FenwayMac 2022 Legend Pitching/HOF Hitting Sliders

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  • FenwayMac
    Pro
    • Mar 2009
    • 825

    #1

    FenwayMac 2022 Legend Pitching/HOF Hitting Sliders

    AVAILABLE IN VAULT under user SlippinJimmy708

    Hey all! I surfaced for a couple weeks from Diamond Dynasty to jump in and calibrate a slider set for my franchise that I typically start around now and run through the winter. I have to say it is becoming increasingly difficult to balance out sliders, especially for the CPU, but I kept at it and feel that I have stumbled upon a Legend Pitching/HOF Hitting combo that gives pretty decent results and a lot of fun games. For the OP I will just list out the settings (Also available in the Show Vault) but I can use future posts to give my thoughts on the balancing the sliders as well as answer any questions that you may have.

    BATTING & BASERUNNING
    Hitting Difficulty - HOF
    Hitting Interface -Zone
    - Input Type - Buttons
    - Analog Type - Flick
    - Plate Coverage Indicator - On
    - PCI Appearance - StarFighter
    Hitting View – Zone
    In-Play View Offense - Medium
    Ball Trail – Daytime Only
    Guess Pitch - Off
    Baserunning Decisions - Assist


    PITCHING
    Pitching Difficulty - Legend
    Pitching Interface - Pinpoint (I think this is important for better results in strikeouts and walks.
    Pitch Feedback - On
    Pitching View – Broadcast
    Pitching Ball Marker – Classic On
    Pitch Confidence - On

    FIELDING
    Throwing Interface - Buttons
    Throwing Meter - No Feedback
    Fielding Decision - Assist
    Throwing Decision - Off
    In-Play View - Medium
    Throw Cancelling - On
    One Button Dive/Jump - Off
    Auto INF Jump Reaction - On
    Auto INF Dive Reaction - ON
    Catch Position Indicator - Track Ball
    Defensive Shift - Auto
    Off the Wall Ribbon - Off

    GENERAL
    Gamestyle Play - Competitive
    Strike Zone - On
    Hot Zones – On, Preview
    Warm Up Relievers - On
    Dynamic Difficulty Updates - Progress
    Tutorial Tips - Off




    SLIDERS
    Dynamic Difficulty Sensitivity - 5
    Human Contact - 6
    Human Power - 4
    Human Timing -3
    Human Foul Frequency - 2
    Human Solid Hits - 4
    Human Starter Stamina - 6
    Human Reliever Stamina -4
    Human Pitch Control - 4
    Human Pitcher Consistency - 5
    CPU Contact - 4
    CPU Power - 7
    CPU Timing - 3
    CPU Foul Frequency - 4
    CPU Solid Hits - 4
    CPU Starter Stamina - 6
    CPU Reliever Stamina - 4
    CPU Pitcher Control - 4
    CPU Pitcher Consistency - 5
    CPU Strike Frequency - 4
    CPU Manager Hook - 5
    CPU Pickoffs - 5
    Fastball Pitch Speed - 5
    Offspeed Pitch Speed - 5
    Fielding Errors Infield - 6
    Fielding Errors Outfield - 6
    Throwing Errors Infield - 6
    Throwing Errors Outfield - 6
    Fielder Run Speed – 3
    Fielder Reaction - 3
    Fielder Arm Strength Infield - 4
    Fielder Arm Strength Outfield - 4
    Baserunner Speed - 4
    Baserunner Steal Ability - 5
    Baserunner Steal Frequency - 5
    Wind - 5
    Injury Frequency - 6
    Trade Frequency - 5
  • Rmiok222
    MVP
    • Nov 2015
    • 3129

    #2
    Re: FenwayMac 2022 Legend Pitching/HOF Hitting Sliders

    Let’s gooo! Glad to see you in here man.


