Major Bug with SOTS 23

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  • JustSteve
    Pro
    • Feb 2004
    • 411

    #31
    Re: Major Bug with SOTS 23

    Originally posted by nolczyk16
    All due respect, Yanksare, Steve has been open and honest and has communicated to us what is going on and that the fix is on the way, and we are all grateful for that because most don’t do that. To call his work, attention to detail, and him solely being the reason for the bug is utterly ludacris and is really easy for you to say behind a computer screen.

    We appreciate your updates and hard work, Steve. If it takes a little longer, so be it, at least we will have a great game to play after next patch.

    And no there’s no sucking up here, we should welcome the devs & SDS employees into these chats and have meaningful conversations about what is good and what needs fixing, opposed to blaming them or making it personal which is why many of them steer clear of jumping in to comment, that’s just not right at all.
    Right on. You and others like you are why I choose to respond and try and keep you informed. Especially with a niche feature that doesn't get much attention. Yanksare and others of his ilk are why we stay far away. I'd say it's a 25/75 ratio and why community interaction here has waned over the years. It used to be much more collaborative.

    Comment

    • Metsfan3210
      Rookie
      • Apr 2020
      • 88

      #32
      Re: Major Bug with SOTS 23

      Originally posted by Steve_SDS
      Right on. You and others like you are why I choose to respond and try and keep you informed. Especially with a niche feature that doesn't get much attention. Yanksare and others of his ilk are why we stay far away. I'd say it's a 25/75 ratio and why community interaction here has waned over the years. It used to be much more collaborative.
      Steve, just grateful you are keeping us in the loop on this. It is much appreciative especially someone who enjoys using SOTS.

      Comment

      • knich1
        Pro
        • Apr 2017
        • 791

        #33
        Re: Major Bug with SOTS 23

        Originally posted by Steve_SDS
        Right on. You and others like you are why I choose to respond and try and keep you informed. Especially with a niche feature that doesn't get much attention. Yanksare and others of his ilk are why we stay far away. I'd say it's a 25/75 ratio and why community interaction here has waned over the years. It used to be much more collaborative.
        Steve...you are absolutely right. I warned years ago when you guys were on regularly that one day SDS would stop interacting. Unfortunately many on here...even now (mostly kids) don't just note a bug or problem but instead attack SDS.

        Please ignore the kids in the room. We really appreciate you and the whole SDS team coming here and interacting. For those of us who are true loyalists, it is not lost.

        Comment

        • nolczyk16
          Rookie
          • Jun 2019
          • 300

          #34
          Re: Major Bug with SOTS 23

          Originally posted by Steve_SDS
          Right on. You and others like you are why I choose to respond and try and keep you informed. Especially with a niche feature that doesn't get much attention. Yanksare and others of his ilk are why we stay far away. I'd say it's a 25/75 ratio and why community interaction here has waned over the years. It used to be much more collaborative.


          Of course Steve! It’s easy to let the bad apples spoil the bunch but I’d like to think there’s more positive people in these posts and ones that love and want to improve and keep SOTS alive, rather than those who choose to complain and blame.

          I did have one logistical question for you, if you don’t mind providing me with some insight? Say I have 2 or 3 imported songs assigned to a player for their walk up music … how does the game decide what song is selected for each at bat? Sometimes during a game and 3 plate appearances for such player, I’ll hear only one of the three songs play for each walk up (and will never hear the other two). I’ve been told it’s literally “random” but is there any sort of explanation for how each song is chosen for a certain walk up during a game?

          This is something I’ve always wondered about and sometimes leaves me upset not hearing other awesome songs I have assigned to certain players (first world problems … I know lol)

          Thanks so much as always!


          Sent from my iPhone using Operation Sports

          Comment

          • JustSteve
            Pro
            • Feb 2004
            • 411

            #35
            Re: Major Bug with SOTS 23

            Originally posted by nolczyk16
            Of course Steve! It’s easy to let the bad apples spoil the bunch but I’d like to think there’s more positive people in these posts and ones that love and want to improve and keep SOTS alive, rather than those who choose to complain and blame.

            I did have one logistical question for you, if you don’t mind providing me with some insight? Say I have 2 or 3 imported songs assigned to a player for their walk up music … how does the game decide what song is selected for each at bat? Sometimes during a game and 3 plate appearances for such player, I’ll hear only one of the three songs play for each walk up (and will never hear the other two). I’ve been told it’s literally “random” but is there any sort of explanation for how each song is chosen for a certain walk up during a game?

