance between runners speed...outfield arm strength..outfielder jump...I don’t know but I can’t find it...

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                • TheWarmWind
                  MVP
                  • Apr 2015
                  • 2620

                  #9
                  Re: Stealing or Baserunning Agressiveness?

                  Originally posted by tuckermaine
                  Thanks for reply..but I was trying to explain the “stretch single to double”.
                  When a player singles in gap or down line and try’s for two forcing a throw a second base on a close play..exciting play..I haven’t seen it this year but maybe once and most plays like that the runner goes into second base and stands up as he clearly should of slid
                  I should mention I’m a simulation guy I use game cpu vs cpu franchise
                  There may be a delicate balance between runners speed...outfield arm strength..outfielder jump...I don’t know but I can’t find it...
                  Do you have slides set to manual or auto? I would highly recommend switching to auto sliding.

                  As for the balance between fielders and baserunners, is check out a few slider sets before you decide what is right for you, but most do have fielding nerfed compared to running in some way. The most common one is to reduce fielder run speed, but I personally feel that's the wrong solution. Most people do that because in previous versions of the Show, there was no difference between full range and effective range for fielders. Nerfing fielder run speed and slowing the game down was the only solution.

                  This year though, there is a difference, so instead I choose to speed the game up to what I see in real life. You can check out my sliders in my thread.

                  Sent from my Pixel 3 using Operation Sports mobile app

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                  • tuckermaine
                    Banned
                    • Nov 2017
                    • 922

                    #10
                    Re: Stealing or Baserunning Agressiveness?

                    Originally posted by TheWarmWind
                    Do you have slides set to manual or auto? I would highly recommend switching to auto sliding.

                    As for the balance between fielders and baserunners, is check out a few slider sets before you decide what is right for you, but most do have fielding nerfed compared to running in some way. The most common one is to reduce fielder run speed, but I personally feel that's the wrong solution. Most people do that because in previous versions of the Show, there was no difference between full range and effective range for fielders. Nerfing fielder run speed and slowing the game down was the only solution.

                    This year though, there is a difference, so instead I choose to speed the game up to what I see in real life. You can check out my sliders in my thread.

                    Sent from my Pixel 3 using Operation Sports mobile app
                    Thanks for responding....Yes auto sliding....I will plug in your sliders and give it a shot...
                    So you have seen the stretch single with these sliders I assume...
                    I have stopped my Franchise because if this, hoping you and your sliders can fix this a bit..

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                    • tuckermaine
                      Banned
                      • Nov 2017
                      • 922

                      #11
                      Re: Stealing or Baserunning Agressiveness?

                      Originally posted by TheWarmWind
                      Do you have slides set to manual or auto? I would highly recommend switching to auto sliding.

                      As for the balance between fielders and baserunners, is check out a few slider sets before you decide what is right for you, but most do have fielding nerfed compared to running in some way. The most common one is to reduce fielder run speed, but I personally feel that's the wrong solution. Most people do that because in previous versions of the Show, there was no difference between full range and effective range for fielders. Nerfing fielder run speed and slowing the game down was the only solution.

                      This year though, there is a difference, so instead I choose to speed the game up to what I see in real life. You can check out my sliders in my thread.

                      Sent from my Pixel 3 using Operation Sports mobile app
                      Loaded in your sliders and revisited my Franchise...saw Cano leg out a double
                      In the same series before your slider change he hit balls off the wall and held at first....so...maybe you found something here ..kind of excited will give you more feedback if you’d like...

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                      • TheWarmWind
                        MVP
                        • Apr 2015
                        • 2620

                        #12
                        Re: Stealing or Baserunning Agressiveness?

                        Originally posted by tuckermaine
                        Loaded in your sliders and revisited my Franchise...saw Cano leg out a double
                        In the same series before your slider change he hit balls off the wall and held at first....so...maybe you found something here ..kind of excited will give you more feedback if you’d like...
                        Just be wary, outfielders with good arms will still gun you down. With the game sped up like this, there is more opportunity for advancement on the bases, but also more opportunities for outs with good fielding. You have to really keep an eye on the fielders animations when you are choosing to be aggressive with running.

                        Sent from my Pixel 3 using Operation Sports mobile app

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                        • tuckermaine
                          Banned
                          • Nov 2017
                          • 922

                          #13
                          Re: Stealing or Baserunning Agressiveness?

                          Originally posted by TheWarmWind
                          Just be wary, outfielders with good arms will still gun you down. With the game sped up like this, there is more opportunity for advancement on the bases, but also more opportunities for outs with good fielding. You have to really keep an eye on the fielders animations when you are choosing to be aggressive with running.

                          Sent from my Pixel 3 using Operation Sports mobile app
                          Ya..sorry to say..the animation that triggers sliding or stretching singles into doubles are gone Baserunners don’t attempt to stretch they hold when clearly they should be attempting to stretch a single.
                          Thanks for trying to help...your sliders are great...don’t know what they did but that part of CPU baserunning aggressiveness is gone...too bad one of the most exciting plays in baseball ...
                          Last edited by tuckermaine; 09-20-2019, 03:02 PM.

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