Pro Yakyuu Spirits 2011 Impressions
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Originally posted by joedyMy September 15th glitch is still broken even after downloading the latest patch... I won't be purchasing another one of your titles again.Originally posted by meep316You moron they didn't even put out a patch yet. -
In the central league (I've played about a season and a half there With the Carp - 200+ games).
Giants - weak defense, medium pitching, obscene hitting
Swallows - Aoki is a beast in CF. Good solid overall team.
Tigers - Another solid overall team, pitching not quite as good as the Swallows.
Dragons - Wada used to be a beast in LF but recent update has neutered him somewhat.
Carp - most familiar with. Probably the best defensive team in the Central League.
LF Maru - great hitter and speed
CF Akamatsu - defensive specialist who can steal and hit a long ball every now and then
RF Hirose - 4 tool player (not a lot of power)
3B Tracy - Solid hitter with pop. Poor defensively
SS Soyogi - Awesome defense and solid hitter away with power to RF
2B Higashide - Awesome defense and great contact hitter away to LF
1B Kurihara - think Paul Konerko. Lots of pop, solid .300+ hitter
Bay Stars - they suckThank you to all the men and women who serve in this great nations armed forces.Comment
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Re: Pro Yakyuu Spirits 2011 Impressions
I'm so bad at hitting right now it's not even funny, but I have pitching down pat.
I think it's funny that I can actually understand when the commentators say some universal baseball terms lol.OS Vets Co-Commissioner:
MLB 15 The Show on PS4
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Re: Pro Yakyuu Spirits 2011 Impressions
Language isn't annoying, you will eventually learn some of the basic terms and characters. Any questions and Muka and Vernon can answer them on their site.Thank you to all the men and women who serve in this great nations armed forces.Comment
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Re: Pro Yakyuu Spirits 2011 Impressions
Good luck!Thank you to all the men and women who serve in this great nations armed forces.Comment
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Re: Pro Yakyuu Spirits 2011 Impressions
Hey guys. I keep coming back to this game and trying to learn the ins and outs (in the military so sometimes go weeks without access to my ps3). But anyways a few things i wondered:
1. Do you recommend the power swing? maybe only in certain counts when your sitting on a pitch or is it really worth it all together?
2. Is it necessary to use the push hit button always when the ball in on the outer half? and reverse for pulling on the inside?
thanksComment
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Re: Pro Yakyuu Spirits 2011 Impressions
Hey guys. I keep coming back to this game and trying to learn the ins and outs (in the military so sometimes go weeks without access to my ps3). But anyways a few things i wondered:
1. Do you recommend the power swing? maybe only in certain counts when your sitting on a pitch or is it really worth it all together?
2. Is it necessary to use the push hit button always when the ball in on the outer half? and reverse for pulling on the inside?
thanks
I'll give you my impression, but Muka is the expert.
Look at ALL your players special abilities. Take Eishen Soyogi (#6 - SS) on the Carp for example:
- He has the opposite field power attribute, so I pretty much swing opposite field always for him (circle).
Take notes for all of them. Those with power swings and trajectories, swing power (normal or opposite) on hitting counts 2-0, 2-1, 3-1.
When I typically get behind in the count is when I will switch from normal to opposite field swing to give me a little more time.
Also note the situation involved. Runner on 2nd with no outs, I'll typically swing opposite to get that ground ball to the right side to advance that runner.
Also note you can swing opposite with the power swing turned on.
I've also had a lot more success with SAC flies swinging opposite versus normal.
I never swing normal or opposite based on ball location, thats too much coordination for me. If I am trying to hit opposite and the ball's inside I will simply take the pitch if I can take it.
Hope this helps! Good luck!Thank you to all the men and women who serve in this great nations armed forces.Comment
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Re: Pro Yakyuu Spirits 2011 Impressions
HAHA I blow at this game online. Through 6 games I have yet to score a run and have been run ruled 3x. I've been doing the batting practice mode a lot with settings on hard and real batting point on and stuff. Any tips for hitting?Comment
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Re: Pro Yakyuu Spirits 2011 Impressions
Move the pitching speed to the slowest;
Play 10 or so games and see how well you are doing (just start a pennant and look at your team ba);
If you're hitting better, move the speed up one notch;
Rinse and repeat until you hit the speed you want to stay at.Thank you to all the men and women who serve in this great nations armed forces.Comment
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Re: Pro Yakyuu Spirits 2011 Impressions
I was looking on ebay at both the '10 and '11 versions of this game. I was thinking I should get the 2010 edition because it's like $20 cheaper, and the spiritstranslation.com website is set up for that specific edition. My questions are... are the menus in 2011 very similar to 2010's menus (so i could still use the website), and is 2011 a better game than 2010?Comment
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Sorry to be that guy, but Jikkyō Powerful Pro Yakyū is the exact Konami game that MLB Power Pros is an American cousin to. This one's the less life simmy realistic baseball game Konami develops. Your point's still valid 'n' all, but I'm just saying.Comment
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I was looking on ebay at both the '10 and '11 versions of this game. I was thinking I should get the 2010 edition because it's like $20 cheaper, and the spiritstranslation.com website is set up for that specific edition. My questions are... are the menus in 2011 very similar to 2010's menus (so i could still use the website), and is 2011 a better game than 2010?Thank you to all the men and women who serve in this great nations armed forces.Comment
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Re: Pro Yakyuu Spirits 2011 Impressions
I just got this game....I need some help with my settings and hitting approach.
