Evloution of the Batter Cam

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  • Trevytrev11
    MVP
    • Nov 2006
    • 3259

    #1

    Evloution of the Batter Cam

    There are basically two purposes to this post
    1) to show how far baseball games have come in only the decade or so.

    2) to try and figure out why it was so hard to pick up pitches in MLB 2K7. I don't know about all, but I know a lot of people had trouble picking up both pitch type and pitch location in last years game.

    I'm not sure if it's a function of the games physics or just the camera view. I can't put my finger on it, but I don't think (I'm positive) that I haven't had as much trouble picking up pitches in a game ever.

    As far as cameras go, I think the camera is just too low. It's as if you are batting from the catchers view and because the view is so low, you really can't see the movement in a ball. You don't see the hump on a curveball, you don't see the downward angle on a fastball and you don't see the bend of a bad slider.

    As far as physics go, it seems as if almost every pitch started out down the middle and didn't really break, but just kind of fell or veered off outside of the zone....not sure how to explain it. But to me, I would think the pitch was going to be a fastball towards the middle third of the plate and it would end up in the dirt or way out of the zone.

    I found it very much to be a guessing game when hitting. I would take until I got a strike, but once I had 2 stirkes, I was toast if the pitcher threw anything other than a pitch out or a beab ball (I sometimes found myself swinging and being saved by the cut scene). I also think part of it had to do with a lack of a functional check swing. Sometimes I would actuall recognize the pitch, but it was too late.

    It's just something that had never been an issue before 2K7 and I can't really pin point why. I know others have had problems and I know others that say that they had none. Just curious to see what others thought or if they experienced the same things...
    Last edited by Trevytrev11; 02-06-2008, 04:59 PM.
  • Trevytrev11
    MVP
    • Nov 2006
    • 3259

    #2
    Re: Evloution of the Batter Cam

    Triple Play 98 (PS1)


    WSB 98 (Saturn...my favorite)<O</O
    <O</O
    <O</O
    WSB 2K1 (Dreamcast)

    <O</O
    WSB 2k2 (Dreamcast)<O</O
    <O</O
    <O</O
    High Heat Baseball 2003

    <O</O
    WSB 2K (2K3)(first on Xbox)<O</O
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    ESPN Baseball 2K4

    <O</O
    All Star Baseball 2004

    <O</O
    MVP 2004

    <O</O
    High Heat Baseball 2004

    <O</O
    MVP 2005<O</O

    <O</O
    All Star Baseball 2005

    <O</O
    MLB 2k5<O</O

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    MVP 06 NCAA Baseball

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    MLB 2K6

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    MLB The Show 07

    <O</O<O</O
    MLB 2K7<O</O
    Last edited by Trevytrev11; 02-06-2008, 05:00 PM.

    Comment

    • Trevytrev11
      MVP
      • Nov 2006
      • 3259

      #3
      Re: Evloution of the Batter Cam

      I know that MVP 2005 was a popular title and the one thing I think is that has the most similar viewr to 2K7. But I know that I had a much easier time picking up the pitches in 2005 (maybe the color coded pitches???) than in 2K7.

      In both of those games, it stands out to me tha the pitchers are much larger and much more "on top of the hitter.

      In all of the other games the pitcher is much smaller and much farther back.

      I never played HH 2004, but it looks like a good mix between all systems.

      Comment

      • BadKermit
        Rookie
        • Feb 2004
        • 482

        #4
        Re: Evloution of the Batter Cam

        Originally posted by Trevytrev11
        I know that MVP 2005 was a popular title and the one thing I think is that has the most similar viewr to 2K7. But I know that I had a much easier time picking up the pitches in 2005 (maybe the color coded pitches???) than in 2K7.

        In both of those games, it stands out to me tha the pitchers are much larger and much more "on top of the hitter.

        In all of the other games the pitcher is much smaller and much farther back.

        I never played HH 2004, but it looks like a good mix between all systems.
        I could pick up the ball in MVP, and couldn't in 2K7. I think the difference was in MVP, hitting was at least difficult enough that you could have a slow pitch speed and not hit a HR every time. In 2K7, I had to crank the pitch speed up so much to prevent HRs, it was tough to see the ball.

        You also touched on an important point. I used the check-swing a LOT in the MVP series. Since it was utterly useless in 2K7, all those checked swings turned into swinging strikes.
        Of course, if Dawson gets hot, and
        Sutcliffe comes through, and....
        Pa, see what you did to me?

        - Mike Royko

        Comment

        • maverick3176
          Banned
          • Mar 2005
          • 363

          #5
          Re: Evloution of the Batter Cam

          if you were to go back ....waaaaaaaaay back on the 2k boards when it first came out there was something that I noticed the first day i played the game ...when I mentioned it everyone kinda brushed me off. It is despite the different deliveries everyone pitcher throws from this weird arm angle that helps them hide the ball. this isnt somthing you can totally see in a pic you probably would need vids. I wasnt too upset because to me it made the game more challenging because overall hitting was sooo easy. This combined with the lower view I believe make it tougher (yet not impossible) to pick up the pitch.

          Trev..if memory serves you were a pitcher and for a pitcher one important skill is having the ability to hide the ball and some pitchers do it better than others. Now in 2k7...ALL the pitchers do it well. One of the first things I noticed about The Show was that the arm angles were varied and the ball comes out of different slots...(btw...jared weaver was real tough for me to pick up in the Show I had a tough time with it). In 2K7 despite different windups they all have this really subtle yet weird arm motion that hides the ball well. Also i think another contributing factor is that all pitches no matter location or pitch type look exactly the same for the first 3 feet.

          Now for me, the way I adjusted to this...which is something i noticed immediately is that I started out hitting at a slow speed...so I became good at picking up location and breakpoint. Then I slowly increased the speed until I could handle the higher speeds in the game. Also what helps is to think like a hitter. The Shows guessing system almost makes you do this....but look in a zone and dont swing out of it unless you have 2 strikes....also look fastball in that zone and commit only when it is past that point where a ball would break or react to the break. This is why I hate ONLY strike players. I love guys who throw balls I will walk all day...until you start coming in the zone and with this easy hitting system I can tee off.

          also remember that compared to all of those games pitch speeds in 2k7 is way faster ...so there are MANY things that create this situation.

          Now I have had alot of criticism of this game. However, I will say that this is a problem that can be overcome if you think and behave like a good hitter at the plate or if you change pitch speeds. The online default pitch speeds are not even a challenge for me at this point because of the approach i take.

          Comment

          • maverick3176
            Banned
            • Mar 2005
            • 363

            #6
            Re: Evloution of the Batter Cam

            btw Trev....this is my favorite all-time post. I love the visual trip down memory lane of baseball games. You picked the perfect starting point for the "modern era" of videogame baseball. WSB 98 was my second fav. I loved 2K3 the most. You should create a thread with a poll to see which classic game (pre 2005) was their favorite

            Comment

            • dmbfan1970
              Pro
              • Dec 2003
              • 638

              #7
              Re: Evloution of the Batter Cam

              Trev,

              Me too. This series (2k) has given me fits as to recognizing location and pitch type. I've NEVER had an issue before. I'm not sure that its the camera angle being the problem. I think its the trajectory of pitches. They need to be more pronounced. If not that I should be able to see the grip on the ball or perhaps the spin. MVP had the color thing which I did like but I felt it kind of cheats to know what pitch it is every time.

              Maybe since the game will run at 60 fps the pitch will come in a lot smoother now. Not really seeing that being the case from the vids tho. It looks like another tuff year as for pitch recognition/location.

              At least give us a check swing system that works! I miss doing this as well!
              PSN: Toxiciti

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