            This is something I’ve always wondered about and sometimes leaves me upset not hearing other awesome songs I have assigned to certain players (first world problems … I know lol)

            Thanks so much as always!
            Yeah, it’s supposed to be random. But that’s each time and unrelated to what played the previous time. So, it is very possible to pick the same song three times with only a 1 out of 3 shot.

            I suppose a better design would be to keep track of what already played and then randomly play one of the next two and finally just play the one that hasn’t played yet and then start over but that would require some more coding. If there were only two songs hooked up, it would just alternate between them.

            I only have one week of work left but I’ll take a look and maybe pass the idea along to a coworker if you think that would be preferable.

            Comment

            • nolczyk16
              Rookie
              • Jun 2019
              • 300

              #36
              Re: Major Bug with SOTS 23

              Originally posted by Steve_SDS
              Yeah, it’s supposed to be random. But that’s each time and unrelated to what played the previous time. So, it is very possible to pick the same song three times with only a 1 out of 3 shot.



              I suppose a better design would be to keep track of what already played and then randomly play one of the next two and finally just play the one that hasn’t played yet and then start over but that would require some more coding. If there were only two songs hooked up, it would just alternate between them.



              I only have one week of work left but I’ll take a look and maybe pass the idea along to a coworker if you think that would be preferable.


              Good to know, thanks so much! I think that would be some great feedback to pass along, though it may require some tinkering with, it could help the functionality of it quite a bit more.

              Appreciate you!

              Also, will you still be active on here at all? I know you’re retiring but I’m sure your passion of what you do isn’t retiring so maybe stick around and have some convos with us! We’d really appreciate your insight if you were willing.

              Have a great day!


              Sent from my iPhone using Operation Sports

              Comment

              • knich1
                Pro
                • Apr 2017
                • 791

                #37
                Re: Major Bug with SOTS 23

                Originally posted by Steve_SDS

                I only have one week of work left but I’ll take a look and maybe pass the idea along to a coworker if you think that would be preferable.
                Wow...didn't know you were retiring. Thanks for all you have done for the SHOW. I just hope your replacement is willing to interact with the community as well.

                All the best in your retirement!

                p.s. I have one final question if you are at liberty to answer: Will SOTS ever make it to PS5?
                Last edited by knich1; 04-18-2023, 09:07 AM.

                Comment

                • JustSteve
                  Pro
                  • Feb 2004
                  • 411

                  #38
                  Re: Major Bug with SOTS 23

                  Originally posted by nolczyk16
                  Also, will you still be active on here at all? I know you’re retiring but I’m sure your passion of what you do isn’t retiring so maybe stick around and have some convos with us! We’d really appreciate your insight if you were willing.
                  Probably not much to be honest. I have a lot of passions and plans and I was fortunate enough to be able to retire on the early side. I'm sure I'll poke in here every once in a while, especially near launch, and I'll be staying in touch with my good friends on TS team. Also, just got my retirement info from HR and one of the first things on the list was to remove any company associations from social media and this is the only one I have so I'll be requesting decommissioning it as soon as I'm finished responding.

                  Happy gaming!

                  Comment

                  • JustSteve
                    Pro
                    • Feb 2004
                    • 411

                    #39
                    Re: Major Bug with SOTS 23

                    Originally posted by knich1
                    I have one final question if you are at liberty to answer: Will SOTS ever make it to PS5?
                    I am not at liberty and I honestly don't know but I can tell you the reason it's not currently on PS5 is that Sony removed a feature from the PS5 operating system that we use for SOTS on the PS4. And I also understand how it appears strange from the outside since you can play the PS4 game with SOTS on your PS5 but they are using two different OSes.

                    Keep fighting the good fight! ��
                    Last edited by JustSteve; 04-18-2023, 04:49 PM.

                    Comment

                    • Arizito Sports
                      LGM
                      • Feb 2012
                      • 1287

                      #40
                      Re: Major Bug with SOTS 23

                      Originally posted by Steve_SDS
                      I am not at liberty and I honestly don't know but I can tell you the reason it's not currently on PS5 is that Sony removed a feature from the PS5 operating system that we use for SOTS on the PS4. And I also understand how it appears strange from the outside since you can play the PS4 game with SOTS on your PS5 but they are using two different OSes.

