High Heat 2004 PC

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  • Greenhell
    Rookie
    • May 2008
    • 89

    #166
    Re: High Heat 2004 PC

    I tried Lahman for stats importing long time ago like 7-8 years and something went wrong so I quit that idea. Don't really remember what was the problem.
    Don't know what you mean by Appended, sorry my english isn't that good.
    But if You gonna start some big stat imorting operation or so let me know so I upoload here the latest roster. it almost complete now, it's tested, lineups and rotations are fixed too.

    Comment

    • allphoto
      Rookie
      • Sep 2014
      • 32

      #167
      Re: High Heat 2004 PC

      Appending means adding to the file, instead of replacing the whole thing, I don't think it can be done.
      You're done? Historical stats and all???
      I'm still working on the schedule..

      Comment

      • Greenhell
        Rookie
        • May 2008
        • 89

        #168
        Re: High Heat 2004 PC

        Nono just transactions photos and lineups are almost complete.
        I never even tried to import historical states. That would be like a long long project and would require some more work after each year.
        Yeah I didn't find any useful method for faster and easier stats importing neither

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        • allphoto
          Rookie
          • Sep 2014
          • 32

          #169
          Re: High Heat 2004 PC

          are they even necessary for good gameplay?

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          • allphoto
            Rookie
            • Sep 2014
            • 32

            #170
            Re: High Heat 2004 PC

            2015 schedule is sim tested and ready..

            You know Greenhell, we can both work on the same file, and as I am done with teams, I can export the players to team files, and you can then import them into the roster set...

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            • Greenhell
              Rookie
              • May 2008
              • 89

              #171
              Re: High Heat 2004 PC

              For good and realistic gameplay the key is tunning. Tune edit+game setting+manager profiles etc

              Yeah that's why I uploaded this files here for you so we can work on the same thing I'll upload later the latest i got.
              Import-export thing with players and teams can sometimes create problems with Players ID's which can cause either player to dissapear or crashes during SiM. Anyway what are you working on now, which states and on which roster?

              Comment

              • allphoto
                Rookie
                • Sep 2014
                • 32

                #172
                Re: High Heat 2004 PC

                OK, how do you want to work this? We both can't edit the same file obviously, you say importing isn't good, so?

                I'll help with whatever you want me to. Just let me know.. I'm going to send you my email address by pm, we can work this roster set that way much easier...

                Where should I send the schedule?
                Last edited by allphoto; 02-04-2015, 10:56 PM. Reason: changes

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                • Greenhell
                  Rookie
                  • May 2008
                  • 89

                  #173
                  Re: High Heat 2004 PC

                  Yeah e-mail is a good idea so we don't spam here so much
                  Importing in general works and you can import player or two or 10 or 20 without problems but when you start importing by hundreds then for sure there will be problems.
                  I'll upload here latest roster so you can import that schedule into it and then we need to fix day and night games.


                  This is Sim tested and injuries are Off so you can test schedule

                  Comment

                  • allphoto
                    Rookie
                    • Sep 2014
                    • 32

                    #174
                    Re: High Heat 2004 PC

                    Denizens of operation sports... players of HH2004.. we have great news.

                    Greenhell and I have teamed up to create a 2015 roster. We found the glitch that made BA's too low and fixed it. Complete with the 2105 MLB schedule. Greenhell will decide when it is ready for release.
                    I am also working on a 2014 season replay roster with sked. I'm using a Greenhell created roster and updating for 2014 full season stats, fixed low BA glitch, correct L/R splits, and history stats. Performance data is based on 3 year total...

                    Comment

                    • Greenhell
                      Rookie
                      • May 2008
                      • 89

                      #175
                      Re: High Heat 2004 PC

                      Yeah actually Allphoto did most of the work this year. And the hardest one too with that schedule and then fixing all pitchers stats.
                      We will probably release another version of this roster later before regular season starts.........with more correct rotations and lineups and more new photos. Ou I forgot injuries are OFF, so if you like them ON go to season settings menu and turn them ON and then save season. Have Fun

                      Comment

                      • Mingsu
                        Rookie
                        • Dec 2013
                        • 80

                        #176
                        Re: High Heat 2004 PC

                        Thanks Allphoto and Greenhell.I will wait for the one before the regular season start 'cause I've got to finish the one I have started at the beginning of January.We are Lucky to have you both guys.Two thumbs up.

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                        • boomhauertjs
                          All Star
                          • Feb 2004
                          • 5373

                          #177
                          Re: High Heat 2004 PC

                          Thanks guys for putting these together. I re-installed my HH2004 to check these out with Spring Training starting (since it doesn't sound like MVP rosters will be ready anytime soon.
                          Do you think you could post new links to stadium, uniform, etc. mods since the earlier links in this thread are expired? Thanks.

                          Comment

                          • Greenhell
                            Rookie
                            • May 2008
                            • 89

                            #178
                            Re: High Heat 2004 PC

                            Zap Folder

                            Uniforms

                            Stadiums


                            Ps: Washington nats stadium (Olympic.mf) has a problem with the sky, it's playable but awkward, so save your original Olympic.mf file first, in case You wanna bring it back later.

                            Comment

                            • boomhauertjs
                              All Star
                              • Feb 2004
                              • 5373

                              #179
                              Re: High Heat 2004 PC

                              Thanks! Will check these out.

                              Comment

                              • Mingsu
                                Rookie
                                • Dec 2013
                                • 80

                                #180
                                Re: High Heat 2004 PC




                                For the Blue Jays fans here the 2004 uniforms

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