Major League Baseball 2K8 360 Impressions

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  • michaeldu
    Banned
    • Feb 2004
    • 762

    #1861
    Re: Major League Baseball 2K8 360 Impressions

    Where the heck did Kushgamer go? I wish he'd come back and answer some ?'s. He was there, I'm sure he knows what happened and he doesn't work for them anymore, so what would it hurt?

    Comment

    • FlyerFanatic08
      Rookie
      • Dec 2006
      • 219

      #1862
      Re: Major League Baseball 2K8 360 Impressions

      is it just me..or what is with these controls? not really feeling the right stick doing everything. looked in the book, and it says you can pitch and hit with a,b,x,y....do i gotta change it in a setting? anyone else having trouble?


      can anyone help me out...maybe i'm just reading the tutorial wrong...but when you're pitching, you essentially point the RS towards wherever that pitch says 1 is at, then as you're winding up you rotate or push up or whatever the 2 direction is that the pitch says to do yes? i know the accuracy circle comes up and you're supposed to release when its ihe green right, so essentially you're doing all that in one fluid motion right? i dont know...i havent thrown any other pitch besides a fastball which means i'm not doing it right. can anyone out explain it to me better possibly?
      Last edited by FlyerFanatic08; 03-12-2008, 11:03 PM.
      Sports do not build character. They reveal it.
      - John Wooden

      If winning isn't everything, why do they keep score?
      - Vince Lombardi



      Comment

      • CMH
        Making you famous
        • Oct 2002
        • 26203

        #1863
        Re: Major League Baseball 2K8 360 Impressions

        How to throw a fastball with maximum effort:

        Press and hold down to begin your motion. A circle begins to expand. When the circle reaches it's largest point, move and hold the Right Analog Stick forward. Release the stick when the contracting circle reaches it's smallest point. If you release prior to this the margin of error increases by the size of the circle or becomes a meatball pitch.

        How to throw a fastball with less effort:

        Now that you know how to throw a maximum effort fastball, you might want to control your effort to conserve energy.

        Press and hold down to begin your motion. A circle begins to expand. Move and hold the RAS stick up (Note: You can do this prior to the circle reaching it's largest point. The expanding circle is your effort.) The circle will continue to expand. Continue to hold the stick up. Release the stick when the contracting circle reaches it's smallest point.

        Once you understand that then you can understand the other pitches. Follow the same steps. The first motion is always your effort. Your second motion is your accuracy. You must remember to always hold the second motion down until the circle reaches it's smallest point. Releasing early will result in a meatball pitch.

        There is a tutorial in the pause screen to practice.
        "It may well be that we spectators, who are not divinely gifted as athletes, are the only ones able to truly see, articulate and animate the experience of the gift we are denied. And that those who receive and act out the gift of athletic genius must, perforce, be blind and dumb about it -- and not because blindness and dumbness are the price of the gift, but because they are its essence." - David Foster Wallace

        "You'll not find more penny-wise/pound-foolish behavior than in Major League Baseball." - Rob Neyer

        Comment

        • FlyerFanatic08
          Rookie
          • Dec 2006
          • 219

          #1864
          Re: Major League Baseball 2K8 360 Impressions

          Originally posted by YankeePride
          How to throw a fastball with maximum effort:

          Press and hold down to begin your motion. A circle begins to expand. When the circle reaches it's largest point, move and hold the Right Analog Stick forward. Release the stick when the contracting circle reaches it's smallest point. If you release prior to this the margin of error increases by the size of the circle or becomes a meatball pitch.

          How to throw a fastball with less effort:

          Now that you know how to throw a maximum effort fastball, you might want to control your effort to conserve energy.

          Press and hold down to begin your motion. A circle begins to expand. Move and hold the RAS stick up (Note: You can do this prior to the circle reaching it's largest point. The expanding circle is your effort.) The circle will continue to expand. Continue to hold the stick up. Release the stick when the contracting circle reaches it's smallest point.

