Dice based games and PC versions

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  • LucianoJJ
    Pro
    • Jan 2006
    • 593

    #16
    Re: Dice based games and PC versions

    Dynasty League Baseball is another PC option. Operation Sports has had information about previous seasons of Dynasty League in the past.

    Comment

    • tinpanalley
      MVP
      • Apr 2006
      • 3401

      #17
      Re: Dice based games and PC versions

      Originally posted by LucianoJJ
      Dynasty League Baseball is another PC option. Operation Sports has had information about previous seasons of Dynasty League in the past.
      I'll check them out, thanks.

      Comment

      • mymaq
        Rookie
        • Feb 2003
        • 25

        #18
        Re: Dice based games and PC versions

        Yep, you can adjust things a lot of different ways in OOTP including ways to make it work as a one-season mode. If you want to play the 2018 season, I believe you will still have to play it in franchise mode. The nature of OOTP is a baseball league simulator, so there will be some amount of flourish (emails from the owner, contract negotiations) because that is the slant of OOTP. The price of admission for the season replay games I mentioned is a concern but I think Action PC has a 30-day money back guarantee. And I have seen a few demos available online to download older versions of the Strat-o-Matic game.

        Comment

        • tinpanalley
          MVP
          • Apr 2006
          • 3401

          #19
          Re: Dice based games and PC versions

          Originally posted by mymaq
          If you want to play the 2018 season, I believe you will still have to play it in franchise mode.
          Why would it be different for 2018 or previous years? What is it that makes it different for previous years?

          Comment

          • KBLover
            Hall Of Fame
            • Aug 2009
            • 12172

            #20
            Re: Dice based games and PC versions

            Originally posted by tinpanalley
            But I think it IS doable to turn everything off in OOTP including storylines and progression and at the end, well, you just don't continue. You start again. Would you say OOTP is essentially the same thing? I just feel like having everything stripped back would be more up my alley. I know you CAN turn lots of things off in OOTP but I'm not 100% certain that the game won't still try to give you a fantasy "experience" with pointless things like emails from management, etc etc.
            Emails: ignore them. Seriously, if you're just in it for one season, I would just unsubscribe to them all, basically turning off the feature.

            As for other settings, this is what I would do in OOTP19 if I just wanted to play the 2018 MLB season as a straight up stats simulation:

            Game Settings:
            -Disable scouting, disable coaches.
            -Put Rating Scales to whatever you want
            -Disable Owner Goals
            -Enable GM-only users are always in control of lineups (or you could just select GM & Manager, Commissioner Mode, Can't Be Fired when starting a new game)
            -Disable Storylines

            Players and Facegen:
            You can pretty much do whatever here. If you wanted literally JUST the performance ratings, disable everything on the left side except injuries (or injuries too if you want).

            Right side - do whatever you want

            League Settings:
            Rules Submenu:
            -If you don't want trading among other teams or do any yourself, you can disable. I'd leave it enabled, personally, but up to you.

            Financials Submenu:
            Doesn't matter - one season will not use most of this - you're not doing contracts or extensions, etc.

            Stats and AI submenu:
            Load up 2017 everything and go


            Keep in mind, I never played OOTP this way so don't take this as a gospel post. Just what I would do. Hope it helps some.
            "Some people call it butterflies, but to him, it probably feels like pterodactyls in his stomach." --Plesac in MLB18

            Comment

            • tinpanalley
              MVP
              • Apr 2006
              • 3401

              #21
              Re: Dice based games and PC versions

              Hey KBLover, first of all thanks so much for your thorough help. Actually a lot of these I had already turned off by flipping through all the settings.
              Originally posted by KBLover
              -If you don't want trading among other teams or do any yourself, you can disable. I'd leave it enabled, personally, but up to you.
              But isn't there a way like with most games where I can make sure I have full control but only have trades happen when I initiate a trade during the season between any of the teams? To keep up with the real season.
              Originally posted by KBLover
              disable everything on the left side except injuries (or injuries too if you want).
              Yeah, I play without injuries so that would be great. I've just never seen a video game properly replicate how people get injured and for how long. So I always turn them off. Again, I prefer one off season play. I suppose it would be cool to injure someone in the league if it was serious though, like some top 10 player getting hurt in real life for 6-8 weeks, it would be great to replicate that.
              Originally posted by KBLover
              Stats and AI submenu: Load up 2017 everything and go
              What is this loading up 2017 about? Sorry, not having played before I'm not familiar with the idea of loading up the previous year.

