S & B's Directional/Classic MLB 22 Sliders

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  • Ren The Conqueror
    Gaming Avenger
    • Aug 2016
    • 2744

    #1411
    Re: S & B's Directional/Classic MLB 22 Sliders

    Originally posted by bryanm1982
    Steve and I both use CPU contact at 8 now. I did have it at 7 but bumped it up.


    Cool, thanks. What about solid hits?


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    • Ren The Conqueror
      Gaming Avenger
      • Aug 2016
      • 2744

      #1412
      Re: S & B's Directional/Classic MLB 22 Sliders

      Originally posted by Raider Ren
      Cool, thanks. What about solid hits?


      Sent from my iPhone using Operation Sports


      And also, what HUM pitcher consistency do you use in conjunction with the CPU contact @ 8?


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      • bryanm1982
        MVP
        • Nov 2016
        • 3794

        #1413
        Re: S & B's Directional/Classic MLB 22 Sliders

        Originally posted by Raider Ren
        And also, what HUM pitcher consistency do you use in conjunction with the CPU contact @ 8?


        Sent from my iPhone using Operation Sports
        I do solid hits at 8 as well. I do use consistency at 3. But I know some people have raised it for their liking. But I would say default would work fine as well. Especially if you use clean screen.
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        • bryanm1982
          MVP
          • Nov 2016
          • 3794

          #1414
          Re: S & B's Directional/Classic MLB 22 Sliders

          My Gaurdians have now lost 3 in a row and about to get swept in a 4 game series against the Angels. Ohtani is killing me with 3 HR already in the series.

          Finally found my offense. The last game I was down 4-0 in the 4th. Scored 5 runs in the 5th to make it 5-4. Bottom 5, Ohtani hits a 2 run HR to make it 6-5. The 7th inning I score 2 runs on a rbi single to go up 7-6. and then Rendon hits a 2 run HR to make it 8-7 for the final score. It was awesome to see the back and forth. Guardians are now 14-11.
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          • Ren The Conqueror
            Gaming Avenger
            • Aug 2016
            • 2744

            #1415
            Re: S & B's Directional/Classic MLB 22 Sliders

            Ok.. I finally took the plunge going to All-Star using your setup; I will say this, All-Star with modified sliders plays much better than HOF in MLB 22. More animations, more player ratings having effect, etc. I've been a lifer on the HOF level, but it is far too limited in this iteration of the game.

            Would love input here: I would like to tone down the CPU offense, but only by a hair. They had a bit too much potency using the 8s for contact and solid hits. I'm afraid if I drop both to 7 it will make them a bit too weak. FYI, I am pitching with HUM consistency at 5, as I use the clean screen approach. My thoughts on approach are:

            1. Reduce solid hits only to 7, leaving contact at 8.
            2. Reduce their timing to 4, leaving both contact and solids at 8.
            3. Reduce their contact to 7, leaving solids at 8.
            4. Other... ??

            What do you think would think would be the best move to only bringing down the potency of the CPU offense ever so slightly. I know this game is a bear to tune, so even a slight reduction in the wrong area could make the CPU going from being potent to impotent.

            Note: The only negative to AS for me is that Ks are lower on both sides compared to HOF. In all honesty, I am more than fine with that given that I am seeing much more "baseball" everywhere else. I play every pitch, so you might not see this using quick counts. It is not a negative critique to your set, rather AS combined with an every pitch style of play.

            Thanks guys.
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            • bryanm1982
              MVP
              • Nov 2016
              • 3794

              #1416
              Re: S & B's Directional/Classic MLB 22 Sliders

              Originally posted by Raider Ren
              Ok.. I finally took the plunge going to All-Star using your setup; I will say this, All-Star with modified sliders plays much better than HOF in MLB 22. More animations, more player ratings having effect, etc. I've been a lifer on the HOF level, but it is far too limited in this iteration of the game.

              Would love input here: I would like to tone down the CPU offense, but only by a hair. They had a bit too much potency using the 8s for contact and solid hits. I'm afraid if I drop both to 7 it will make them a bit too weak. FYI, I am pitching with HUM consistency at 5, as I use the clean screen approach. My thoughts on approach are:

              1. Reduce solid hits only to 7, leaving contact at 8.
              2. Reduce their timing to 4, leaving both contact and solids at 8.
              3. Reduce their contact to 7, leaving solids at 8.
              4. Other... ??

              What do you think would think would be the best move to only bringing down the potency of the CPU offense ever so slightly. I know this game is a bear to tune, so even a slight reduction in the wrong area could make the CPU going from being potent to impotent.

              Note: The only negative to AS for me is that Ks are lower on both sides compared to HOF. In all honesty, I am more than fine with that given that I am seeing much more "baseball" everywhere else. I play every pitch, so you might not see this using quick counts. It is not a negative critique to your set, rather AS combined with an every pitch style of play.

              Thanks guys.
              Thanks for trying these out. I am glad that this set can give you enjoyment on 22. Seems quite a bit of us turned 20 back on. I would probably start with contact at 7 with solid hits at 8. That could also give you a few more strikeouts. If you still think that didn’t make much difference you can lower solid hits to 7. We were on 7 for both for a while and then moved to 8.

              That timing slider is a little sensitive. We tried to lower it on HOF and legend to get strikeouts but it makes their offense too weak.

