I do franchise so from a time standpoint QC is a must for me. I find it great and still makes the game very realistic for me. It speeds things up but doesn't take away from too much realism.
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Quick counts or 0-0 counts?
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Re: Quick counts or 0-0 counts?
I do franchise so from a time standpoint QC is a must for me. I find it great and still makes the game very realistic for me. It speeds things up but doesn't take away from too much realism. -
Re: Quick counts or 0-0 counts?
i would love it if the quick count options let you get SOME 0-0 counts. the only thing i dislike about it quick counts is there is never a 1 pitch at batComment
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Re: Quick counts or 0-0 counts?
Generated counts were a great addition but now that we are a few years into it, its past time for full customisation across the board for ALL counts. I know Russell_SCEA said they looked into having all counts in but the simming didn't work out right. So as default setting it should be the setup they've used the last few years but let the user decide if he wants to change it. They said we couldn't be allowed to edit potential a few years ago because we'd mess franchise up if they allowed that. But look how well that turned out. Besides, we are big boys, let us throw sand in the sandbox if we want.Just looking at 2019 we could set each count at what percentage we would want the likelihood of seeing a pitch.
In 2019 MLB, according to Baseball Reference, we'd go like this, with 186517 plate appearances to glean from, no small sample size by any stretch:
0-0 = 11%
1-0 = 6%
0-1 = 8%
2-0 = 2%
3-0 = 2%
1-1 = 8%
2-1 = 5%
3-1 = 4%
0-2 = 9%
1-2 = 15%
2-2 = 15%
3-2 = 15%
if we want to set 0-1 (or whatever count) to zero % & full counts at 100%, we should be able. IMOOSFM23 - Building Better Baseball - OSFM23
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