              Finally, is there any way to set this up and then save all these settings for use again in a different league? I mean if I set it up in MLB, to save everything in such a way that those settings can be imported to an international or independent league without having to set it all up again?
              Last edited by tinpanalley; 04-07-2018, 10:25 PM.

              Comment

              • KBLover
                Hall Of Fame
                • Aug 2009
                • 12172

                #22
                Re: Dice based games and PC versions

                Originally posted by tinpanalley
                But isn't there a way like with most games where I can make sure I have full control but only have trades happen when I initiate a trade during the season between any of the teams? To keep up with the real season.
                League Settings > Functions

                Scroll the middle section to the bottom. Look for an option that says "Set all teams to be controlled by (avatar name)". This is like 30-team control in The Show.

                Alternatively, you can try the Set All Teams to Not Allow AI Roster Moves. AI will do lineups and stuff but not promotion/demotion and probably not trades either (not sure).

                Also in Commissioner Mode, I believe you can take any two teams in the league, set up the trade and do "Force Trade". So you can implement any IRL trades.


                Originally posted by tinpanalley
                What is this loading up 2017 about? Sorry, not having played before I'm not familiar with the idea of loading up the previous year.
                In the Stats & AI, there's a heading that says "Import Settings". You can select a year and the game will load all defaults from that year. So for a 2018 game, I would select 2017.

                Alternatively, I can do that just on the League Totals section (what drives the stat engine and the ratings vs ratings match-ups), select 2017 at the top line.

                Either way will set the stats to base around 2017's MLB stat totals.


                Originally posted by tinpanalley
                Finally, is there any way to set this up and then save all these settings for use again in a different league? I mean if I set it up in MLB, to save everything in such a way that those settings can be imported to an international or independent league without having to set it all up again?
                I believe you can save it as a template before you start your game. Then you should be able to load that template when you begin a new game and all the settings should be there waiting for you.
                "Some people call it butterflies, but to him, it probably feels like pterodactyls in his stomach." --Plesac in MLB18

                Comment

                • tinpanalley
                  MVP
                  • Apr 2006
                  • 3401

                  #23
                  Re: Dice based games and PC versions

                  Originally posted by KBLover
                  Alternatively, you can try the Set All Teams to Not Allow AI Roster Moves. AI will do lineups and stuff but not promotion/demotion and probably not trades either (not sure).
                  I think the "set all teams controlled by..." is better because it will ensure that nothing occurs. I don't want lineups changing either. Then what I can do which I've tested, is just switch teams I'm playing in a series with are controlled by the CPU. But the default will always be me playing both sides, I guess.
                  Originally posted by KBLover
                  Also in Commissioner Mode, I believe you can take any two teams in the league, set up the trade and do "Force Trade". So you can implement any IRL trades.
                  Ok, good, so I'll set Commissioner Mode. I really want to be able to do any big trades that occur this year. I started a whole new way of playing two years ago that I won't bore you with but when a big trade happens I like to have it happen in my sports games.
                  Originally posted by KBLover
                  I believe you can save it as a template before you start your game. Then you should be able to load that template when you begin a new game and all the settings should be there waiting for you.
                  I'll look for that export template option. When I set everything up perfectly for MLB I just want to be able to apply that to my CanAm League as well.

                  So I'm guessing the 2017 thing is so that the players all behave based on how they played last year? Wouldn't their stats and characteristics take care of that?

