
WHY CAN'T THEY MAKE THE PERFECT GAME
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Re: WHY CAN'T THEY MAKE THE PERFECT GAME
I was just supporting what blzer's response to another post (he quoted the guy).Comment
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Re: WHY CAN'T THEY MAKE THE PERFECT GAME
I was just supporting what blzer's response to another post (he quoted the guy).Comment
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Re: WHY CAN'T THEY MAKE THE PERFECT GAME
Originally posted by pricelessNever tried Diamond Mine but I am a big fan of OOTP. I find myself disappointed each year with graphics-based games, they just do not have the roster management/GM kind of stuff that OOTP has. I just could not get into MLB2006. Perhaps the next gen console games will do a better job at making a really good (close to) flawless game of baseball (which imo is the hardest sport to turn into a realistic video game). If other people are happy (and I know lots are) with the current video baseball games, that's cool, I just wasn't into MLB 2006, and don't feel like shelling out more money to try another one.Comment
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Re: WHY CAN'T THEY MAKE THE PERFECT GAME
Originally posted by pricelessNever tried Diamond Mine but I am a big fan of OOTP. I find myself disappointed each year with graphics-based games, they just do not have the roster management/GM kind of stuff that OOTP has. I just could not get into MLB2006. Perhaps the next gen console games will do a better job at making a really good (close to) flawless game of baseball (which imo is the hardest sport to turn into a realistic video game). If other people are happy (and I know lots are) with the current video baseball games, that's cool, I just wasn't into MLB 2006, and don't feel like shelling out more money to try another one.Comment
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Re: WHY CAN'T THEY MAKE THE PERFECT GAME
perfect is unattainable, but one would expect the same kind of AS (artifical stupidity), such as baserunning blunders, substitution gaffs, and basic strategy mistakes would be ironed out over the years of game development. especially since these kinds of things appear to be not dependent on hardware power.
i think the reality is that game development companies try to get rid of these "bugs", but it takes a while (in a matter of years), especially in a game like baseball where so many different types of game situations are possible. however, when games become refined over, let's say 4 or 5 years, new hardware is introduced and they have to start all over again.
it would make sense for the game developers to be able to carry over the logic from one hardware generation to the next. but the increased hardware power not only provides increased graphical capability, but also increased capability to compute algorithms. so i would hope with increased power, the game companies do plan to allocate more of that power to logic computation to make the AI smarter and therfore, more realistic.Believe + Receive = Become
"The most incomprehensible thing about the world is that it is comprehensible." - Albert EinsteinComment
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