          Once you understand that then you can understand the other pitches. Follow the same steps. The first motion is always your effort. Your second motion is your accuracy. You must remember to always hold the second motion down until the circle reaches it's smallest point. Releasing early will result in a meatball pitch.

          There is a tutorial in the pause screen to practice.
          thanks man, i think that makes a little more sense. i'll test it out and report back
          Sports do not build character. They reveal it.
          - John Wooden

          If winning isn't everything, why do they keep score?
          - Vince Lombardi



          Comment

          • michaeldu
            Banned
            • Feb 2004
            • 762

            #1865
            Re: Major League Baseball 2K8 360 Impressions

            I wish the no doubter homerun cam was the camera used in Homerun Derby. That is a sweet camera. Be nice if they could patch that in!

            Comment

            • merff11
              Rookie
              • Jan 2008
              • 93

              #1866
              Re: Major League Baseball 2K8 360 Impressions

              Originally posted by YankeePride
              How to throw a fastball with maximum effort:

              Press and hold down to begin your motion. A circle begins to expand. When the circle reaches it's largest point, move and hold the Right Analog Stick forward. Release the stick when the contracting circle reaches it's smallest point. If you release prior to this the margin of error increases by the size of the circle or becomes a meatball pitch.

              How to throw a fastball with less effort:

              Now that you know how to throw a maximum effort fastball, you might want to control your effort to conserve energy.

              Press and hold down to begin your motion. A circle begins to expand. Move and hold the RAS stick up (Note: You can do this prior to the circle reaching it's largest point. The expanding circle is your effort.) The circle will continue to expand. Continue to hold the stick up. Release the stick when the contracting circle reaches it's smallest point.

              Once you understand that then you can understand the other pitches. Follow the same steps. The first motion is always your effort. Your second motion is your accuracy. You must remember to always hold the second motion down until the circle reaches it's smallest point. Releasing early will result in a meatball pitch.

              There is a tutorial in the pause screen to practice.

              Onlyh problem I have found with this is as you increase the pitch control slider you are not able to throw with less than minimum effort, or not able to start second gesture until you pass the first line. If you do it is a meatpitch. Again, that has been my experience since adjusting the control slider anywhere above, i believe, 60-65. Any where lower on the slider and you are correct.
              My Friend Chris owns me in 2k8. Seriously, I suck.

              Go Friars!

              Comment

              • CMH
                Making you famous
                • Oct 2002
                • 26203

                #1867
                Re: Major League Baseball 2K8 360 Impressions

                Originally posted by merff11
                Onlyh problem I have found with this is as you increase the pitch control slider you are not able to throw with less than minimum effort, or not able to start second gesture until you pass the first line. If you do it is a meatpitch. Again, that has been my experience since adjusting the control slider anywhere above, i believe, 60-65. Any where lower on the slider and you are correct.
                I have to give it a try but my description is exactly how you use the meter.

                Not sure why upping the difficulty and therefore speed of the orb would take away effort.

                Just press down and quickly press up and hold while the orb expands and release when the orb contracts to it's smallest point.
                "It may well be that we spectators, who are not divinely gifted as athletes, are the only ones able to truly see, articulate and animate the experience of the gift we are denied. And that those who receive and act out the gift of athletic genius must, perforce, be blind and dumb about it -- and not because blindness and dumbness are the price of the gift, but because they are its essence." - David Foster Wallace

                "You'll not find more penny-wise/pound-foolish behavior than in Major League Baseball." - Rob Neyer

                Comment

                • merff11
                  Rookie
                  • Jan 2008
                  • 93

                  #1868
                  Re: Major League Baseball 2K8 360 Impressions

                  Originally posted by YankeePride
                  I have to give it a try but my description is exactly how you use the meter.

                  Not sure why upping the difficulty and therefore speed of the orb would take away effort.

                  Just press down and quickly press up and hold while the orb expands and release when the orb contracts to it's smallest point.
                  I think perhaps it is designed to be that way as you increase difficulty to make pitchers fatigue more quickly and to make release more difficult.

