Major League Baseball 2K8 360 Impressions

Collapse

Recommended Videos

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • longshadow11
    Pro
    • Mar 2004
    • 901

    #1591
    Re: Major League Baseball 2K8 (360/PS3) Impressions

    I played the PS3 version for an hour or so last night, and I thought the graphics were really bad, especially at night. Does the game look better on 360?

    If the stuttering fix works for everyone, I'll go back and pick it up for the 360. I took my PS3 version back to the store and badgered my way into a refund. Too ugly, too choppy. The pitching seems like it could be fun once you get a handle on it.

    My main impression is that it's staggering how much better the 360 version of 2K7 looks than the PS3 2K8. Horrible textures and the lighting is too dark.

    Comment

    • Bwnarrow3
      Pro
      • Jan 2008
      • 526

      #1592
      Re: Major League Baseball 2K8 (360/PS3) Impressions

      Originally posted by ehh
      Classic hitting is definitely going to be the way to go. The swing stick is much improved this year but you can still make contact with way too many pitches. On classic you'll miss a realistic amount of pitches.

      I started playing this game on All-Star with a few tweaks and you can really see that they redesigned the CPU pitching. The computer pounds the ball into the lower part of the strike zone, you have to be very patient or you'll hit a lot of ground balls and pop outs.

      I'm playing a seven-game series against Boston. I haven't scored a run in the first two games and have a total of four hits so far. Maybe my adjustments are too hard right now, we'll see. But once Boston brought in Timlin I had a double, and two ropes that were unfortunately right at their OF's.

      Nice to see there are no more high change up's etc that were constant in 2K7.

      Once again, the more I play this game and the more I see I'm really digging it and noticing all the improvements 2K made.
      Hey, get those sliders out soon! :wink:
      Hates exclusive licenses...

      Check out my NBA blog here: www.thetransitionthree.blogspot.com

      I'm an avid NBA fan and I'd love some feedback on my articles. I write about all teams too, so check out your favorite team!

      Twitter: @bowen_connor and @transition3blog

      Comment

      • ehh
        Hall Of Fame
        • Mar 2003
        • 28959

        #1593
        Re: Major League Baseball 2K8 (360/PS3) Impressions

        Originally posted by Bwnarrow3
        Hey, get those sliders out soon! :wink:
        I think the CPU hitting is fine, human offense is an effin mess though, esp since my patience at the plate is really lacking right now.

        It's great to see that pitch speed, throw speed, OF/IF speed is all spot on this year though. No need to mess w. that stuff finally!
        "You make your name in the regular season, and your fame in the postseason." - Clyde Frazier

        "Beware of geeks bearing formulas." - Warren Buffet

        Comment

        • Oldschool17
          Banned
          • Dec 2007
          • 146

          #1594
          Re: Major League Baseball 2K8 (360/PS3) Impressions

          Originally posted by Lerxt
          Man, you can't respect someone's opinion and then say it's laughable in the very next sentence. That just doesn't make any sense...
          Laughable to me

          Comment

          • ehh
            Hall Of Fame
            • Mar 2003
            • 28959

            #1595
            Re: Major League Baseball 2K8 (360/PS3) Impressions

            I can't hit on All-Star. I either pop-up to the IF cause I'm out in front or hit a slow grounder to the IF. In my last three games I think I've hit four balls to the OF on the fly.
            "You make your name in the regular season, and your fame in the postseason." - Clyde Frazier

            "Beware of geeks bearing formulas." - Warren Buffet

            Comment

            • ericdrum
              Rookie
              • Mar 2007
              • 165

              #1596
              Re: Major League Baseball 2K8 (360/PS3) Impressions

              Originally posted by brendanrfoley
              I have a question about classic swing... is it 1-button, or Contact/Power swings?
              That is correct. B to bunt.

              Comment

              • inkcil
                All Star
                • Jul 2002
                • 5253

                #1597
                Re: Major League Baseball 2K8 (360/PS3) Impressions

                Originally posted by longshadow11
                I played the PS3 version for an hour or so last night, and I thought the graphics were really bad, especially at night. Does the game look better on 360?

                If the stuttering fix works for everyone, I'll go back and pick it up for the 360. I took my PS3 version back to the store and badgered my way into a refund. Too ugly, too choppy. The pitching seems like it could be fun once you get a handle on it.

