when are video games going to get the strike zone right?

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  • brettryantalley
    Pro
    • Mar 2004
    • 730

    #1

    when are video games going to get the strike zone right?

    i'm not sure what you all think...but if you ask me, the strike zone they've used for video games is so off. in most baseball video games, the strike zone goes from the letters to the knees...just like the teach you in little league. but as we all know, some pitches are called balls cause their "just above the belt" which is far below the mid chest which is where the strike zone is in 2k7. it's just frustrating. in the baseball gaming world, we're always trying to make a game more realistic: pitching more balls, walking people unintentionally, realistic pitch counts ect...but it's not going to happen with the huge strike zones games keep having. is anyone with me?
  • Scottdau
    Banned
    • Feb 2003
    • 32580

    #2
    Re: when are video games going to get the strike zone right?

    Originally posted by brettryantalley
    i'm not sure what you all think...but if you ask me, the strike zone they've used for video games is so off. in most baseball video games, the strike zone goes from the letters to the knees...just like the teach you in little league. but as we all know, some pitches are called balls cause their "just above the belt" which is far below the mid chest which is where the strike zone is in 2k7. it's just frustrating. in the baseball gaming world, we're always trying to make a game more realistic: pitching more balls, walking people unintentionally, realistic pitch counts ect...but it's not going to happen with the huge strike zones games keep having. is anyone with me?

    Well it is a rule, so I guess I disagree with you. I hear what you are saying, but that is the Umps that make that call. I know last year they wanted the umps to call more high strikes!

    Comment

    • dreihl
      Rookie
      • Dec 2006
      • 127

      #3
      Re: when are video games going to get the strike zone right?

      actually i believe a couple of past baseball games had a variable umpire where you might get strikes called slightly high or off the corners or you might get squeezed other games. i like this feature and wish it would have been implemented in this game.

      i think it would be more realistic this way. for instance, clemens used to keep a notebook on different plate umpires and what type of strike zones they had. it would also be cool and more realistic if pitchers with certain reputations are given the benefit of the doubt on close corner pitches. likewise, batters that have a reputation of having a good eye at the plate should get the benefit of doubt on close pitches.

      i know there are those that think that a video game should have a perfectly consistent strike zone. well, i think a variable umpire in a video game helps to replicate a dynamic that is present in actual baseball. though, this would be cool, there are several other things that i would fix first before this.

      Comment

      • baa7
        Banned
        • Jul 2004
        • 11691

        #4
        Re: when are video games going to get the strike zone right?

        Originally posted by brettryantalley
        is anyone with me?
        My guess is Blzer would agree...

        Me, I accept where they defined the strikezone, and I adjust my swing accordingly. Doesn't bother me that it's actually too high in this game. Given all I have to do is push a swing stick, rather than actually try to perform the physically impossible task of hitting pitches up around my shoulders, I don't see it as a problem.

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        • CMH
          Making you famous
          • Oct 2002
          • 26203

          #5
          Re: when are video games going to get the strike zone right?

          2k7 does have variable umpires.
          "It may well be that we spectators, who are not divinely gifted as athletes, are the only ones able to truly see, articulate and animate the experience of the gift we are denied. And that those who receive and act out the gift of athletic genius must, perforce, be blind and dumb about it -- and not because blindness and dumbness are the price of the gift, but because they are its essence." - David Foster Wallace

          "You'll not find more penny-wise/pound-foolish behavior than in Major League Baseball." - Rob Neyer

          Comment

          • pberardi
            Pro
            • Apr 2005
            • 964

            #6
            Re: when are video games going to get the strike zone right?

            Originally posted by brettryantalley
            i'm not sure what you all think...but if you ask me, the strike zone they've used for video games is so off. in most baseball video games, the strike zone goes from the letters to the knees...just like the teach you in little league. but as we all know, some pitches are called balls cause their "just above the belt" which is far below the mid chest which is where the strike zone is in 2k7. it's just frustrating. in the baseball gaming world, we're always trying to make a game more realistic: pitching more balls, walking people unintentionally, realistic pitch counts ect...but it's not going to happen with the huge strike zones games keep having. is anyone with me?
            I think 2k7's strike zone is the best I've seen in any game. MVP's strikezone was wide but it enabled you to make contact with pitches out of the zone.

            This game is very close to real IMO.

            Comment

            • Jordanfan23
              Sports Game Junkie!!!
              • Jul 2002
              • 1468

              #7
              Re: when are video games going to get the strike zone right?

              I agree, the strike zone is always a little large on video games, but 2K does a good job of switching it due to player size, etc.. I do hate to see a strike called at the letters though, which you won't see in real life, but is present in all video game baseball.

              Comment

              • mjb2124
                Hall Of Fame
                • Aug 2002
                • 13649

                #8
                Re: when are video games going to get the strike zone right?

