Pitch Count Concern

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  • Starrtech
    Rookie
    • Jun 2003
    • 376

    #1

    Pitch Count Concern

    love the game and all...

    just wondering, how can i get a more realistic pitch count??

    through like 8 innings, the pitchers will have a realistic stamina and the games will be realistic, but only threw like 56 pitches.

    i think this has something to do with the lack of foul balls.

    i currently use heelfan's wonderful sliders, but every set of sliders has failed to give me a realistic pitch count WITH realistic gameplay.

    any ideas? i mean the gameplay is great, but the pitch count and lack of foul balls drives me crazy.
    Lol, people get enjoyment from their game in different ways. Why they enjoy one thing over another is not really important. --trobinson97
    Amen.
  • Scottdau
    Banned
    • Feb 2003
    • 32580

    #2
    Re: Pitch Count Concern

    Originally posted by Starrtech
    love the game and all...

    just wondering, how can i get a more realistic pitch count??

    through like 8 innings, the pitchers will have a realistic stamina and the games will be realistic, but only threw like 56 pitches.

    i think this has something to do with the lack of foul balls.

    i currently use heelfan's wonderful sliders, but every set of sliders has failed to give me a realistic pitch count WITH realistic gameplay.

    any ideas? i mean the gameplay is great, but the pitch count and lack of foul balls drives me crazy.

    Tries Tyrant. Also, you need to take pitches and work the count, even if you take good pitches you still want to get that starter out of the game early, so I take a lot of pitches and make the pitcher work.

    Comment

    • Blzer
      Resident film pundit
      • Mar 2004
      • 42524

      #3
      Re: Pitch Count Concern

      Not too much in this game will induce a realisitic number of foul balls, so my only advice to you I guess is to wait until next year. Hopefully things will be sorted out a little more by then.
      Samsung PN60F8500 PDP / Anthem MRX 720 / Klipsch RC-62 II / Klipsch RF-82 II (x2) / Insignia NS-B2111 (x2) / SVS PC13-Ultra / SVS SB-2000 / Sony MDR-7506 Professional / Audio-Technica ATH-R70x / Sony PS3 & PS4 / DirecTV HR44-500 / DarbeeVision DVP-5000 / Panamax M5400-PM / Elgato HD60

      Comment

      • cubsfan203
        All Star
        • Jun 2004
        • 6689

        #4
        Re: Pitch Count Concern

        Originally posted by Starrtech
        love the game and all...

        just wondering, how can i get a more realistic pitch count??

        through like 8 innings, the pitchers will have a realistic stamina and the games will be realistic, but only threw like 56 pitches.

        i think this has something to do with the lack of foul balls.

        i currently use heelfan's wonderful sliders, but every set of sliders has failed to give me a realistic pitch count WITH realistic gameplay.

        any ideas? i mean the gameplay is great, but the pitch count and lack of foul balls drives me crazy.
        If you're only getting pitches in the 50's, it sounds like either you aren't taking any pitches, or you aren't throwing any balls. You have to do both if you want a chance at realistic results.
        Fan of....
        Memphis Tigers - Texas Rangers - Dallas Mavericks - Dallas Cowboys

        Coaching Career of Chris Matthews (CH2k8)
        The Legend of Ocho Ocho

        Comment

        • Village Idiot
          Probably Insane
          • Sep 2004
          • 2733

          #5
          Re: Pitch Count Concern

          Originally posted by cubsfan203
          If you're only getting pitches in the 50's, it sounds like either you aren't taking any pitches, or you aren't throwing any balls. You have to do both if you want a chance at realistic results.
          QFT.

          But the other thing is, like the OP mentioned, the lack of foul balls really does throw this stat for a loop. I generally add 15-25 pitches to the pitch counts. 75-85 pitches, for example, should probably be understood more like 90-110 because of all the extra pitches they didn't have to throw along the way. The stamina sliders should reflect this, too: they should be set so that the starters get completely gassed around 90 pitches, and not 100 or 110.
          Last edited by Village Idiot; 06-07-2007, 03:43 PM.
          I am become death
          Do not underestimate my apathy
          Chances guys who claim a game sucks will cease posting in a forum devoted to that game: 3%

          Comment

          • Scottdau
            Banned
            • Feb 2003
            • 32580

            #6
            Re: Pitch Count Concern

            Originally posted by Undefeated
            QFT.

