guys..isn't ASB in 60 fps?

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  • jubjub
    Rookie
    • Mar 2003
    • 301

    #16
    Re: guys..isn\'t ASB in 60 fps?

    Why would you need such a high framerate? I thought the human eye could only process 23 or so. With that being the case, they could really get crazy with the antialiasing and anisotrophic filtering and still get it running at the fps it ran at last year.

    Comment

    • cub
      MVP
      • Mar 2003
      • 1126

      #17
      Re: guys..isn\'t ASB in 60 fps?

      </font><blockquote><font class="small">Quote:</font><hr />
      jubjub said:
      they could really get crazy with the antialiasing and anisotrophic filtering and still get it running at the fps it ran at last year.

      <hr /></blockquote><font class="post">

      They've already made the changes, and it's already running at the high framerate. On Xbox, at least.

      Comment

      • cub
        MVP
        • Mar 2003
        • 1126

        #18
        Re: guys..isn\'t ASB in 60 fps?

        </font><blockquote><font class="small">Quote:</font><hr />
        jubjub said:
        they could really get crazy with the antialiasing and anisotrophic filtering and still get it running at the fps it ran at last year.

        <hr /></blockquote><font class="post">

        They've already made the changes, and it's already running at the high framerate. On Xbox, at least.

        Comment

        • cub
          MVP
          • Mar 2003
          • 1126

          #19
          Re: guys..isn\'t ASB in 60 fps?

          </font><blockquote><font class="small">Quote:</font><hr />
          jubjub said:
          they could really get crazy with the antialiasing and anisotrophic filtering and still get it running at the fps it ran at last year.

          <hr /></blockquote><font class="post">

          They've already made the changes, and it's already running at the high framerate. On Xbox, at least.

          Comment

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