    Sent from my iPhone using Operation Sports

    Comment

    • FenwayMac
      Pro
      • Mar 2009
      • 825

      #3
      Re: FenwayMac 2022 Legend Pitching/HOF Hitting Sliders

      An overview of my slider mindset and input settings:

      As a general rule, my overall goal of my slider set is to find a way to distribute hit types in accordance with league average as well as find a way to create scoring plays that are other than singles and homeruns. These games are traditionally homerun happy, and I like to see more plays scored by doubles, triples, sac flies, walks (it can happen) and other oddities like passed balls, etc.

      From a spread percentage, I like to see roughly 65% singles, 20% doubles, 3% triples and 12% homeruns, all give or take 2-3%. by toning down the power and actually increasing the contact, combined with timing and solid hits tweaks, this can be achievable, and can make a huge difference in game play experience.

      I generally tweak my settings as the season progresses and I need more of a challenge. The hope is that I only need to tweak pitch speeds rather that more impactful sliders, but on occasion a change is needed and I will always report them here when that happens.

      I track my data via a basic excel spreadsheet to identify any trends. I track singles, doubles, triples, Homeruns, errors, walks (taken and given) and K's (taken and given). I also track percentages for pitch strike %, first pitch strike %, foul ball%, miss%, and the spead of fly balls vs line drives vs ground balls. Finally i track how all scoring plays occurred each game and break them down into percentages. I have never found any website that carries actual mlb scoring plays breakdowns, so I basically just like to see a nice spread other than homeruns and singles.

      if you have any questions about any of these stats or how they are tracking during my season feel free to reach out.

      in regards to hitting and pitching inputs, I use Zone hitting and Pinpoint pitching.

      Zone hitting is pretty well understood. I like to have as much control over end results of hitting based on the inputs that I supply. If I am off, I want it to factor into the game results, same as if I am on fire that day. Hitting is like a golf swing and should ebb and flow. The game will still find a way to integrate plenty of simulation into the results, but I like to control what I can.

      Pinpoint Pitching is new to me this year. i avoided it last year and chose to use meter pitching because I liked how I could manipulate pitch movement as well as velocity using meter. But, once I started using pinpoint, I really appreciated how significantly my inputs affect the end result. If I am shaky with my movements, the pitch end location can result in more walks. If I release ever so slightly early, i can hang a pitch in the zone (and with CPU power at 7, can pay a heavy price). I can also gather more strikeouts by being more deliberate with pitch movement and location. i REALLY like the results I get, both positive and negative, from this interface. I could not imagine NOT using Pinpoint moving forward.

      Please let me know if you have any questions!

      Comment

      • ckarlic
        So Real!!
        • May 2003
        • 4999

        #4
        Re: FenwayMac 2022 Legend Pitching/HOF Hitting Sliders

        Was looking for some HoF hitting and Legend pinpoint pitching sliders. Going to give these a go. BTW. Loving your PSN name
        PSN: ckarlic
        Xbox Live: dab1gg00ch
        Twitch Channel (Main Gaming Page)
        New Youtube Gaming Channel -- SpicyChicharron
        Follow me on Twitter

        Comment

        • ckarlic
          So Real!!
          • May 2003
          • 4999

          #5
          Re: FenwayMac 2022 Legend Pitching/HOF Hitting Sliders

          I noticed you went with the Competitive Gameplay style. Is there any difference when playing offline franchise?
          PSN: ckarlic
          Xbox Live: dab1gg00ch
          Twitch Channel (Main Gaming Page)
          New Youtube Gaming Channel -- SpicyChicharron
          Follow me on Twitter

          Comment

          • FenwayMac
            Pro
            • Mar 2009
            • 825

            #6
            Re: FenwayMac 2022 Legend Pitching/HOF Hitting Sliders

            Originally posted by ckarlic
            I noticed you went with the Competitive Gameplay style. Is there any difference when playing offline franchise?
            Good Spot! Honestly, i spend a majority of my time playing online DD, and i think the game pulled in my competitive setting from that and i just rolled with it. But this setting makes good sense for my play style because i want my inputs to make an impact on my performance. If my PCI is under the ball or if if am pulling down too early on pinpoint, it should affect my results.

            Believe me though, there is still plenty of simulation going on here. I went into the 9th with a three run lead and then gave up…four runs.

            I would be curious the results you get setting to simulation. I calibrated at competitive so i cannot speak to the differences they may create.