            But the other thing is, like the OP mentioned, the lack of foul balls really does throw this stat for a loop. I generally add 15-25 pitches to the pitch counts. 75-85 pitches, for example, should probably be understood more like 90-110 because of all the extra pitches they didn't have to throw along the way. The stamina sliders should reflect this, too: they should be set so that the starters get completely gassed around 90 pitches, and not 100 or 110.
            Yeah I do agree about the foul balls being off, but if they were like real baseball, damn I would have a pitcher at 100 pitches by the 4th inning. If you take pitches, you will see a real amount of pitches thrown. I had Randy at 120 in the 7th and Carlos at 66 by the 3rd, it can happen, you just have to get a good eye. lol

            Comment

            • bulls23
              Banned
              • Jan 2007
              • 1740

              #7
              Re: Pitch Count Concern

              Try my "Holy Grail" sliders. In my games the CPU averages about 12 pitches/inning which is about 108 pitches for a complete game. The key are the CPU throw ball/strike sliders, if you lower them they force the CPU to throw more pitches. As everyone said above, you need to be patient also.

              Comment

              • Starrtech
                Rookie
                • Jun 2003
                • 376

                #8
                Re: Pitch Count Concern

                okay, i will try your sliders.

                but one thing... i can get the cpu to throw realistic amounts of pitches generally. however, my issue is more so about MY pitcher throwing a realistic pitch count.

                its a catch 22... as i said, now, my game play is realistic. BUT if i alter the sliders to have to force myself to throw more pitches, my fear is that the CPU will be too good and throw off the flow of the game with many hits and HR.

                but i will try bulls, sliders in a few.
                Lol, people get enjoyment from their game in different ways. Why they enjoy one thing over another is not really important. --trobinson97
                Amen.

                Comment

                • Scottdau
                  Banned
                  • Feb 2003
                  • 32580

                  #9
                  Re: Pitch Count Concern

                  Originally posted by Starrtech
                  okay, i will try your sliders.

                  but one thing... i can get the cpu to throw realistic amounts of pitches generally. however, my issue is more so about MY pitcher throwing a realistic pitch count.

                  its a catch 22... as i said, now, my game play is realistic. BUT if i alter the sliders to have to force myself to throw more pitches, my fear is that the CPU will be too good and throw off the flow of the game with many hits and HR.

                  but i will try bulls, sliders in a few.

                  Make the contact and power higher. That will stop that. You wont be throwing strikes all the time when they are going out of the park. lol You will pitch around the good batters to get to the bad batter.

                  Comment

                  • Alai
                    Rookie
                    • Sep 2003
                    • 382

                    #10
                    Re: Pitch Count Concern

                    Originally posted by Scottd
                    Make the contact and power higher. That will stop that. You wont be throwing strikes all the time when they are going out of the park. lol You will pitch around the good batters to get to the bad batter.
                    That's what I do. I use All-Star setting with mostly unmodified sliders, and if I'm throwing mostly strikes, CPU homeruns every inning. I even have to throw BB's now and then. It's quite fun(and frustrating) this way and really have to focus hard when pitching.

                    Comment

                    • Sandman42
                      Hall Of Fame
                      • Aug 2004
                      • 15186

                      #11
                      Re: Pitch Count Concern

                      Originally posted by Starrtech
                      okay, i will try your sliders.

                      but one thing... i can get the cpu to throw realistic amounts of pitches generally. however, my issue is more so about MY pitcher throwing a realistic pitch count.

                      its a catch 22... as i said, now, my game play is realistic. BUT if i alter the sliders to have to force myself to throw more pitches, my fear is that the CPU will be too good and throw off the flow of the game with many hits and HR.

                      but i will try bulls, sliders in a few.
                      If you are using payoff pitching try and switch it over to Zone 2. It's much tougher to get accurate pitches using this and you'll be sure to throw your share of balls with it.
                      Member of The OS Baseball Rocket Scientists Association

                      Comment

                      • bulls23
                        Banned
                        • Jan 2007
                        • 1740

                        #12
                        Re: Pitch Count Concern

                        This is why I have the AI Take Balls/Strikes Sliders high so they force you to throw more pitches. With the right Pitching Interface Speed you will throw more balls which increase the pitch count. The Step Influence Slider seems to create more foul balls even with the Classic Swing.