                      Keep fighting the good fight! ��
                      Finally a real explanation thanks Steve we deserved an answer thanks !

                      Comment

                      • knich1
                        Pro
                        • Apr 2017
                        • 791

                        #41
                        Re: Major Bug with SOTS 23

                        Originally posted by Steve_SDS
                        I am not at liberty and I honestly don't know but I can tell you the reason it's not currently on PS5 is that Sony removed a feature from the PS5 operating system that we use for SOTS on the PS4. And I also understand how it appears strange from the outside since you can play the PS4 game with SOTS on your PS5 but they are using two different OSes.

                        Keep fighting the good fight! ��
                        Thanks Steve..very much appreciate the explanation. I think many wondered if it had to do with Microsoft.

                        Hopefully they can put back the feature. I think because the feature was not heavily marketed many folks don't know how great it is and how much the community can do with it. It is so huge to the game immersion.

                        Comment

                        • JustSteve
                          Pro
                          • Feb 2004
                          • 411

                          #42
                          Re: Major Bug with SOTS 23

                          Originally posted by dannyranger32
                          Did you by chance fix the audio marking bug? We cant see on the audio editor the song start and stop wavelength.
                          I just confirmed this and wrote up a bug for it. No promises and it won't be me fixing it but we are now aware of it. Thanks for letting me know.

                          Comment

                          • nolczyk16
                            Rookie
                            • Jun 2019
                            • 300

                            #43
                            Re: Major Bug with SOTS 23

                            Originally posted by JustSteve
                            I just confirmed this and wrote up a bug for it. No promises and it won't be me fixing it but we are now aware of it. Thanks for letting me know.


                            Hey Steve, last little request if you don’t mind … not related to SOTS but if you could somehow please pass along … I play “clean screen” with no visual aids (again, the immersion), so it’s auto fielding, but when I use manual button throwing (even while auto fielding is on), the little blue marker circle is under the player when I force him to throw to a base. Last year this was an issue out of the gate but was fixed in the first patch. Essentially, if there is auto fielding, I have no control of where the guy goes, so there would be no need to highlight who “I am moving” around the diamond with the blue circle under him. I do like having the control of selecting what base to throw to, but right now I have to use auto throwing (so the circle doesn’t show up) and I’d like to have more of an input on defense, opposed to just pitching!

                            If you wouldn’t mind to please pass this along somehow if you can, as I know a bunch of the SOTS community are also clean screen players.

                            Appreciate you!


                            Sent from my iPhone using Operation Sports

                            Comment

                            • JustSteve
                              Pro
                              • Feb 2004
                              • 411

                              #44
                              Re: Major Bug with SOTS 23

                              Originally posted by nolczyk16
                              Hey Steve, last little request if you don’t mind … not related to SOTS but if you could somehow please pass along … I play “clean screen” with no visual aids (again, the immersion), so it’s auto fielding, but when I use manual button throwing (even while auto fielding is on), the little blue marker circle is under the player when I force him to throw to a base. Last year this was an issue out of the gate but was fixed in the first patch. Essentially, if there is auto fielding, I have no control of where the guy goes, so there would be no need to highlight who “I am moving” around the diamond with the blue circle under him. I do like having the control of selecting what base to throw to, but right now I have to use auto throwing (so the circle doesn’t show up) and I’d like to have more of an input on defense, opposed to just pitching!

                              If you wouldn’t mind to please pass this along somehow if you can, as I know a bunch of the SOTS community are also clean screen players.

                              Appreciate you!
                              I checked. They're aware. OK, no more requests! I've got to wrap it up.

                              Comment

                              • NAFBUC
                                ShowTime!
                                • Feb 2008
                                • 1277

                                #45
                                Re: Major Bug with SOTS 23

                                Originally posted by Armor and Sword
                                Sorry to hear that for you guys on 23......it’s a critical feature for me.

                                This is a buzzkill for those on last gen.

                                I am confident they will address it....and SteveSDS said he had taken care of it......that’s highly unusual. SDS is very good about getting fixes in inside the first 4-6 weeks of release.

                                It will be fixed I am sure.
                                The point is for me, a lot of time spent on SOS is wasted.

                                Comment

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