            Comment

            • FenwayMac
              Pro
              • Mar 2009
              • 825

              #7
              Re: FenwayMac 2022 Legend Pitching/HOF Hitting Sliders

              I am now 10 games in and sitting at 4-6 overall. The CPU definitely has teeth and i will need to learn to keep my focus through critical moments. The hitting numbers are starting to round into form, but it is still pretty early. I will share some stats in future posts.

              I have noticed a couple weird glitches in the season that may be well known but are new to me so i wanted to check to see if you are seeing them as well and if there are any workarounds to the issues.

              1) when i try to bring either a pinch hitter or a pinch runner into the game, the stats wipe out completely , night becomes day again, and essentially everything is wacky. I have quit out of some pretty good games because if this, but not sure if the stats still tally correctly when the game is ended and logged? Going to be a long season if i cannot pinch hit or run.

              2) runners attempting steals even though i have not sent them. I THINK this may be from setting my anchor before each at bat and maybe brushing the trigger button. I am being super careful to only use the stick when setting the anchor, but not sure if this just a glitch or not.

              Comment

              • FenwayMac
                Pro
                • Mar 2009
                • 825

                #8
                Re: FenwayMac 2022 Legend Pitching/HOF Hitting Sliders

                Fall ball update.

                Once San Diego decided to load their team up, I lost interest in continuing my franchise with them. I decided to start fresh with the Pittsburgh Pirates. I love their stadium as well as all the stadiums in the division so I figured it would be a good time. Still using the sliders as listed in the OP and have been really enjoying the experience thus far. Below is a summary of stats that I track. Please let me know if you have any questions.

                PITTSBURGH PIRATES 40-GAME REPORT

                RECORD: 23-17 (2ND NL CENTRAL. 2.0 GB)
                AVG: .232
                RUNS SCORED: 139 (3.48 per game)
                RUNS ALLOWED: 159 (3.98 per game)
                HITS: 305 (7.63 per game)
                HITS ALLOWED: 331 (8.28 per game)

                HIT DISTRIBUTION
                1B: 66.56% (ideal 66%)
                2B: 17.70% (ideal 20%)
                3B: 1.31% (ideal 2%)
                HR: 13.77% (ideal 12%)
                CPU 1B: 63.14% (ideal 66%)
                CPU: 2B: 20.54% (ideal 20%)
                CPU 3B: 1.51% (ideal 2%)
                CPU HR: 15.11% (ideal 12%)

                SCORING PLAY TYPE DISTIBUTION
                1B: 33 (30.00%)
                2B: 15 (13.64%)
                3B: 3 (2.73%)
                HR: 42 (38.18%)
                SF: 10 (9.09%)
                BB: 0 (0.00%
                OTHER: 7 (6.36%)
                CPU 1B: 36 (28.80%)
                CPU 2B: 20 (16.00%)
                CPU 3B: 8 (6.40%)
                CPU HR: 45 (36.00)
                CPU SF: 11 (8.80%)
                CPU BB: 1 (0.80%)
                CPU OTHER: 4 (3.20%)

                OTHER STATS
                ERR: 16 (.40 per game)
                ERR CPU: 20 (.50 per game)
                BB: 101 (2.53 per game)
                BB CPU: 62 (0.62 per game)
                K RECEIVED: 193 (4.8 per game)
                K GIVEN: 261 (6.5 per game)
                BABIP: .241
                BABIP CPU: .267
                PITCH STRIKE: 70.10% ( I like pitch aggressive)
                PITCH STRIKE: CPU 62.95%
                FIRST PITCH STRIKE: 68.93% (I like to get ahead in the count(
                FIRST PITCH STRIKE: CPU 59.50%
                FOUL BALL: 14.58%
                FOUL BALL CPU: 17.93%
                MISS: 12.85%
                MISS CPU: 11.90%
                FLY BALL RATE: 47.83%
                FLY BALL RATE CPU: 44.51%
                LINE DRIVE RATE: 21.26%
                LINE DRIVE RATE CPU: 21.62%
                GROUND BALL RATE: 30.91%
                GROUND BALL RATE CPU: 33.87%

                Comment

                • johnnyshotgun
                  Rookie
                  • Sep 2012
                  • 1

                  #9
                  Re: FenwayMac 2022 Legend Pitching/HOF Hitting Sliders

                  Your sliders have been my favorite for this game the last couple of years and this year is no different. Thanks for posting!

