GETTING FREE AGENCY TO WORK

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  • Trevytrev11
    MVP
    • Nov 2006
    • 3259

    #61
    Re: GETTING FREE AGENCY TO WORK

    Originally posted by AmazingMets
    I think the reason that contracts are different is something to do with the MLBPA. Not sure..

    Anyway, this is great and I will definitely do it in my franchise once I buy the game.

    I think you are right, which is silly because their salaries are publicized in several locations for the world to see, so whats the point of hiding them in the game.

    Comment

    • AmazingMets
      Rookie
      • Aug 2009
      • 228

      #62
      Re: GETTING FREE AGENCY TO WORK

      Originally posted by Trevytrev11
      I think you are right, which is silly because their salaries are publicized in several locations for the world to see, so whats the point of hiding them in the game.
      Actually, most of the time the salaries are never publicized by the MLBPA. The terms get out by "sources" but I don't think that they are officially announced.

      Comment

      • JBH3
        Marvel's Finest
        • Jan 2007
        • 13506

        #63
        Re: GETTING FREE AGENCY TO WORK

        Originally posted by Trevytrev11
        Would all of this go away if they let us edit team budgets? It seems like that would be the easiest fix. Then we could just make an assumption that everyones current payroll was at X% of their Budget.

        Here are the top 10 payrolls from last year:

        <TABLE cellSpacing=1 cellPadding=2 width="100%" border=0><TBODY><TR class=bg2 vAlign=center align=right height=17><TD align=left>1.</TD><TD align=left>New York Yankees</TD><TD align=right>$201,449,289</TD><TD align=right></TD></TR><TR class=bg2 vAlign=center align=right height=17><TD align=left>2.</TD><TD align=left>New York Mets </TD><TD align=right>$135,773,988</TD><TD align=right></TD></TR><TR class=bg2 vAlign=center align=right height=17><TD align=left>3.</TD><TD align=left>Chicago Cubs</TD><TD align=right>$135,050,000</TD><TD align=right></TD></TR><TR class=bg2 vAlign=center align=right height=17><TD align=left>4.</TD><TD align=left>Boston Red Sox</TD><TD align=right>$122,696,000</TD><TD align=right></TD></TR><TR class=bg2 vAlign=center align=right height=17><TD align=left>5.</TD><TD align=left>Detroit Tigers</TD><TD align=right>$115,085,145</TD><TD align=right></TD></TR><TR class=bg2 vAlign=center align=right height=17><TD align=left>6.</TD><TD align=left>Los Angeles Angels</TD><TD align=right>$113,709,000</TD><TD align=right></TD></TR><TR class=bg2 vAlign=center align=right height=17><TD align=left>7.</TD><TD align=left>Philadelphia Phillies</TD><TD align=right>$113,004,048</TD><TD align=right></TD></TR><TR class=bg2 vAlign=center align=right height=17><TD align=left>8.</TD><TD align=left>Houston Astros </TD><TD align=right>$102,996,415</TD><TD align=right></TD></TR><TR class=bg2 vAlign=center align=right height=17><TD align=left>9.</TD><TD align=left>Los Angeles Dodgers</TD><TD align=right>$100,458,101</TD><TD align=right></TD></TR><TR class=bg2 vAlign=center align=right height=17><TD align=left>10.</TD><TD align=left>Seattle Mariners</TD><TD align=right>$98,904,167</TD><TD align=right></TD></TR></TBODY></TABLE>


        Lets assume that these are the same for 2010.

        If the Yankees in real life have a $201M, but in the game have a $140M payroll and a $220M budget, then it's obvious that they have room to keep every player they want. However, if we were able to edit their budge to $155M or whatever number that is, then it may mean that don't keep 1 or 2 of those guys every year....and the same would be said for most of the other teams who were close to their budget.

        The one thing something like this would do is force us to re-scale salaries.

        A-Rods real $27M is now only $19M or something.

        And when you see a solid player like Abreau signing for $5M, in reality it's equal to a $7M.

        I'm just thinking for patching pursposes, this might be the easiest route to go. Regardless, I hope they are aware of this problem.
        Editing the budget, rather than all contracts would be a lot easier. That's why I wouldn't have been upset if the contracts were off so long as the budgets were tightened, but it's like teams have the budget figures listed above and the contracts are half of what the real ones are creatinga huge surplus of available funds.
        Originally posted by Edmund Burke
        All that is needed for the triumph of evil, is for good men to do nothing.