                My main impression is that it's staggering how much better the 360 version of 2K7 looks than the PS3 2K8. Horrible textures and the lighting is too dark.
                Hmmm...2k7 for PS3 looked terrible compared to 2k7 for 360. Do you think 2k8 for PS3 looks worse than 2k7 for PS3?
                Unofficial OS Ambassador of "CPU vs. CPU"

                Now Playing:

                XB1 (Forza Motorsport 6 and Horizon 2)
                Switch (Mario Kart and Zelda)
                PS3 (old 2k games and the Show)

                Comment

                • bigfnjoe96
                  Hall Of Fame
                  • Feb 2004
                  • 11410

                  #1598
                  Re: Major League Baseball 2K8 (360/PS3) Impressions

                  bubba & ehh thanks again for the work around it definitely works. Guys I'm working on some Custom Sliders (testing them as I type) hope to have something posted before the weekend.. Oh BTW have I said I luv the game...




                  Last edited by bigfnjoe96; 03-06-2008, 12:50 AM.

                  Comment

                  • wsu_gb23
                    Banned
                    • Feb 2008
                    • 1641

                    #1599
                    Re: Major League Baseball 2K8 (360/PS3) Impressions

                    Originally posted by bigfnjoe96
                    bubba & ehh thanks again for the work around it definitely works. Guys I'm working on some Custom Sliders (testing them as I type) hope to have something posted before the weekend.. Oh BTW have I said I luv the game...




                    These must be 360 shots, because the PS3 version I played looks awful.... bland textures, jerseys, lighting, etc... the self-shadowing for PS3 (which is new in 2K8) makes the players look worse... the shadow on the player is very jagged looking, doesn't look natural...

                    Comment

                    • Super Glock
                      Pro
                      • Jul 2006
                      • 776

                      #1600
                      Re: Major League Baseball 2K8 (360/PS3) Impressions

                      Originally posted by wsu_gb23
                      These must be 360 shots, because the PS3 version I played looks awful.... bland textures, jerseys, lighting, etc... the self-shadowing for PS3 (which is new in 2K8) makes the players look worse... the shadow on the player is very jagged looking, doesn't look natural...
                      wow the 360 version looks 10x better than the PS3, I wish I never would have seen these

                      Comment

                      • metal134
                        MVP
                        • Feb 2004
                        • 1420

                        #1601
                        Re: Major League Baseball 2K8 (360/PS3) Impressions

                        Got the game. For those of you who want to hear about walks, pitch counts, franchise, etc. and don't give a rat's *** about framerates and whether or not people high-five each other at the plate, this review is for you. Here are some early impressions:

                        I was really worried when people kept saying that they turned the CPU throw stirke sliders all the way down and still saw 90% strikes. Well, that was the first thing I adjusted and, when I turned them almost (not quite) all the way; the result? Less than 60% strikes and about 7 walks. However, it peeves me that they didn't put in a human pitcher control slider. The only thing you can do is make the meter more difficult and, while I haven't tried it, methinks it will only result in more meatballs. It remains to be seen whether or not we'll be able to issue walks, though. Last game, I threw a good amount of balls (only 62.5% strikes), but every time I get down 3-0 or 3-1, I just end up either coming back to get the out, or throwing a meatball and getting hammered. Maybe once I get better at the pitching mechanic, more of those misses will be balls and thus, walks will ensue. Pitch counts looked pretty good, too. I forget the exact count, but last game, I got about 120 something pitches from each team.

                        I only gave franchise mode a quick glance, but it seems solid. There were a lot of trades, but nothing that I thought was a stretch. The only thing, though, is they were all one for one trades, so it doesn't look as thought there will be any "trade this superstar for two or three top prospect" type deals between CPU teams. I kind've rushed to sim a season, so I didn't notice if there were any lineup glitches. When I get more time, I'll check that out. The simmed stats looked pretty darn solid. Both team stats and player stats. I'll go over them more in depth later, but the only statistic that looked off to me was strikeouts. Johan Santana and Ubaldo Jimenez led the league with 159 Ks. Kind've a bummer but all the other stats looked pretty good (at least on the surface). The draft sucks. It is bare-bones and I didn't see any scouting options (I may have missed them, but I doubt it). There are no trades during the draft. It's basically a draft system from sports games 10 years ago. No draft day activity, no scouting. When I get a chnace, I'll sim some more seasons to see how player progession is.

                        As long as we can get user issued walks (and good all around stats) and there turn out to be no game crippling bugs in franchise mode, I will spend a lot of time with this game.
                        Last edited by metal134; 03-06-2008, 01:13 AM.
                        A screaming comes across the sky...

                        Comment

                        • bigfnjoe96
                          Hall Of Fame
                          • Feb 2004
                          • 11410

                          #1602
                          Re: Major League Baseball 2K8 (360/PS3) Impressions

                          I just got suicide squeezed by the RAYS.. Crawford lay-it down & Baldelli scored... I was totally caught off guard. So shocked that I couldn't even throw Crawford out...