                        Comment

                        • NCAA
                          Banned
                          • Aug 2006
                          • 251

                          #13
                          Re: Pitch Count Concern

                          <TABLE class=tborder id=post3157978 cellSpacing=0 cellPadding=6 width="100&#37;" align=center border=0><TBODY><TR><TD class=thead style="BORDER-RIGHT: #525252 0px solid; BORDER-TOP: #525252 1px solid; FONT-WEIGHT: normal; BORDER-LEFT: #525252 1px solid; BORDER-BOTTOM: #525252 1px solid"><!-- status icon and date --> 06-07-2007, 06:53 PM <!-- / status icon and date --></TD><TD class=thead style="BORDER-RIGHT: #525252 1px solid; BORDER-TOP: #525252 1px solid; FONT-WEIGHT: normal; BORDER-LEFT: #525252 0px solid; BORDER-BOTTOM: #525252 1px solid" align=right> #8 </TD></TR><TR vAlign=top><TD class=alt2 style="BORDER-RIGHT: #525252 1px solid; BORDER-TOP: #525252 0px solid; BORDER-LEFT: #525252 1px solid; BORDER-BOTTOM: #525252 0px solid" width=175>Starrtech<SCRIPT type=text/javascript> vbmenu_register("postmenu_3157978", true); </SCRIPT>
                          </TD></TR></TBODY></TABLE>
                          but one thing... i can get the cpu to throw realistic amounts of pitches generally. however, my issue is more so about MY pitcher throwing a realistic pitch count.

                          If you want to bump up your pitch count just throw where the catcher wants you to the whole game and your pitch count will increase. One problem with this that I have found it that the catcher doesn't make you throw enough balls outside of the plate.. I mean they do but unless you are really missing your pitches you are not goining to walk over 2 or 3 a game by listening to your catcher, But other then that I gaurentee if you listen to your catcher the whole game you will get more of a pitch count. Another thing if not already using Zone pitching is the only way to go this year.

                          Comment

                          • BigL
                            Pro
                            • Sep 2005
                            • 612

                            #14
                            Re: Pitch Count Concern

                            We will never be able to throw a realistic amount of pitches without purposelly doing it until #1 they fix the amount of foul balls hit and #2 they come up with a pitching interface that makes it more difficult to throw strikes and where you dont have to intentionally throw balls. To compensate I purposely throw a lot of balls out o fthe strike zone and I purposely walk a batter or two a game and i make sure i go deep counts with some batters. I threw a complete 9 inning game yesterday and threw over 100 pitches and still threw 70&#37; of my pitches for strikes which was very realistic considering i only gave up 1 hit.

                            I dont know if these companies will ever fix the foul ball issue. im beginning to think they leave it out to speed up the game. They probably dont know there are freaks like us who want the most realistic game possible lol
                            Last edited by BigL; 06-13-2007, 11:41 AM.

                            Comment

                            • NCAA
                              Banned
                              • Aug 2006
                              • 251

                              #15
                              Re: Pitch Count Concern

                              Originally posted by BigL
                              We will never be able to throw a realistic amount of pitches without purposelly doing it until #1 they fix the amount of foul balls hit and #2 they come up with a pitching interface that makes it more difficult to throw strikes and where you dont have to intentionally throw balls. To compensate I purposely throw a lot of balls out o fthe strike zone and I purposely walk a batter or two a game and i make sure i go deep counts with some batters. I threw a complete 9 inning game yesterday and threw over 100 pitches and still threw 70% of my pitches for strikes which was very realistic considering i only gave up 1 hit.

                              I dont know if these companies will ever fix the foul ball issue. im beginning to think they leave it out to speed up the game. They probably dont know there are freaks like us who want the most realistic game possible lol


                              Big L you are totaly right what you said in your post. about the part were you walk batters on purpose here is a tip. go to your pitching sliders and lower all 3 of the strike sliders really low, I don't recomend going lower then 30 for the overall strike slider. but anyways set them low and listen to what your catcher calls and throw it everywhere he wants you too. and you will throw anywhere from 85 pitches to 100 depending on the number of innings you keep your pitcher in. and you strike percent will still be in the 60s or 70s.

                              Comment

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