READ THISASB review is the same......IGN looks bad by doing this

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  • **DONOTDELETE**
    Hall Of Fame
    • Oct 2025
    • 19598

    #1

    READ THISASB review is the same......IGN looks bad by doing this

    for both almost word for word

    GC review paragraph 6 & 7

    Just because you induce a batter to dribble a routine groundball to the third baseman, that doesn't mean you're going to get an easy out at first. The pace of the third baseman's animation to field and then throw the ball is slow enough that the runner will beat his throw to first a significant percentage (at least 10) of the time. This situation, however, is preferable to those situations where the third baseman doesn't even throw to first, but instead fires towards home. Why does he throw it home with nobody on base? Well, the button register from when you pitched the ball (all pitches are initiated with A after selecting the type of pitch with the other face buttons) some how lingers after the batter hits it, so that that last button press becomes the first instruction you're giving the third baseman. Pressing A means throw it to home plate, X is first etc. What makes it most frustrating is that the play he makes towards home is seamless, quick and downright textbook. It'll drive you to tears and woe to those that like to play head-to-head with their buddies. Expect to hear the word BULLS$(@*!$(*#&$ early and often.

    All-Star Baseball has always had a problem with collision detection and giving gamers that generally solid feel for how baseball is played. Moving your fielders into position you'll alternately make plays on hit balls that you don't think you should have made along with missing balls that you thought would be simple. All of this because the game engine seems to be designed in such a way that the players aren't really on the same baseball field as the ball. Like they're in parallel planes of existence that aren't quite in synch and so the interaction between players and baseballs is just slightly off. This is probably why we never saw Morpheus and Neo playing baseball in The Matrix. Now throw in some genuine A.I. shortcomings such as the one where you're automatically given control of an outfielder as a fly ball is coming down, yet another CPU controlled player ends up making the play because he's the one you should've been controlling in the first place. The whole thing, the part where you're playing baseball, just ends up feeling messy.

    Xbox review paragraph 6 & 7Just because you induce a batter to dribble a routine groundball to the third baseman that doesn't mean you're going to get an easy out at first. The pace of the third baseman's animation to field and then throw the ball is slow enough that the runner will be his throw to first a significant percentage (at least 10) of the time. This situation, however, is preferable to those situations where the third baseman doesn't even throw to first, but instead fires towards home. Why does he throw it home with nobody on base? Well, the button register from when you pitched the ball (all pitches are initiated with A after selecting the type of pitch with the other face buttons) some how lingers after the batter hits it, so that that last button press becomes the first instruction you're giving the third baseman. Pressing A means throw it to home plate, B is first etc. What makes it most frustrating is that the play he makes towards home is seamless, quick and downright textbook. It'll drive you to tears and woe to those that like to play head-to-head with their buddies. Expect to hear the word BULLS$(@*!$(*#&$ early and often.

    All-Star Baseball has always had a problem with collision detection and giving gamers that generally solid feel for how baseball is played. Moving your fielders into position you'll alternately make plays on hit balls that you don't think you should have made along with missing balls that you thought would be simple. All of this because the game engine seems to be designed in such a way that the players aren't really on the same baseball field as the ball. Like they're in parallel planes of existence that aren't quite in synch and so the interaction between players and baseballs is just slightly off. This is probably why we never saw Morpheus and Neo playing baseball in The Matrix. Throw in some genuine A.I. shortcomings such as the one where you'll automatically be given control of an outfielder as a fly ball is coming down, yet another CPU controlled player ends up making the play because he's the one you should've been controlling in the first place. The whole thing, the part where you're playing baseball, just ends up feeling messy.

    So what's up with this?



  • vic20
    Rookie
    • Jul 2002
    • 318

    #2
    Re: READ THISASB review is the same......IGN looks bad by doing this

    IGN does this all the time. When a game is released across platform the usually just do one review and then tack on a platform specific paragraph or two in the Closing Comments section.

    Comment

    • vic20
      Rookie
      • Jul 2002
      • 318

      #3
      Re: READ THISASB review is the same......IGN looks bad by doing this

      IGN does this all the time. When a game is released across platform the usually just do one review and then tack on a platform specific paragraph or two in the Closing Comments section.

      Comment

      • JohnnyRodz
        Rookie
        • Jul 2002
        • 475

        #4
        Re: READ THISASB review is the same......IGN looks bad by doing this

        IGN has always done that.

        Comment

        • JohnnyRodz
          Rookie
          • Jul 2002
          • 475

          #5
          Re: READ THISASB review is the same......IGN looks bad by doing this

          IGN has always done that.

          Comment

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