So you need a better understanding of Zone Pitching? I have quickily created some visuals to help those trying to understand this mechanic and how it works. Zone pitching actually allows you to set your pitch exactly where you want it to be placed by matching a horizontal bullet and a verticle bullet in the aiming target.
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Alright, you're going to pitch a fast ball. A fast ball has no break, so it's easier to see exactly where your pitch will end up. When you press the "A" ("X" for PS3 users) button, you'll see the horizontal bullet start heading toward the aiming target.

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You will then press "A" again when the bullet is within the aiming target. As soon as you hit the button to stop the horizontal bullet, the verticle bullet will then head toward the aiming target.

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You must press "A" again to stop the verticle bullet within the aiming target. The diagram also shows where your pitch will end up if you were to stop both bullets in those exact areas. As you can see, the pitch location is completely decided on the horizontal and vertical placements of the bullets.

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Lets say you were late pressing the "A" button on the horizontal bullet, but you did place the verticle bullet within the aiming target. As you can see from the diagram below, the ball placement is exactly lined up in accordance of the two bullets. You must at least get one bullet inside the aiming target for your pitch to line up accordingly to their placements.

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As you can see below. The horizontal was placed within the Aiming Target, but the Verticle was stopped too early. The ball placement is directed according to the two bullets.

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If you were to miss both bullets from the Aiming Target, you will throw a meat pitch. Please try to get at least one bullet within the target.

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Also, when you decide a pitch and wish to add effort, the Aiming Target will shrink for however long you hold any of the pitch buttons down. When deciding a pitch (just like Payoff), you must press and hold that button to shrink the Target. As soon as you release the button, the Target will quit shrinking and the horizontal bullet will start to head toward the Aiming Target.

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Zone pitching is a three press process. Press any of the pitch buttons to start the process, press again to stop the horizontal bullet, and press one last time to stop the verticle.
I truly hope this helps!! Good luck!!
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