                          Comment

                          • Spectre
                            Th* ******
                            • Mar 2003
                            • 5853

                            #1603
                            Re: Major League Baseball 2K8 (360/PS3) Impressions

                            Question guys, have you gotten any good sliders to get the computer to take a good amount of pitches. I'm starting to really get into the demo but one thing that bugs me about it is the fact the AI hacks away early in the count at a pitch if its somewhat decent.

                            The only other big gameplay gripe I have right now is getting a little more variability with hitting spots. I know there's a meter difficulty slider, does it just cause the green circle to collapse faster? If so, then it won't cause meatballs because that's just a function of the gesture (which I've gotten really good at already!).

                            I just lost 1-0 in the 5th to the Sox when Youk yanked a Jimenez pitch over the Monster.

                            I can't stress how much I love this pitching. Also, those pics look outrageous joe. That Zambrano pic looks life-like
                            Last edited by Spectre; 03-06-2008, 01:15 AM.

                            Comment

                            • metal134
                              MVP
                              • Feb 2004
                              • 1420

                              #1604
                              Re: Major League Baseball 2K8 (360/PS3) Impressions

                              Originally posted by Spectre
                              Question guys, have you gotten any good sliders to get the computer to take a good amount of pitches. I'm starting to really get into the demo but one thing that bugs me about it is the fact the AI hacks away early in the count at a pitch if its somewhat decent.

                              The only other big gameplay gripe I have right now is getting a little more variability with hitting spots. I know there's a meter difficulty slider, does it just cause the green circle to collapse faster? If so, then it won't cause meatballs because that's just a function of the gesture (which I've gotten really good at already!).

                              I just lost 1-0 in the 5th to the Sox when Youk yanked a Jimenez pitch over the Monster.

                              I can't stress how much I love this pitching. Also, those pics look outrageous joe. That Zambrano pic looks life-like
                              I'm working on it. I haven't messed with the take strikes slider, but I have raised the take ball overall slider and the take ball ahead slider. Not a whole a lot, but the CPU has taken more balls, but still not enough for me to walk anyone, so I'm going to jack it up some more. I left the take ball behind in the count slider because I still want to be able to get ahead 0-2, 1-2 and have them chase (that's kind've the purpose of getting ahead in the count, lol!). But I'll try some more tweaking and let you know what I see.
                              A screaming comes across the sky...

                              Comment

                              • DocHolliday
                                Farewell and 'ado
                                • Oct 2002
                                • 4697

                                #1605
                                Re: Major League Baseball 2K8 (360/PS3) Impressions

                                Originally posted by metal134
                                Got the game. For those of you who want to hear about walks, pitch counts, franchise, etc. and don't give a rat's *** about framerates and whether or not people high-five each other at the plate, this review is for you. Here are some early impressions:

                                I was really worried when people kept saying that they turned the CPU throw stirke sliders all the way down and still saw 90% strikes. Well, that was the first thing I adjusted and, when I turned them almost (not quite) all the way; the result? Less than 60% strikes and about 7 walks. However, it peeves me that they didn't put in a human pitcher control slider. The only thing you can do is make the meter more difficult and, while I haven't tried it, methinks it will only result in more meatballs. It remains to be seen whether or not we'll be able to issue walks, though. Last game, I threw a good amount of balls (only 62.5% strikes), but every time I get down 3-0 or 3-1, I just end up either coming back to get the out, or throwing a meatball and getting hammered. Maybe once I get better at the pitching mechanic, more of those misses will be balls and thus, walks will ensue. Pitch counts looked pretty good, too. I forget the exact count, but last game, I got about 120 something pitches from each team.

                                I only gave franchise mode a quick glance, but it seems solid. There were a lot of trades, but nothing that I thought was a stretch. The only thing, though, is they were all one for one trades, so it doesn't look as thought there will be any "trade this superstar for two or three top prospect" type deals between CPU teams. I kind've rushed to sim a season, so I didn't notice if there were any lineup glitches. When I get more time, I'll check that out. The simmed stats looked pretty darn solid. Both team stats and player stats. I'll go over them more in depth later, but the only statistic that looked off to me was strikeouts. Johan Santana and Ubaldo Jimenez led the league with 159 Ks. Kind've a bummer but all the other stats looked pretty good (at least on the surface). The draft sucks. It is bare-bones and I didn't see any scouting options (I may have missed them, but I doubt it). There are no trades during the draft. It's basically a draft system from sports games 10 years ago. No draft day activity, no scouting. When I get a chnace, I'll sim some more seasons to see how player progession is.

                                As long as we can get user issued walks (and good all around stats) and there turn out to be no game crippling bugs in franchise mode, I will spend a lot of time with this game.
                                Dude now that was an impression. Hats off to you for that review. You manwhiched that bad boy.

                                Hopefully the pitching issues like strikes and balls can be rectfied a bit.

                                Badass review.
                                GT: Event Horizon 0

                                Comment

                                Working...