                  Comment

                  • tinpanalley
                    MVP
                    • Apr 2006
                    • 3401

                    #24
                    Re: Dice based games and PC versions

                    Originally posted by mymaq
                    And I have seen a few demos available online to download older versions of the Strat-o-Matic game.
                    Sorry, not sure what you mean? Demos from previous years of the game?

                    Comment

                    • KBLover
                      Hall Of Fame
                      • Aug 2009
                      • 12172

                      #25
                      Re: Dice based games and PC versions

                      Originally posted by tinpanalley
                      So I'm guessing the 2017 thing is so that the players all behave based on how they played last year? Wouldn't their stats and characteristics take care of that?
                      No because the engine needs to know your league environment.

                      OOTP doesn't assume like The Show that you're automatically going for last year/modern era environment. You could use the MLB teams and players and put them in Babe Ruth's era or the dead ball era, etc.

                      Plus, OOTP can do completely fictional leagues and you can use whatever stats you want. In fact, you can do that for MLB leagues too, you can put in whatever you want for the league-as-a-whole stats and OOTP will handle it and generate player production around them, no matter how off-the-wall.

                      So you have to tell OOTP what your environment is so it knows how to treat the ratings match-ups, average team tendencies (rotation size, how aggressive teams are in stealing, etc.). That's why I mention the 2017 stuff, so you can tell OOTP, "I want my world to use MLB's stats and trends as of 2017". That's what you're doing there.

                      OOTP really is a blank slate/canvas. That's why it needs a lot of input from you the player about what you want to do and what your "universe" is.
                      Last edited by KBLover; 04-08-2018, 03:22 AM.
                      "Some people call it butterflies, but to him, it probably feels like pterodactyls in his stomach." --Plesac in MLB18

                      Comment

                      • mymaq
                        Rookie
                        • Feb 2003
                        • 25

                        #26
                        Re: Dice based games and PC versions

                        yes, previous versions of the game...it's a free way to get a feel for the functions and game play. You can play a few games or a season and see if the game is something you want to buy.

                        Comment

                        • tinpanalley
                          MVP
                          • Apr 2006
                          • 3401

                          #27
                          Re: Dice based games and PC versions

                          Originally posted by mymaq
                          yes, previous versions of the game...it's a free way to get a feel for the functions and game play. You can play a few games or a season and see if the game is something you want to buy.
                          Well then that's definitely something I need to try. Can you tell me where you're seeing that, I'm not finding them.

                          Comment

                          • tinpanalley
                            MVP
                            • Apr 2006
                            • 3401

                            #28
                            Re: Dice based games and PC versions

                            Originally posted by KBLover
                            OOTP doesn't assume like The Show that you're automatically going for last year/modern era environment. You could use the MLB teams and players and put them in Babe Ruth's era or the dead ball era, etc.
                            I'm having a hard time believeing what you're telling me. That's gotta be one of the greatest things I've ever heard. I mean I can't right this second think of how I would use that but I absolutely love that that's an option.
                            Something I think would be fun would be to have the 27 Yankees play the 93 Blue Jays (I'm from Toronto) but have each team play like they would in THEIR era. I suppose that would be too difficult because the game needs one "style" to play with. But the Jays playing like a 1920s team and the Yankees playing like an early 90s team seems like it wouldn't work.
                            Either way, I love this idea that you can pick an era style. How do people use that?
                            Originally posted by KBLover
                            Plus, OOTP can do completely fictional leagues and you can use whatever stats you want. In fact, you can do that for MLB leagues too, you can put in whatever you want for the league-as-a-whole stats and OOTP will handle it and generate player production around them, no matter how off-the-wall.
                            Hmm..ok, also fascinating. How would you use this? Like if you wanted to make a league where nobody can hit more than 10 homeruns but everyone is able to steal 50 a year?
                            Originally posted by KBLover
                            "I want my world to use MLB's stats and trends as of 2017". That's what you're doing there.
                            Sorry, just want to make sure I get this... so you're telling the game, "when yo uplay this 2018 season" use the 2017 totals as a gauge for average stats per team and per player. Is that it? If that's so, I think I'd probably wanna tone extra base hits down after so many people like Verlander have spoken out about balls being juiced.
                            I really sincerely can't believe how much of a math and stats nerd's dream this game can be. Just fantastic.