                  Comment

                  • FenwayMac
                    Pro
                    • Mar 2009
                    • 825

                    #10
                    Re: FenwayMac 2022 Legend Pitching/HOF Hitting Sliders

                    Originally posted by johnnyshotgun
                    Your sliders have been my favorite for this game the last couple of years and this year is no different. Thanks for posting!
                    Much appreciated. Thank you.

                    Comment

                    • FenwayMac
                      Pro
                      • Mar 2009
                      • 825

                      #11
                      Re: FenwayMac 2022 Legend Pitching/HOF Hitting Sliders

                      Fall Ball update

                      PITTSBURGH PIRATES 62-GAME REPORT

                      RECORD: 37-25 (2ND NL CENTRAL. 0.5 GB)
                      AVG: .241
                      RUNS SCORED: 236 (3.80 per game)
                      RUNS ALLOWED: 248 (4.00 per game)
                      HITS: 498 (8.03 per game)
                      HITS ALLOWED: 528 (8.51 per game)

                      HIT DISTRIBUTION
                      1B: 64.66% (ideal 66%)
                      2B: 18.47% (ideal 20%)
                      3B: 2.21% (ideal 2%)
                      HR: 14.46% (ideal 12%)
                      CPU 1B: 61.36% (ideal 66%)
                      CPU: 2B: 20.64% (ideal 20%)
                      CPU 3B: 2.08% (ideal 2%)
                      CPU HR: 16.29% (ideal 12%)

                      SCORING PLAY TYPE DISTIBUTION
                      1B: 47 (24.87%)
                      2B: 29 (15.34%)
                      3B: 8 (4.23%)
                      HR: 73 (38.62%)
                      SF: 18 (9.52%)
                      BB: 2 (1.05%
                      OTHER: 12 (6.35%)
                      CPU 1B: 58 (29.15%)
                      CPU 2B: 29 (14.57%)
                      CPU 3B: 10 (5.03%)
                      CPU HR: 81 (40.70%)
                      CPU SF: 13 (6.53%)
                      CPU BB: 1 (0.50%)
                      CPU OTHER: 7 (3.52%)

                      OTHER STATS
                      ERR: 24 (.38 per game)
                      ERR CPU: 27 (.44 per game)
                      BB: 163 (2.61 per game)
                      BB CPU: 91 (1.47 per game)
                      K RECEIVED: 330 (5.32 per game)
                      K GIVEN: 416 (6.71 per game)
                      BABIP: .253
                      BABIP CPU: .269
                      PITCH STRIKE: 70.18% ( I like pitch aggressive)
                      PITCH STRIKE: CPU 62.52%
                      FIRST PITCH STRIKE: 68.47% (I like to get ahead in the count(
                      FIRST PITCH STRIKE: CPU 58.11%
                      FOUL BALL: 14.81%
                      FOUL BALL CPU: 18.03%
                      MISS: 12.68%
                      MISS CPU: 11.76%
                      FLY BALL RATE: 47.35%
                      FLY BALL RATE CPU: 43.45%
                      LINE DRIVE RATE: 20.85%
                      LINE DRIVE RATE CPU: 21.68%
                      GROUND BALL RATE: 31.80%
                      GROUND BALL RATE CPU: 34.86%

                      Lots of fun! I have settled in to a nice, tight division battle and have had a nice mixture of realistic results that keep me coming back jazzed to play the next day.

                      Sliders are playing nicely though 62 and nothing has glaringly appeared as needing a tweak to this point. Should something begin to stand out as I plod along, I will definitely update the OP with the update and reason. If you are looking to stay tuned up during the offseason, definitely give this set a go and let me know how your results turn out.

