I think I may have found a solution (for the rocket OF arms)...

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  • bigboi_03
    Rookie
    • Mar 2003
    • 65

    #1

    I think I may have found a solution (for the rocket OF arms)...

    Hey guys,

    I see some of you have tried to go through each individual player (or outfielder) and lowering their Arm Strengths and Arm Accuracy. While this has been reported to "work", problems will arise when one wants to play an IF in the outfield, or if you call someone up, or when you progress to 2007.

    Thus, I decided to try to find a solution through the difficulty sliders, rather than the individual player sliders. Like most of you using some variation of BFJoe's sliders, I had AI fielder speed and fielding aggression down to 0. After tinkering for a while, I realized that quite realistic results can be reached when you also:

    MOVE THE AI THROWING AGGRESSION SLIDER ALL THE WAY DOWN TO ZERO

    I did this and have tried 3 games since then. During these games I've seen:

    ..Almost all throws from the outfield to home, 1st or 3rd require at least one hop. From weaker OF's, throws home take 3-4 hops and sometimes and up rolling to the plate if no cutoff has been made..

    ..5 total cutoffs. In three games, I can't complain, though it seems as if when there is a play at the plate, it will never get cut off even if it's going to get to the plate slow..

    ..a couple throws off the bag. This is what I wish I would see more of. I will turn AI errors up to 100, and see if it makes a difference..


    What I liked with the Throwing Aggression down to zero is the closeness of some of the plays I was involved in. On a single to the OF, I was able to score from second two out of three times, with Griffey being the only one to nail me with a nice one-hopper. One of the two successful attempts included Bobby Abreu throwing a two-hopper that I barely beat at the plate. I was rounding third base just as he was leaning over to pick up the ball, and it made for a great play.

    I should note that I am playing with no baserunner speed burst, and with baserunner speed at 70. I find this speed to work very well with Throwing Aggression turned down.

    Please report your findings..
  • baa7
    Banned
    • Jul 2004
    • 11691

    #2
    Re: I think I may have found a solution (for the rocket OF arms)...

    Someone reported this on the 2K site 3-4 weeks ago. I told them they were nuts, and that throwing aggression affected other things. Now it looks like maybe they were right, and I'll have to go apologize. I hate apologizing to children

    Comment

    • bigboi_03
      Rookie
      • Mar 2003
      • 65

      #3
      Re: I think I may have found a solution (for the rocket OF arms)...

      lol, no one else cares enough about this game to give this a try?

      Comment

      • Jm0ney2001
        MVP
        • Nov 2003
        • 1352

        #4
        Re: I think I may have found a solution (for the rocket OF arms)...

        i did. (360) Bigfnjoes sliders. Really didn't notice any difference. I hit the ball to the outfield. took my guy from 2nd and was thrown out by like 8 ft. Sure the ball bounces but it took 2 quick, and I mean quick hops and it was in the catchers glove for an easy out. I dont think the superman arms can be fixed. This is really a game killer for me too.

        Playing this game makes me wonder if Kush has ever even seen a baseball game, or if they just watch baseball tonight and see all the highlights.

        So no, I don't think that it works. at least not enought for me to notice

        Comment

        • annan
          Banned
          • Feb 2004
          • 355

          #5
          Re: I think I may have found a solution (for the rocket OF arms)...

          I dont think it works either. I have feilding agression and throwing agression at 0 and last night I had jason lane and his D arm make a grab on the arning track and throw all the way home one one bounce.

          It is a dissapointment because I think the hitting and pitching models in this game are the most fun that I have played. I know its been said before but if you could take the graphics, presentation, hitting, and pitching of this game combined with the feilding and baserunning in MVP i thin ku have hte best game ever.

          Comment

          • DiceMan
            NBA All Life Team
            • Mar 2004
            • 2055

            #6
            Re: I think I may have found a solution (for the rocket OF arms)...

            seems like the only fix is to edit the outfielders arm strength. i did it for EVERY outfielder (minor leaguers and free agents as well) with the exception of the those that may play the infield (millar is the only one i can think of off hand). it's not perfect but it is more as as it should be.
            PSN: DoubleLGetsBusy
            NY Knicks
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            4 Life.....

            Comment

            • jim416
              Banned
              • Feb 2003
              • 10606

              #7
              Re: I think I may have found a solution (for the rocket OF arms)...

              Playing this game makes me wonder if Kush has ever even seen a baseball game, or if they just watch baseball tonight and see all the highlights.

              No kidding. Let alone the regular teams, just go through the FA list and look at all the photos that are not the players they say they are. Geez, somebody who doesn't even play this game would know that Mitre is not Nevin.

              Comment

              • abcd
                Banned
                • Feb 2003
                • 405

                #8
                Re: I think I may have found a solution (for the rocket OF arms)...

                Originally posted by bigboi_03
                lol, no one else cares enough about this game to give this a try?
                I used it on Allstar for 3 weeks now and its the best fix that I could find so far.
                Very good results for me and the AI players arent as aggressive to the ball ,I also had human speedburst on which helps when you should be able to score easy . I get great results at realistic human speed in the 40s. they still have cannon arms but I beat most plays I should (90%).
                I dont see many cutoffs but when I have a tag up sitiuation fairly deep they throw to 2bman alot to keep the man on 2b or 1b from tagging up and my man ON 3B SCORES unchallenged or not even close on their relay .
                I also have a few other tricks on allstar settings but not on hand if anyones interested ?

                Comment

                • sask3m
                  Banned
                  • Sep 2002
                  • 2352

                  #9
                  Re: I think I may have found a solution (for the rocket OF arms)...

                  Originally posted by abcd
                  I used it on Allstar for 3 weeks now and its the best fix that I could find so far.
                  Very good results for me and the AI players arent as aggressive to the ball ,I also had human speedburst on which helps when you should be able to score easy . I get great results at realistic human speed in the 40s. they still have cannon arms but I beat most plays I should (90%).
                  I dont see many cutoffs but when I have a tag up sitiuation fairly deep they throw to 2bman alot to keep the man on 2b or 1b from tagging up and my man ON 3B SCORES unchallenged or not even close on their relay .
                  I also have a few other tricks on allstar settings but not on hand if anyones interested ?
                  i've been playing on pro mostly and on a bit of a side note i'm wondering if you find the cpu is much better at hitting or playing the game in general for that matter on all-star?

                  Comment

                  • abcd
                    Banned
                    • Feb 2003
                    • 405

                    #10
                    Re: I think I may have found a solution (for the rocket OF arms)...

                    Originally posted by sask3m
                    i've been playing on pro mostly and on a bit of a side note i'm wondering if you find the cpu is much better at hitting or playing the game in general for that matter on all-star?
                    Yes they play alot better on allstar even if you start on pro and make the settings allstar its still playing off the pro base settings , which in my opinion is too easy for human and very weak settings for the AI. and the sliders dont have enough slider power on pro settings .
                    hope this helps

                    Comment

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