WHY CAN'T THEY MAKE THE PERFECT GAME

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  • Chaos81
    Hall Of Fame
    • Mar 2004
    • 17150

    #31
    Re: WHY CAN'T THEY MAKE THE PERFECT GAME

    Originally posted by Rag3vsW0rld
    Need examples there blzer?

    Perez, Bay, and Stewart for Giles

    Woody Williams for Lankford

    Payton, Vazquez, some guy, and Cash for Roberts
    (Wow they certainly overpaid for a leadoff guy)

    Tell me those aren't dumb in a way.
    Where did he say that dumb trades don't happen?

    Comment

    • BatsareBugs
      LVP
      • Feb 2003
      • 12553

      #32
      Re: WHY CAN'T THEY MAKE THE PERFECT GAME

      I was just supporting what blzer's response to another post (he quoted the guy).

      Comment

      • BatsareBugs
        LVP
        • Feb 2003
        • 12553

        #33
        Re: WHY CAN'T THEY MAKE THE PERFECT GAME

        I was just supporting what blzer's response to another post (he quoted the guy).

        Comment

        • jjoe
          Pro
          • Feb 2003
          • 880

          #34
          Re: WHY CAN'T THEY MAKE THE PERFECT GAME

          Originally posted by priceless
          Never tried Diamond Mine but I am a big fan of OOTP. I find myself disappointed each year with graphics-based games, they just do not have the roster management/GM kind of stuff that OOTP has. I just could not get into MLB2006. Perhaps the next gen console games will do a better job at making a really good (close to) flawless game of baseball (which imo is the hardest sport to turn into a realistic video game). If other people are happy (and I know lots are) with the current video baseball games, that's cool, I just wasn't into MLB 2006, and don't feel like shelling out more money to try another one.
          I agree. Every year I get disappointed with the videogames. If it isn't a lefty glitch, it's a passed ball thing. Outside of power hitters having power and singles hitters hitting singles, there isn't much that resembles the real life thang. I always get hopeful, then disappointed. Then I fall back on Diamond Mind and wonder what was I thinking. Don't get me wrong...the day a good graphics game plays as well as Diamond Mind is the day the perfect game for me will have arrived. Until then, the videogames keep disappointing and Diamond Mind is my closest find to perfection.

          Comment

          • jjoe
            Pro
            • Feb 2003
            • 880

            #35
            Re: WHY CAN'T THEY MAKE THE PERFECT GAME

            Originally posted by priceless
            Never tried Diamond Mine but I am a big fan of OOTP. I find myself disappointed each year with graphics-based games, they just do not have the roster management/GM kind of stuff that OOTP has. I just could not get into MLB2006. Perhaps the next gen console games will do a better job at making a really good (close to) flawless game of baseball (which imo is the hardest sport to turn into a realistic video game). If other people are happy (and I know lots are) with the current video baseball games, that's cool, I just wasn't into MLB 2006, and don't feel like shelling out more money to try another one.
            I agree. Every year I get disappointed with the videogames. If it isn't a lefty glitch, it's a passed ball thing. Outside of power hitters having power and singles hitters hitting singles, there isn't much that resembles the real life thang. I always get hopeful, then disappointed. Then I fall back on Diamond Mind and wonder what was I thinking. Don't get me wrong...the day a good graphics game plays as well as Diamond Mind is the day the perfect game for me will have arrived. Until then, the videogames keep disappointing and Diamond Mind is my closest find to perfection.

            Comment

            • QuasiHero
              1 J*hn 4:9,10
              • Jul 2002
              • 364

              #36
              Re: WHY CAN'T THEY MAKE THE PERFECT GAME

              perfect is unattainable, but one would expect the same kind of AS (artifical stupidity), such as baserunning blunders, substitution gaffs, and basic strategy mistakes would be ironed out over the years of game development. especially since these kinds of things appear to be not dependent on hardware power.

              i think the reality is that game development companies try to get rid of these "bugs", but it takes a while (in a matter of years), especially in a game like baseball where so many different types of game situations are possible. however, when games become refined over, let's say 4 or 5 years, new hardware is introduced and they have to start all over again.

              it would make sense for the game developers to be able to carry over the logic from one hardware generation to the next. but the increased hardware power not only provides increased graphical capability, but also increased capability to compute algorithms. so i would hope with increased power, the game companies do plan to allocate more of that power to logic computation to make the AI smarter and therfore, more realistic.
              Believe + Receive = Become
              "The most incomprehensible thing about the world is that it is comprehensible." - Albert Einstein

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