                      Comment

                      • bryanm1982
                        MVP
                        • Nov 2016
                        • 3794

                        #12
                        Re: FenwayMac 2022 Legend Pitching/HOF Hitting Sliders

                        Originally posted by FenwayMac
                        Fall Ball update

                        PITTSBURGH PIRATES 62-GAME REPORT

                        RECORD: 37-25 (2ND NL CENTRAL. 0.5 GB)
                        AVG: .241
                        RUNS SCORED: 236 (3.80 per game)
                        RUNS ALLOWED: 248 (4.00 per game)
                        HITS: 498 (8.03 per game)
                        HITS ALLOWED: 528 (8.51 per game)

                        HIT DISTRIBUTION
                        1B: 64.66% (ideal 66%)
                        2B: 18.47% (ideal 20%)
                        3B: 2.21% (ideal 2%)
                        HR: 14.46% (ideal 12%)
                        CPU 1B: 61.36% (ideal 66%)
                        CPU: 2B: 20.64% (ideal 20%)
                        CPU 3B: 2.08% (ideal 2%)
                        CPU HR: 16.29% (ideal 12%)

                        SCORING PLAY TYPE DISTIBUTION
                        1B: 47 (24.87%)
                        2B: 29 (15.34%)
                        3B: 8 (4.23%)
                        HR: 73 (38.62%)
                        SF: 18 (9.52%)
                        BB: 2 (1.05%
                        OTHER: 12 (6.35%)
                        CPU 1B: 58 (29.15%)
                        CPU 2B: 29 (14.57%)
                        CPU 3B: 10 (5.03%)
                        CPU HR: 81 (40.70%)
                        CPU SF: 13 (6.53%)
                        CPU BB: 1 (0.50%)
                        CPU OTHER: 7 (3.52%)

                        OTHER STATS
                        ERR: 24 (.38 per game)
                        ERR CPU: 27 (.44 per game)
                        BB: 163 (2.61 per game)
                        BB CPU: 91 (1.47 per game)
                        K RECEIVED: 330 (5.32 per game)
                        K GIVEN: 416 (6.71 per game)
                        BABIP: .253
                        BABIP CPU: .269
                        PITCH STRIKE: 70.18% ( I like pitch aggressive)
                        PITCH STRIKE: CPU 62.52%
                        FIRST PITCH STRIKE: 68.47% (I like to get ahead in the count(
                        FIRST PITCH STRIKE: CPU 58.11%
                        FOUL BALL: 14.81%
                        FOUL BALL CPU: 18.03%
                        MISS: 12.68%
                        MISS CPU: 11.76%
                        FLY BALL RATE: 47.35%
                        FLY BALL RATE CPU: 43.45%
                        LINE DRIVE RATE: 20.85%
                        LINE DRIVE RATE CPU: 21.68%
                        GROUND BALL RATE: 31.80%
                        GROUND BALL RATE CPU: 34.86%

                        Lots of fun! I have settled in to a nice, tight division battle and have had a nice mixture of realistic results that keep me coming back jazzed to play the next day.

                        Sliders are playing nicely though 62 and nothing has glaringly appeared as needing a tweak to this point. Should something begin to stand out as I plod along, I will definitely update the OP with the update and reason. If you are looking to stay tuned up during the offseason, definitely give this set a go and let me know how your results turn out.
                        Nice numbers. Nice to see a fellow stat guru.
                        Follow me on Twitch

                        https://twitch.tv/bryanm1982

                        Dodgers Franchise

                        https://docs.google.com/spreadsheets...it?usp=sharing

                        Comment

                        • FenwayMac
                          Pro
                          • Mar 2009
                          • 825

                          #13
                          Re: FenwayMac 2022 Legend Pitching/HOF Hitting Sliders

                          Fall Ball update

                          PITTSBURGH PIRATES 81-GAME REPORT

                          RECORD: 46-35 (2ND NL CENTRAL. 1.5 GB)
                          AVG: .241
                          RUNS SCORED: 319 (3.93 per game)
                          RUNS ALLOWED: 329 (4.06 per game)
                          HITS: 656 (8.09 per game)
                          HITS ALLOWED: 700 (8.64 per game)

