Too many diving stops.
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Re: Too many diving stops.
That was the second to last thing I had tuned in my slider set!
►AI◄<o></o>
AI Infielder Speed: 30 (Credit goes to areobee401)
AI Outfielder Speed:50
AI Fielding Aggression: 0
AI Infield Reaction Speed: 45 (Credit goes to areobee401)
AI Outfield Reaction Speed: 15
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<!--[endif]-->Last edited by SFGiantsPBA; 04-16-2008, 10:36 PM. -
Re: Too many diving stops.
You can also up the AI Infield/Outfield Errors higher than you have it. I actually probably play mine higher than most people. I have mine set at AI Infield Errors at about 75% or 80% and the Outfield Errors at 100%, but you don't have to go that big. I use them higher because it feels a little more realistic to me as hardly do you ever seen a completely clean game defensively. If you hit a ball in the hole and the AI has a chance to get it, instead of coming up with a ridiculous play everytime, they will knock the ball down first then get up and try to throw you out, but maybe by that time your runner will have already beaten out the throw. With the Errors boosted higher this will also mean that a better player will come up with the play rather than a not-so-good player based on that players rating. The other thing you can do is gradually pump up the "Errors" like five clicks or so each time you play until you feel the game is about where you want it. But I must say that if you boost these you will definitely see less ridiculous plays everytime. Long runs in the outfield as well as balls in the gap will definitely not be made so much. You'll love it! I do! LaterComment
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