I'm having an issue inserting the marks. For some single files that contain 3 songs, I only see one big green squiggly line when in the editor. I only hear one song as well. I know three songs were in the file as I went back to my laptop and checked the file. For some reason only the first song is showing up in the editor. Not for all 3 song files just some. Has anyone run into this? Any remedies? Thanks.
OS 2016 Sounds of the Show Packs
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Re: OS 2016 Sounds of the Show Packs
I'm having an issue inserting the marks. For some single files that contain 3 songs, I only see one big green squiggly line when in the editor. I only hear one song as well. I know three songs were in the file as I went back to my laptop and checked the file. For some reason only the first song is showing up in the editor. Not for all 3 song files just some. Has anyone run into this? Any remedies? Thanks. -
Re: OS 2016 Sounds of the Show Packs
I'm having an issue inserting the marks. For some single files that contain 3 songs, I only see one big green squiggly line when in the editor. I only hear one song as well. I know three songs were in the file as I went back to my laptop and checked the file. For some reason only the first song is showing up in the editor. Not for all 3 song files just some. Has anyone run into this? Any remedies? Thanks.Comment
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Re: OS 2016 Sounds of the Show Packs
What program do you guys use to cut and combine the songs together? There's some I may wanna add to update myself, so was just wondering. Thanks.Comment
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Re: OS 2016 Sounds of the Show Packs
Now that i can delete files again i am going through all the teams and making sure every file has 3 songs so to get the most out of the 500 odd file limit.Comment
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Re: OS 2016 Sounds of the Show Packs
What program did you use to make the files? My guess is Audacity? Thats what was happening when I first started making these packs when I made them with Audacity. Its not just a visual issue either though unfortunately. Alot of the files were not playing correctly either. i started using Goldwave instead and everything worked better, no issues. I strongly discourage using Audacity to make files with 3 songs on them. its unfortunate because Audacity is free and easy to use but Goldwave has a free trial and is really easy once you figure it out.2016 NLL Champion Saskatchewan Rush
2018 NLL Champion Saskatchewan Rush
2019 CEBL Champion Saskatchewan RattlersComment
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Re: OS 2016 Sounds of the Show Packs
Cujo, I saw the tigers updated their website for walk-up music,
http://m.mlb.com/det/fans/music/?tcid=FErd-music
Also I'm not going to lie Iv'e made this whole process waaaaaaaayyyyy more difficult than it should be. The original plan when lowlight and myself started this was that DJwill was going to take over so I didn't really have the foresight to see that having spreadsheets with dates of what and who and which songs were done when. So now updating means going through the threads then going through the packs i've made already one by one and seeing if each players song is the new one or the old one or how long ago did I update that. It honestly sucks fairly severely lol. The other thing is it's super hard to keep track of who did what. I tried to keep what lowlighthabit did in all Caps on the OP so we could keep track but then with the updates started that all got blurred as well. I would guess we each have over 150 hours invested in these and its all a big blur at this point.
Next year if this happens again I'd like to have a third guy and we split the workload into 10 teams each that the person is just responsible for those teams all year. We learned alot the hard way this year and having spreadsheets is an absolute must that would actually make the process of updating fairly easy.
A couple other ideas i'd like to do is ensuring consistent volumes and possibly splitting the packs into player music and stadium music so that each would be it's own seperate pack. As far as volumes i'm pretty sure I know where that went wrong. In order for mp3 gain to do what it's supposed to all 3 songs on each track need to be made the same volume before you run the track through mp3 gain. if the middle or last song is quieter than the first song on the track mp3 gain won't work how we intended it to.
Anyways that all being said we are still looking to update in our spare time but that will be very sporadic. I work in the bar business and it's very slow from January till mid April/May which allowed me to have a ton of time for this project but spring is pretty insane with having patio's and ball teams we sponsor. Summer usually slows down but alot of that time is for family.
I appreciate all the feedback and if anyone wants to help with updates pm me or we will just have to be patient till either lowlight or myself can do them.
Thanks guys.2016 NLL Champion Saskatchewan Rush
2018 NLL Champion Saskatchewan Rush
2019 CEBL Champion Saskatchewan RattlersComment
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Re: OS 2016 Sounds of the Show Packs
What program did you use to make the files? My guess is Audacity? Thats what was happening when I first started making these packs when I made them with Audacity. Its not just a visual issue either though unfortunately. Alot of the files were not playing correctly either. i started using Goldwave instead and everything worked better, no issues. I strongly discourage using Audacity to make files with 3 songs on them. its unfortunate because Audacity is free and easy to use but Goldwave has a free trial and is really easy once you figure it out.
But yeah once i got used to goldwave it seems a lot easier.Comment
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Re: OS 2016 Sounds of the Show Packs
Ya most of the teams have been updated on mlb.com. The issue is that mlb.com decided to just add songs to the list and not take out the ones the players don't use anymore basically rendering the information useless to what we are doing. Some players have 8 songs listed and some of those songs haven't been used since the start of last year. Not sure why they decided to do that but I tried updating the Orioles a couple weeks ago using mlb.com and it was a disaster. I then tried using it for the Jays because I know their music better and gave up.
