Running into Wall..Phelp

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  • DaveDQ
    13
    • Sep 2003
    • 7664

    #1

    Running into Wall..Phelp

    It seems everytime I chase a ball in the out field and it hits the wall, my fielder doesn't just pick the ball up, but he also runs into the wall after doing so. This sends him into an animation that takes precious fielding time away. I'm sure it is momentum based, but does anyone have any suggestions to avoid this?

    Thanks
    Last edited by DaveDQ; 04-21-2006, 10:13 AM.
    Being kind, one to another, never disappoints.
  • DaveDQ
    13
    • Sep 2003
    • 7664

    #2
    Re: Running into Wall..Please help

    Originally posted by dQbell
    It seems everytime I chase a ball in the out field and it hits the wall, my fielder doesn't just pick the ball up, but he also runs into the wall after doing so. This sends him into an animation that takes precious fielding time away. I'm sure it is momentum based, but does anyone have any suggestions to avoid this?

    Thanks
    lol..please help, not "phelp"
    Being kind, one to another, never disappoints.

    Comment

    • jjhennes
      Rookie
      • Mar 2006
      • 197

      #3
      Re: Running into Wall..Please help

      Originally posted by dQbell
      lol..please help, not "phelp"
      I've been trying to take a bit of a parrallel (spl?) route against the wall when I'm going to try and pick up a ground ball by the fence. I run towards the fence like I usually would and then sort of round off the run and run along the fence for the final couple of feet. It takes a little practice, and maybe a little more time than if you ran to the ball and picked up flawless. But that doesn't seem to happen so I find this much better than picking it up and running into the wall.

      Comment

      • backbreaker
        Banned
        • Jul 2002
        • 3991

        #4
        Re: Running into Wall..Phelp

        Let up on the gas you're giving the left analog stick, remember its sensitive.

        Slight movement = walking

        Half movement = jog

        Full boar = run.

        So take the proper angle and reduce the movement on the left analog stick.

        Comment

        • Garrett67
          MVP
          • Sep 2004
          • 1429

          #5
          Re: Running into Wall..Phelp

          Not only the wall but each other. I had to turn down collision sensitivity because the outfielders are like the darn 3 Stooges out there!
          Gamertags

          Xbox 360: Garrett67
          Playstation: Bean1967
          Steam: Axemaster5150

          Comment

          • backbreaker
            Banned
            • Jul 2002
            • 3991

            #6
            Re: Running into Wall..Phelp

            Originally posted by Garrett67
            Not only the wall but each other. I had to turn down collision sensitivity because the outfielders are like the darn 3 Stooges out there!

            If this is the XBOX version, just press the X button to call off the other pursuin fielders, and you continue to have this problem tone down the fielding aggression slider.

            Comment

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