                            Comment

                            • KBLover
                              Hall Of Fame
                              • Aug 2009
                              • 12172

                              #29
                              Re: Dice based games and PC versions

                              Originally posted by tinpanalley
                              Something I think would be fun would be to have the 27 Yankees play the 93 Blue Jays (I'm from Toronto) but have each team play like they would in THEIR era. I suppose that would be too difficult because the game needs one "style" to play with. But the Jays playing like a 1920s team and the Yankees playing like an early 90s team seems like it wouldn't work.
                              Actually, they could. Nothing says you can't have a team playing like the 20's vs a team playing like the 90's. Just set the manager strategies accordingly to how those teams played. So if the Yanks in the 20's played station-to-station, no relievers, no pinch hitting, rarely stealing, you can set them to that. If the 90's Jays played with bullpen matchups, aggressive stealing, and lots of hit and runs, you set that.

                              Then play ball!

                              The only choice you'd have to make is what year you want your league environment to be for the stats engine.

                              Open the spoiler to see the strategy options - you can set general strategies and then more detailed based on specific situation in the game

                              Spoiler





                              Originally posted by tinpanalley
                              Either way, I love this idea that you can pick an era style. How do people use that?
                              There's a segment of OOTPers that play historical sims. They start at a certain year, say they want to start in the 40's. Then they progress 41, 42, 43, with each year the game bringing in players when they debuted, progressing ratings according to IRL stats they produced, and adjusting the stats engine accordingly.

                              I think you might be into it - I'd go on the OOTP forums, they could tell you a lot more about historical replays than I could. There's some ardent, avid fans of this style of play.


                              Originally posted by tinpanalley
                              Hmm..ok, also fascinating. How would you use this? Like if you wanted to make a league where nobody can hit more than 10 homeruns but everyone is able to steal 50 a year?
                              Exactly.

                              There's a column called league total modifiers that lets you just that. You could make it so the worst base stealer is a 50 steal guy, Vince Coleman was basically average, and Rickey Henderson would steal 200.

                              Meanwhile, you could make 20 HR Ruthian.

                              All possible. Literally. You could play a franchise for years like this and as players come in and existing players progress and decline, their ratings would play against this league environment.

                              You'd have to do some testing and dickering (I'd just make some throwaway games just to test your modifiers), but it's entirely possible.

                              Originally posted by tinpanalley
                              Sorry, just want to make sure I get this... so you're telling the game, "when yo uplay this 2018 season" use the 2017 totals as a gauge for average stats per team and per player. Is that it? If that's so, I think I'd probably wanna tone extra base hits down after so many people like Verlander have spoken out about balls being juiced.
                              Correct.

                              It's really amazing how much customizing and tinkering and mix-and-matching you can do.

                              And you could absolutely tone extra bases down.

                              Put in 2017 as a base, then tinker doubles, triples, and HR with the league totals modifiers.


                              Open the spoiler to see what the screen looks like in-game
                              Spoiler
                              Last edited by KBLover; 04-08-2018, 11:41 PM.
                              "Some people call it butterflies, but to him, it probably feels like pterodactyls in his stomach." --Plesac in MLB18

                              Comment

                              • tinpanalley
                                MVP
                                • Apr 2006
                                • 3401

                                #30
                                Re: Dice based games and PC versions

                                Originally posted by KBLover
                                It's really amazing how much customizing and tinkering and mix-and-matching you can do.
                                Hey, I really appreciate all this help. I've learned infinitely more about OOTP than I thought it could do by talking to you. It's better than I thought it was. I don't think it will ever replace what MVP2005 and High Heat offer me, but it is another kind of game that really scratches a more "sit back and watch stats dance with each other" type of play that I love about watching real baseball. Plus my CanAm league is there as well, despite the fact that the game is missing a new team.
                                Is it possible to get real player faces for this season? Or is that something that takes a while for the community to provide?

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