                Originally posted by YankeePride_YP
                2k7 does have variable umpires.
                Are you sure? I know it was mentioned before the game released, but I haven't seen it yet. I figured by now I'd see an ump that would squeeze me or have a wide strike zone, but all of them seem to be the same.

                Comment

                • Jordanfan23
                  Sports Game Junkie!!!
                  • Jul 2002
                  • 1468

                  #9
                  Re: when are video games going to get the strike zone right?

                  I don't know about variable umps, but you can hit a spot at different times of the game, and sometimes the ump will go either way. He may call a fastball in that spot a ball, but a slider in the same spot a strike.

                  Comment

                  • Blzer
                    Resident film pundit
                    • Mar 2004
                    • 42526

                    #10
                    Re: when are video games going to get the strike zone right?

                    The strike zone does not represent how major league umpires call balls and strikes in today's game, and that is a fact. Yes, the game does represent the strike zone that a rulebook would show, but if the video game were to follow all rules, then you would only get 12 seconds between pitches to throw another pitch (or I think it's between getting the ball and starting your motion), otherwise you would be charged with a ball.

                    The strike zone is too high, and too large overall. A corrected strike zone would get rid of the annoying high catcher set-ups where he's practically standing up. Plus, it would lead to more balls and walks in general, which is a good thing as well.
                    Samsung PN60F8500 PDP / Anthem MRX 720 / Klipsch RC-62 II / Klipsch RF-82 II (x2) / Insignia NS-B2111 (x2) / SVS PC13-Ultra / SVS SB-2000 / Sony MDR-7506 Professional / Audio-Technica ATH-R70x / Sony PS3 & PS4 / DirecTV HR44-500 / DarbeeVision DVP-5000 / Panamax M5400-PM / Elgato HD60

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                    • JBH3
                      Marvel's Finest
                      • Jan 2007
                      • 13506

                      #11
                      Re: when are video games going to get the strike zone right?

                      Originally posted by mjb2124
                      Are you sure? I know it was mentioned before the game released, but I haven't seen it yet. I figured by now I'd see an ump that would squeeze me or have a wide strike zone, but all of them seem to be the same.
                      The umpires are variable. I can confirm that. One game a high and inside fastball just barely on the corner might go for a strike. Other games an ump will call it a ball. This is the same for all different pitch locations as well. So variable umps are there. :wink:
                      Originally posted by Edmund Burke
                      All that is needed for the triumph of evil, is for good men to do nothing.

                      Comment

                      • JBH3
                        Marvel's Finest
                        • Jan 2007
                        • 13506

                        #12
                        Re: when are video games going to get the strike zone right?

                        Also, the strike zone will get smaller when guys like Eckstein come up to bat, or bigger when someone tall like Richie Sexson comes up to bat. It probably is not as thoro as it should be, but it is somewhat there.
                        Originally posted by Edmund Burke
                        All that is needed for the triumph of evil, is for good men to do nothing.

                        Comment

                        • Mjphillips
                          MVP
                          • Feb 2005
                          • 1153

                          #13
                          Re: when are video games going to get the strike zone right?

                          In order to find out if the game has a variable strike zone, you would have to play with strike zone on to watch and see if the ump calls a stike outside the zone. I can't do it since I play season and they show my pitch cursor the entire time. I would just set up on the corners or edges and pitch every pitch from there. Do any of ya'll play with the strike zone on and do you not truly find it cheap like I do? Please, no offense to the way some of ya'll may play the game.
                          They call me "The Manual"

                          Comment

                          • mjb2124
                            Hall Of Fame
                            • Aug 2002
                            • 13649

                            #14
                            Re: when are video games going to get the strike zone right?

                            Originally posted by JBH3
                            The umpires are variable. I can confirm that. One game a high and inside fastball just barely on the corner might go for a strike. Other games an ump will call it a ball. This is the same for all different pitch locations as well. So variable umps are there. :wink:
                            Interesting. I guess I haven't seen it yet as I've been getting the same calls game in and game out. I guess it must not be as pronounced as HH's variable umpire was. I remember a few HH games where I couldn't even try nibbling on the black because it would never be a strike. I've never experienced that in MLB2K7 as I've always had pitches on the black called strikes.

                            Comment

                            • brettryantalley
                              Pro
                              • Mar 2004
                              • 730

                              #15
                              Re: when are video games going to get the strike zone right?

                              me and the blz definately agree. i'm not saying this strike zone is awful...it is better than some in the past...it's just not realistic as far as "todays" strike zone. i just wish it were a little smaller. and as far as the whole variable umpire thing...i've seen a little of that, but not much at all. it'd be tough to do...especially if the emulate professional umps....the homeplate ump at the braves/phils game yesterday changed his strike zone 3 or 4 times...talk about hard to get in a groove...anycrap...thanks for the input guys.

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