Also I'm not going to lie Iv'e made this whole process waaaaaaaayyyyy more difficult than it should be. The original plan when lowlight and myself started this was that DJwill was going to take over so I didn't really have the foresight to see that having spreadsheets with dates of what and who and which songs were done when. So now updating means going through the threads then going through the packs i've made already one by one and seeing if each players song is the new one or the old one or how long ago did I update that. It honestly sucks fairly severely lol. The other thing is it's super hard to keep track of who did what. I tried to keep what lowlighthabit did in all Caps on the OP so we could keep track but then with the updates started that all got blurred as well. I would guess we each have over 150 hours invested in these and its all a big blur at this point.
Next year if this happens again I'd like to have a third guy and we split the workload into 10 teams each that the person is just responsible for those teams all year. We learned alot the hard way this year and having spreadsheets is an absolute must that would actually make the process of updating fairly easy.
A couple other ideas i'd like to do is ensuring consistent volumes and possibly splitting the packs into player music and stadium music so that each would be it's own seperate pack. As far as volumes i'm pretty sure I know where that went wrong. In order for mp3 gain to do what it's supposed to all 3 songs on each track need to be made the same volume before you run the track through mp3 gain. if the middle or last song is quieter than the first song on the track mp3 gain won't work how we intended it to.
Anyways that all being said we are still looking to update in our spare time but that will be very sporadic. I work in the bar business and it's very slow from January till mid April/May which allowed me to have a ton of time for this project but spring is pretty insane with having patio's and ball teams we sponsor. Summer usually slows down but alot of that time is for family.
I appreciate all the feedback and if anyone wants to help with updates pm me or we will just have to be patient till either lowlight or myself can do them.
Thanks guys.Comment
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Re: OS 2016 Sounds of the Show Packs
Added some cool organ music and a couple other stadium sounds to the Astros. Contributed by BrutusBuckey21. Thanks man2016 NLL Champion Saskatchewan Rush
2018 NLL Champion Saskatchewan Rush
2019 CEBL Champion Saskatchewan RattlersComment
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Re: OS 2016 Sounds of the Show Packs
While I was playing a game I realized that the base hit music was playing beyond the usual 3 seconds that I'd become accustomed to. I thought to myself that it was weird until I realized that the walkups weren't playing anymore. I quit the game to look at the music that I assigned to the rosters and saw that the team in question was completely erased. I looked through the league and there were 3 teams that were completely erased and just certain players on several other teams that were missing. I'm sure it's a bug of some sort but does anyone know what triggers this or has anyone else experienced this?Comment
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Re: OS 2016 Sounds of the Show Packs
Can someone update the Mets pack? Curtis Granderson now uses Xxplosive by Dr. Dre. Cespedes uses a different walk up song now also. Michael Conforto uses To U by Skrillex now as his musicComment
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Re: OS 2016 Sounds of the Show Packs
While I was playing a game I realized that the base hit music was playing beyond the usual 3 seconds that I'd become accustomed to. I thought to myself that it was weird until I realized that the walkups weren't playing anymore. I quit the game to look at the music that I assigned to the rosters and saw that the team in question was completely erased. I looked through the league and there were 3 teams that were completely erased and just certain players on several other teams that were missing. I'm sure it's a bug of some sort but does anyone know what triggers this or has anyone else experienced this?
Here's the issues I know of.
1.sometimes if the roster isn't loaded that I saved all my sound assignments to they disappear.
2.non scea created players may have issues in certain situations retaining assigned sounds. This one really sucks for me. I have 2 ps4 and I can't continue my franchise on both if I want to retain my sounds of the show. The game gets any non created scea players music jumbled up even if I loaded the files in the exact same location on both machines. Basically every time I played on my other ps4 I'd have to reassign my music to created players every time I played. I gave up and limit myself to only playing on one machine.
3. Music tracks made with audacity where the file is loaded in the music editor looks like one long file even though it's actually 3 separate songs can cause problems. When I first made the packs with audacity I noticed the one long track issue but didn't really care because I figured it was just cosmetic. I soon realized that a bunch of the songs just would disappear from being assigned or not play or just general wackiness so I had to redo all the files with goldwave.
I don't know if any of this applies to your issues but these are things I've dealt with.2016 NLL Champion Saskatchewan Rush
2018 NLL Champion Saskatchewan Rush
2019 CEBL Champion Saskatchewan RattlersComment
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Re: OS 2016 Sounds of the Show Packs
Was it all songs for all three teams? Were the players created by you or by the guys that did the full minors or the default players that we're made by the developers? were the files 3 separate tracks or was it files that had one long single looking track even though it had 3?(the issue I had when I made songs with audacity not goldwave.)
Here's the issues I know of.
1.sometimes if the roster isn't loaded that I saved all my sound assignments to they disappear.
2.non scea created players may have issues in certain situations retaining assigned sounds. This one really sucks for me. I have 2 ps4 and I can't continue my franchise on both if I want to retain my sounds of the show. The game gets any non created scea players music jumbled up even if I loaded the files in the exact same location on both machines. Basically every time I played on my other ps4 I'd have to reassign my music to created players every time I played. I gave up and limit myself to only playing on one machine.
3. Music tracks made with audacity where the file is loaded in the music editor looks like one long file even though it's actually 3 separate songs can cause problems. When I first made the packs with audacity I noticed the one long track issue but didn't really care because I figured it was just cosmetic. I soon realized that a bunch of the songs just would disappear from being assigned or not play or just general wackiness so I had to redo all the files with goldwave.
I don't know if any of this applies to your issues but these are things I've dealt with.Comment
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