Difficulty - HOF
Interface - Directional
Pitching
Difficulty - HOF
Interface - Classic
Ball Marker - Off
Fielding
Throwing Interface - Buttons
Auto INF Reaction - On
Auto Fielding - On
Auto Throwing - On
Haptics
Vibration - On
Display
Strike Zone - Off
Hot Zones - Off
Swing Feedback - Off
Sliders
Human
Contact - 5
Power - 5
Timing - 5
Foul Frequency - 4
Solid Hits - 5
Starter Stamina - 6 (5 for April, 7 for Playoffs)
Relieve Stamina - 5
Pitcher Control - 4
Pitcher Consistency - 5
CPU
Contact - 5
Power - 5
Timing - 5
Foul Frequency - 5
Solid Hits - 5
Starter Stamina - 7 (6 for April, 8 for Playoffs)
Relieve Stamina - 5
Pitcher Control - 5
Pitcher Consistency - 6
Strike Frequency - 5
Manager Hook - 5
Pickoffs - 5
Global
Fastball Pitch Speed - 6 (User Preference)
Offspeed Pitch Speed - 6 (User Preference)
Fielding Errors Infield - 5
Fielding Errors Outfield - 5
Throwing Errors Infield - 5
Throwing Errors Outfield - 5
Fielder Run Speed - 4
Fielder Reaction - 5
Arm Strength Infield - 5
Arm Strength Outfield - 5
Baserunner Speed - 5
Baserunner Steal Ability - 5
Baserunner Steal Frequency - 5
Wind - 5
Gameplay Injuries - 8
Simulated Injuries - 6
Trade Frequency - 5
*I’m only using normal swing in 0-0, 1-0, 2-0, 3-0, 2-1, 3-1 counts. Using contact swing in all other counts. This rule applies about 99% of the time unless there’s a specific situation that calls for something different. This approach has slightly raised my batting average while lowering my HR output.*
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