              But you could go either way on what to lower to 7 first. Either could get you the sweet spot. If you feel everything is a line drive or hard hit than solid hits could be the thing to try first. Let us know how it goes. What team are you going with?
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              • Ren The Conqueror
                Gaming Avenger
                • Aug 2016
                • 2744

                #1417
                Re: S & B's Directional/Classic MLB 22 Sliders

                Originally posted by bryanm1982
                Thanks for trying these out. I am glad that this set can give you enjoyment on 22. Seems quite a bit of us turned 20 back on. I would probably start with contact at 7 with solid hits at 8. That could also give you a few more strikeouts. If you still think that didn’t make much difference you can lower solid hits to 7. We were on 7 for both for a while and then moved to 8.

                That timing slider is a little sensitive. We tried to lower it on HOF and legend to get strikeouts but it makes their offense too weak.

                But you could go either way on what to lower to 7 first. Either could get you the sweet spot. If you feel everything is a line drive or hard hit than solid hits could be the thing to try first. Let us know how it goes. What team are you going with?
                My inclination is to reduce solid hits to 7 first, leaving contact @ 8. Contact is also a very powerful slider.

                I play with the Dodgers. That's how I knew there was a major issue with this game. 73 games in on HOF; SP ERA was mid 4s; RP ERA was 0.50. I then noticed that in 65 of those games, there was no scoring after the 6th inning. That's a problem.
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                • SupermanVa
                  Rookie
                  • Nov 2016
                  • 18

                  #1418
                  Re: S & B's Directional/Classic MLB 22 Sliders

                  Do these sliders work with pulse pitching as well???

                  Comment

                  • bryanm1982
                    MVP
                    • Nov 2016
                    • 3794

                    #1419
                    Re: S & B's Directional/Classic MLB 22 Sliders

                    Originally posted by Raider Ren
                    My inclination is to reduce solid hits to 7 first, leaving contact @ 8. Contact is also a very powerful slider.

                    I play with the Dodgers. That's how I knew there was a major issue with this game. 73 games in on HOF; SP ERA was mid 4s; RP ERA was 0.50. I then noticed that in 65 of those games, there was no scoring after the 6th inning. That's a problem.
                    Yeah that is a problem and makes a boring game. I keep track of my bullpen and starter era as well as their era in the last 10 games. I’ll go through stretches where my SP era is high and then the bullpen is high. I do see variety. My starter era in the last 10 games one time was in the 7’s and then got it down to below 2 for a bit.
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                    • bryanm1982
                      MVP
                      • Nov 2016
                      • 3794

                      #1420
                      Re: S & B's Directional/Classic MLB 22 Sliders

                      Originally posted by SupermanVa
                      Do these sliders work with pulse pitching as well???
                      They should work pretty good with pulse. You might have to lower consistency if you see you are hitting your spots too easily. I have tried pulse a little bit for fun on play now games to mix it up a little.
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                      • SupermanVa
                        Rookie
                        • Nov 2016
                        • 18

                        #1421
                        Re: S & B's Directional/Classic MLB 22 Sliders

                        Do these sliders work with pulse pitching as well???

                        Comment

                        • Ren The Conqueror
                          Gaming Avenger
                          • Aug 2016
                          • 2744

                          #1422
                          Re: S & B's Directional/Classic MLB 22 Sliders

                          Originally posted by bryanm1982
                          Yeah that is a problem and makes a boring game. I keep track of my bullpen and starter era as well as their era in the last 10 games. I’ll go through stretches where my SP era is high and then the bullpen is high. I do see variety. My starter era in the last 10 games one time was in the 7’s and then got it down to below 2 for a bit.
                          Solid hits to 7 appears to have been the magic ticket... It gives the CPU more hit variety, without sacrificing their integrity at the plate. Won game 5 of the season against the Diamondbacks, 6-3, though it came with a terrible price. Mookie Betts fractured his hand, and will miss 2-3 months. The Show must go on...
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                          • bryanm1982
                            MVP
                            • Nov 2016
                            • 3794

                            #1423
                            Re: S & B's Directional/Classic MLB 22 Sliders

                            Originally posted by Raider Ren
                            Solid hits to 7 appears to have been the magic ticket... It gives the CPU more hit variety, without sacrificing their integrity at the plate. Won game 5 of the season against the Diamondbacks, 6-3, though it came with a terrible price. Mookie Betts fractured his hand, and will miss 2-3 months. The Show must go on...
                            Ouch. That hurts.

                            Nice to know about the solid hits at 7. I will try that as well.
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                            • DarthRambo
                              MVP
                              • Mar 2008
                              • 6630

                              #1424
                              Re: S & B's Directional/Classic MLB 22 Sliders

                              Originally posted by Raider Ren
                              Solid hits to 7 appears to have been the magic ticket... It gives the CPU more hit variety, without sacrificing their integrity at the plate. Won game 5 of the season against the Diamondbacks, 6-3, though it came with a terrible price. Mookie Betts fractured his hand, and will miss 2-3 months. The Show must go on...
                              Just to chime in here on this. If you wanna try lowering cpu timing a bit but leave solid hits at 8 that could be helpful. Lowering timing will give you more strikeouts vs them. Could be enough to lower their offense enough for you while keeping them potent.

                              Seems like you have what you need though. Glad to see others enjoying this set with us. It's truly a great game of baseball with them.

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                              • baseballguy99
                                Pro
                                • Mar 2019
                                • 935

                                #1425
                                Re: S & B's Directional/Classic/Quick Counts MLB 22 Sliders

                                Are you guys playing the ps5 or ps4 version? Any differences in cpu hitting between next
                                Gen vs current gen?

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