I am pretty good at the show and I won my first few games on here, but I think it was on easy mode. I looked online for some setting advice and I amped up the difficulty.
I have the cpu pitching on Hard- and it seems not very realistic...they never throw mistakes...ever. Is that realistic in Japan? I doubt it. So this may be my problem right there. Its basically look for a pitch on the black every pitch and when I do hit it...it usually is a ground out.
My pitch speed is on Middle+. I think this is fine honestly. I doubt I change this to help me.
Hitting is on normal and not real...I think anyways.
From what I've been reading online these are the main settings for vets. I want the game to be a little challenging and I expect to struggle, but I don't expect to be getting shut out every game when I am making good contact and drawing walks. Do I need to steal more? hit and run? I don't know. I've never been an aggressive player in that regard.
As for my hitting approach....I am basically desperate and I only look to go opposite field with normal swing. Power has done nothing for me. I put the ball in play a lot, but the cpu never messes up on defense whereas my guys are slow to reacting so that doesn't seem too fair. BTW CPU defense is on normal too and I haven't seen one error from them, while my guys commit errors all the time.
It seems impossible to pull the ball and I can't even tell if I am early or late half the time. It seems I am early more than not. I just cannot consistently get the cursor on the ball I guess. I am barely missing. Do you guys keep it in the middle before the pitch or you looking in a certain zone? I keep mine low and look for anything low or away to slap it to opposite field. Pulling seems like a waste as it only results in a jam shot or a swing and a miss.
Tips?Comment
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Re: Pro Yakyuu Spirits 2011 Impressions
I just got this game....I need some help with my settings and hitting approach.
I am pretty good at the show and I won my first few games on here, but I think it was on easy mode. I looked online for some setting advice and I amped up the difficulty.
I have the cpu pitching on Hard- and it seems not very realistic...they never throw mistakes...ever. Is that realistic in Japan? I doubt it. So this may be my problem right there. Its basically look for a pitch on the black every pitch and when I do hit it...it usually is a ground out.
My pitch speed is on Middle+. I think this is fine honestly. I doubt I change this to help me.
Hitting is on normal and not real...I think anyways.
From what I've been reading online these are the main settings for vets. I want the game to be a little challenging and I expect to struggle, but I don't expect to be getting shut out every game when I am making good contact and drawing walks. Do I need to steal more? hit and run? I don't know. I've never been an aggressive player in that regard.
As for my hitting approach....I am basically desperate and I only look to go opposite field with normal swing. Power has done nothing for me. I put the ball in play a lot, but the cpu never messes up on defense whereas my guys are slow to reacting so that doesn't seem too fair. BTW CPU defense is on normal too and I haven't seen one error from them, while my guys commit errors all the time.
It seems impossible to pull the ball and I can't even tell if I am early or late half the time. It seems I am early more than not. I just cannot consistently get the cursor on the ball I guess. I am barely missing. Do you guys keep it in the middle before the pitch or you looking in a certain zone? I keep mine low and look for anything low or away to slap it to opposite field. Pulling seems like a waste as it only results in a jam shot or a swing and a miss.
Tips?
It sounds like the settings you're using are pretty good if you're looking for a challenge, and you just need to keep practicing. Use batting practice to work on your timing and lining up the cursor. You need to keep in mind that the physics in this game are very precise. It's not like The Show. If you don't get out in front of the pitch, you're not going to pull it. If the cursor is lined up just slightly above the pitch, you're going to hit it into the dirt.
I tend to look for a pitch in a specific zone. If it's less than two strikes, I will keep my batting cursor where I think the pitch is going to be, or where I want the pitch to be, and I try not to chase after pitches that are way outside of that zone. I also don't use opposite field swing with less than two strikes, unless my batter has the opposite field special skill, and the situation calls for it. Once I'm at two strikes, I tend to leave the cursor in the middle of the strike zone, and try to fight off bad pitches. I'll also pretty much always use opposite field swing with two strikes, unless it's a full count and I have a good power hitter at the plate.
As for CPU defense not making any errors, this is again a specific trait of baseball in Japan. In the NPB, there is a much heavier focus on defense, so you tend to see fewer errors than you do in the MLB. That's not to say you should never see errors, and believe me, the CPU does commit errors in this game, but if you're used to The Show, it probably seems like it's not happening often enough. As for why you're seeing so many errors committed by your team, there could be a number of factors involved. For one, I don't know what team you are using, so it might just be that you have some bad fielders on that team. More likely is that you are trying to throw to a base too early, before the fielder has gloved it or gotten his footing, or you're moving your players too sharply as they're about to make a catch. It is possible for you to cause errors this way.
Overall, my advice is that you just keep at it and try not to get frustrated. Your skills in The Show are not going to translate to this game. There is a lot more going on in PYS than swing timing and player attributes. I cannot overstate how meaningful and precise the bat on ball physics are in this game. You'll get it eventually, you just need to get out of the mindset of how things work in The Show.Comment
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