                  I wish what you're describing worked for me, but as the difficulty increases so did the difficulty of the level of effort. I think it makes sense, I tried to throw a bit more accurate less effort pitches and it always gave me meat pitch
                  My Friend Chris owns me in 2k8. Seriously, I suck.

                  Go Friars!

                  Comment

                  • Metsui
                    Rookie
                    • Mar 2004
                    • 111

                    #1869
                    Re: Major League Baseball 2K8 360 Impressions

                    Originally posted by michaeldu
                    Anyone have any idea as to what the flashing is around home plate and the pitchers mound? Or what might be causing it?
                    If you're talking about what I think you're talking about, I've always thought it was dust/dirt swirling up from the wind. That's what it seems like to me.

                    Comment

                    • michaeldu
                      Banned
                      • Feb 2004
                      • 762

                      #1870
                      Re: Major League Baseball 2K8 360 Impressions

                      No, Iv'e seen that. This is something else, just not sure what to attribute it to.

                      Comment

                      • FlyerFanatic08
                        Rookie
                        • Dec 2006
                        • 219

                        #1871
                        Re: Major League Baseball 2K8 360 Impressions

                        Originally posted by YankeePride
                        How to throw a fastball with maximum effort:

                        Press and hold down to begin your motion. A circle begins to expand. When the circle reaches it's largest point, move and hold the Right Analog Stick forward. Release the stick when the contracting circle reaches it's smallest point. If you release prior to this the margin of error increases by the size of the circle or becomes a meatball pitch.

                        How to throw a fastball with less effort:

                        Now that you know how to throw a maximum effort fastball, you might want to control your effort to conserve energy.

                        Press and hold down to begin your motion. A circle begins to expand. Move and hold the RAS stick up (Note: You can do this prior to the circle reaching it's largest point. The expanding circle is your effort.) The circle will continue to expand. Continue to hold the stick up. Release the stick when the contracting circle reaches it's smallest point.

                        Once you understand that then you can understand the other pitches. Follow the same steps. The first motion is always your effort. Your second motion is your accuracy. You must remember to always hold the second motion down until the circle reaches it's smallest point. Releasing early will result in a meatball pitch.

                        There is a tutorial in the pause screen to practice.

                        so i'm trying this and it still seems i cant figure it out. i am holding up..i see the circle expand, but i dont see any circle contracting...though most of the time the circle turns red and starts blinking which prob means i'm screwing up...what do i need to be looking for? like i said i see the circle expanding but not seeing any circle contracting...am i holding down too long?

                        i dont know..i'm practicing this in the tutorial but i still cant seem to figure it out. i wish the tutorial would take you through a pitc as in like saying hold down the stick, then when the circle hits the best place to freeze and say heres when you wanna hit the 2nd direction, then show how long to hold that...and then finally when to release, just to help you get an idea

                        i'm bordering selling this game...i cant say i'm to big of a fan of this pitching system yet...i'm sure theres a way to change it...think i read you could on some other threads...but online play will be this default...and if thats the case i'm screwed..whatever happened to just having A,B,X,Y as the diff pitches, you just choose a location. even mvp 03 had a great system hit the button to pitch hold and hit it again to get the pitch in a green area for the best pitch.

                        maybe its too realistic for me?? like i really dont feel i should have to go through the trouble of spending a couple hours trying to figure out how to pitch the ball..i mean how is this supposed to make it more realistic or add something to it? i mean i get they want to add new stuff to games each year to sell it..but the tutorial doesnt really help...

                        anymore suggestions?

                        edit: actually, i got it kind of figured out now...i wasnt holding the effort long enough...so now that i have that i can clearly see the circle contract...though i'm having problems throwing stuff other than fastballs. it seems like its way hard to throw a curve or something when you have to rotate the stick for its 2nd motion, cuz just barely moving it the wrong way or whatever screws it up. any ideas?
                        Last edited by FlyerFanatic08; 03-13-2008, 10:35 PM.
                        Sports do not build character. They reveal it.
                        - John Wooden

                        If winning isn't everything, why do they keep score?
                        - Vince Lombardi



                        Comment

                        • Scottdau
                          Banned
                          • Feb 2003
                          • 32580

                          #1872
                          Re: Major League Baseball 2K8 360 Impressions

                          There are some things I like about this game. It is actually a good game. I can't stand the swing animation or the outfield animation, but the infield animation is really sweet. I love that high camera. Also I like the throwing meter. I hate the new pitching. Also, I hate the how the dirt flies up when the ball hits the dirt. They look like little bombs went off. I love that they got my all time favorite player swing. Will the thrill Clark!

