You're right though, VC developed WSB and Kush developed 2K6. However, when Kush came around they didn't completely scrap the engine. It's not as though the dev change made enough of a difference in the series for it to be thought of that differently. Many of the WSB features still remain in the game, and the fielding, aside from the pressure throws and player movement, is the same: move your guy to the spot and throw the ball.
Big problems in the infield
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Re: Big problems in the infield
Originally posted by Thrasha
You're right though, VC developed WSB and Kush developed 2K6. However, when Kush came around they didn't completely scrap the engine. It's not as though the dev change made enough of a difference in the series for it to be thought of that differently. Many of the WSB features still remain in the game, and the fielding, aside from the pressure throws and player movement, is the same: move your guy to the spot and throw the ball. -
Re: Big problems in the infield
Originally posted by no_homerismNot trying to be a smartass.
You're right though, VC developed WSB and Kush developed 2K6. However, when Kush came around they didn't completely scrap the engine. It's not as though the dev change made enough of a difference in the series for it to be thought of that differently. Many of the WSB features still remain in the game, and the fielding, aside from the pressure throws and player movement, is the same: move your guy to the spot and throw the ball.
True, sorry about the smartass comment. You can't tell with some people on here. My original statement about the fielding wasn't even meant to be a direct comparison. Just basically a way to describe what I thought the fielding was like this year.“Nobody in the history of the game tried what I just tried. We’re talking about on the biggest stage, in New York, playing out of position and asked to hit fourth for the New York Yankees. I mean, that’s never been done.” - Sheffield on SheffieldComment
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