                          HIT DISTRIBUTION
                          1B: 64.48% (ideal 66%)
                          2B: 17.99% (ideal 20%)
                          3B: 1.98% (ideal 2%)
                          HR: 15.24% (ideal 12%)
                          CPU 1B: 60.14% (ideal 66%)
                          CPU: 2B: 20.14% (ideal 20%)
                          CPU 3B: 2.00% (ideal 2%)
                          CPU HR: 18.00% (ideal 12%)

                          SCORING PLAY TYPE DISTIBUTION
                          1B: 65 (26.10%)
                          2B: 36 (14.46%)
                          3B: 9 (3.61%)
                          HR: 101 (40.56%)
                          SF: 23 (9.24%)
                          BB: 3 (1.20%
                          OTHER: 12 (4.82%)
                          CPU 1B: 65 (24.71%)
                          CPU 2B: 35 (13.31%)
                          CPU 3B: 11 (4.18%)
                          CPU HR: 121 (46.01%)
                          CPU SF: 20 (7.60%)
                          CPU BB: 1 (0.38%)
                          CPU OTHER: 10 (3.80%)

                          OTHER STATS
                          ERR: 32 (.40 per game)
                          ERR CPU: 31 (.38 per game)
                          BB: 208 (2.56 per game)
                          BB CPU: 109(1.34 per game)
                          K RECEIVED: 447 (5.52 per game)
                          K GIVEN: 529 (6.53 per game)
                          BABIP: .253
                          BABIP CPU: .267
                          PITCH STRIKE: 70.47% ( I like pitch aggressive)
                          PITCH STRIKE: CPU 62.85%
                          FIRST PITCH STRIKE: 69.62% (I like to get ahead in the count(
                          FIRST PITCH STRIKE: CPU 57.89%
                          FOUL BALL: 15.20%
                          FOUL BALL CPU: 18.21%
                          MISS: 12.95%
                          MISS CPU: 11.64%
                          FLY BALL RATE: 47.46%
                          FLY BALL RATE CPU: 42.54%
                          LINE DRIVE RATE: 20.47%
                          LINE DRIVE RATE CPU: 21.17%
                          GROUND BALL RATE: 32.07%
                          GROUND BALL RATE CPU: 36.29%

                          Pirates cruise into the half-way point after a rough month of June. Starting pitching has been a little sketchy and I have a habit of leaving runners in scoring position. Looking for a solid month of July to set the table for a late-season run for the division.

                          Not a lot of shift at this point in the numbers. Hitting percentages for the most part are in the green with the exception of the slightly elevated homerun numbers. The computer just appears to have a flare for the dramatic and finds a way to get their runs one way or the other. I feel really great about the CPU pitching percentages and overall fly ball/line drive/ground ball ratio. I tend to drop the PCI a bit, so my ratio is a bit inflated on the fly ball side.

                          I think what is most encouraging about this set is that I don't dominate in any hitting or pitching category (minus maybe strikeouts received). I am generally mid-pack in several key stats, but strong enough to remain competitive in a tight division. I MAYBE have one of two guys in line for the upcoming all-star game, but they are going to need a strong 20 games or so to solidify their chances.

                          Having a blast with this squad and sliders. Looking forward to the downward slope of the season and the increased importance of each series. Already considering carrying over into next season, which I rarely consider.

                          Let me know if you have any questions and feel free to try them out and let me know what you think.

                          Comment

                          • colour123
                            Just started!
                            • Dec 2021
                            • 3

                            #14
                            Re: FenwayMac 2022 Legend Pitching/HOF Hitting Sliders

                            Hey man I was just wondering, what roster do you use with these?

                            Comment

                            • FenwayMac
                              Pro
                              • Mar 2009
                              • 825

                              #15
                              Re: FenwayMac 2022 Legend Pitching/HOF Hitting Sliders

                              Originally posted by colour123
                              Hey man I was just wondering, what roster do you use with these?
                              I started my season in August after the trade deadline. I believe Ridin did a post-trade deadline full minors roster.

                              Comment

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