                          Comment

                          • michaeldu
                            Banned
                            • Feb 2004
                            • 762

                            #1873
                            Re: Major League Baseball 2K8 360 Impressions

                            The running animations in gameplay are not very good. I wish they were as smooth as the cut scenes of the players running off the field.

                            Comment

                            • Scottdau
                              Banned
                              • Feb 2003
                              • 32580

                              #1874
                              Re: Major League Baseball 2K8 360 Impressions

                              The players lack emotion during outs and HRs. It takes away from the game in my opinion. I hope they fix that next year.

                              Comment

                              • Damanjinx
                                Rookie
                                • Feb 2004
                                • 288

                                #1875
                                Re: Major League Baseball 2K8 360 Impressions

                                Im really trying to like this game i love the pitching and hitting and running, but all the little things are aggrevating me too much and i think we got a demo of a game. Here is a list i compilied of problems i noticed.

                                Gameplay Problems.

                                1) When fielding the the game does not let me control my guy fast enough so he just stands there and i cant even get a dive off.

                                2) Fielders running right through balls, ground balls hit and i charge and run right threw it without even a attempt

                                3) Throwing double plays if my left stick is moved ever soo slightly my 2nd basman will run instead of throwing the ball even though it shows the meter filling up.

                                4) Still dont really have total control of were to try to hit the ball grounder or popfly

                                5) i cant stress this enough and i hope its been talked about I charge up the meter perfect meter after i charge the ball and he lobs it over so damn slow not only that but my 1st baseman doesnt even stretch for the ball at all and the runner is called safe.

                                6) AI is ABSOLUTELY GARBAGE on default pro.... freakn hitting corners by and missing by the INCH and comp doesnt hack wich is alright but ALL THE TIME its either i have to depend on the variable ump or the Batters DO NOT swing at the balls, and if i throw a strike and its a close game BOOM homerun not only that but there PULLING balls the are on the black outside that turn to be homeruns WTF?!?!

                                Sound:

                                1) About 80% of the time they will get what is going on the screen right. Pre game freaking rediculous cancelling each other out skipping names ect..

                                2) Crowd noise done a little better then last year but that wasnt saying much at all

                                3) Organ music is stupid gets sooo old its been in since the beggining of the damn series TAKE IT OUT YOU MORONS....

                                4) The damn inning chaning music im sick of it can we please get a new one.

                                Graphics :

                                1) Glitches all over the place, people coming in and out

                                2) Game is to dark overall i feel some stadiums dont look like they even put the lights on i actually hate playing 4 o clock games because the game looks to dark for so long

                                3) Faces are HORRIBLE really bad

                                4) Grass is ugly when pitching not to bad when in play, crowd looks rediculous with no seats and they move up and down at will and every 3rd guy looks and moves the same way

                                And overall Comments even with the quick fix it still doesnt run at 60fps, the cutscenes take to much time to skip, the 7th inning winning perentage is the stupidest thing they could of put in. There is random flashes on the screen ALOT when playing raining games that i cant play it cause it actually starts bothering me. White faces no loading jerky motions, HOME RUN CAM could of been better implemented, blah blah man.

                                Thought this game was trash when i first played it, then with the quick fix it ran better but then i started seeing all these things happening constantly, and thank god i rented it cause honeslty i would be bored with quicker then 2k7. This game shouldnt of been released, there making you pay 60$ for a prototype, a freakn demo. 2k should be a shame of themesleves, I hope the MLB pulls there contract from you morons and everyone will be able to make a baseball game again. Well i think i rambled, well those are my thoughts good luck to anyone that can get by all that.

                                Comment

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