        Comment

        • Trevytrev11
          MVP
          • Nov 2006
          • 3259

          #64
          Re: GETTING FREE AGENCY TO WORK

          Originally posted by AmazingMets
          Actually, most of the time the salaries are never publicized by the MLBPA. The terms get out by "sources" but I don't think that they are officially announced.
          You may be right, and I'm sure there are terms written to prevent them from being in the game, but it seems silly when anyone can go to espn or cbssportsline and get everyones salary.

          And I'm fine with them not being able to use actual salaries, I just wish they kept everything to a scale (or close to it) that would keep this part of the game semi-realistic.

          Comment

          • Bat
            what
            • Mar 2005
            • 1630

            #65
            Re: GETTING FREE AGENCY TO WORK

            I noticed this when I simmed a year... a couple players rated like 80. Thats it.

            I am not going to edit all the rosters... man this is dumb.
            Mariners Seahawks Sonics UW Sounders
            *Bring Madden to the PC!*

            Comment

            • Yeah...THAT Guy
              Once in a Lifetime Memory
              • Dec 2006
              • 17294

              #66
              Re: GETTING FREE AGENCY TO WORK

              This issue just screams patch in my opinion.
              NFL: Bills
              NBA: Bucks
              MLB: Cubs
              NCAA: Syracuse
              Soccer: USMNT/DC United

              PSN: ButMyT-GunDont

              Comment

              • AmazingMets
                Rookie
                • Aug 2009
                • 228

                #67
                Re: GETTING FREE AGENCY TO WORK

                Originally posted by Trevytrev11
                You may be right, and I'm sure there are terms written to prevent them from being in the game, but it seems silly when anyone can go to espn or cbssportsline and get everyones salary.

                And I'm fine with them not being able to use actual salaries, I just wish they kept everything to a scale (or close to it) that would keep this part of the game semi-realistic.
                So, true. But, all sports game companies seem to tred carefully among EVERYTHING because of the lawsuit against EA Sports and the NCAA. Which sucks for us gamers.

                Comment

                • mwjr
                  MVP
                  • Jul 2004
                  • 1393

                  #68
                  Re: GETTING FREE AGENCY TO WORK

                  Originally posted by Trevytrev11
                  Would all of this go away if they let us edit team budgets?

                  ...snip...
                  I don't think so. Not only is there a problem with the budgets, but the players are accepting really low salaries. I'm talking major salary cuts.

                  Comment

                  • TimLawNYC
                    Rookie
                    • Mar 2009
                    • 340

                    #69
                    Re: GETTING FREE AGENCY TO WORK

                    Originally posted by Yeah...THAT Guy
                    This issue just screams patch in my opinion.

                    But it screamed just as loud last year, and not only did they NOT fix it with a patch, they didn't fix it in this year's game either. So either 1) 2K doesn't know about this, 2) the problem simply can't be fixed, or 3) 2K knows about it but doesn't care about fixing it. The first two options seem unlikely to me.

                    It really is a shame that this issue came back, because it really does ruin franchise.

                    Comment

                    • puremvp1
                      Rookie
                      • Apr 2009
                      • 139

                      #70
                      Re: GETTING FREE AGENCY TO WORK

                      No reason this should be an issue again......simply put im happy that I rented this year


                      the way 2k is, Imo it'll probably not only not be patched but remain a problem in 2011

                      Comment

                      • myghty
                        MVP
                        • Mar 2005
                        • 2395

                        #71
                        Re: GETTING FREE AGENCY TO WORK

                        What gets me is that they work on this all year, probably day in & day out & dont catch it. But 1-2 days into release the consumer finds all kinds of glitches & mishaps... Just weird to me. But its like someone said, they probably dont care & just want to meet the deadline & put out what they have.
                        "In a year that has been so improbable, the impossible has happened." - Vin Scully

                        PS5/PSN: myghty

                        Comment

                        • Trevytrev11
                          MVP
                          • Nov 2006
                          • 3259

                          #72
                          Re: GETTING FREE AGENCY TO WORK

                          Well I posted this in Ronnie's patch over at the 2K boards...I suggest everyone else go over and do the same. If they hear it once or twice, they may pass it up. If they hear it 9 or 10 times, they may pay attention...can't hurt.

                          Comment

                          • BA2929
                            The Designated Hitter
                            • Jul 2008
                            • 3342

                            #73
                            Re: GETTING FREE AGENCY TO WORK

                            Originally posted by TimLawNYC
                            But it screamed just as loud last year, and not only did they NOT fix it with a patch, they didn't fix it in this year's game either. So either 1) 2K doesn't know about this, 2) the problem simply can't be fixed, or 3) 2K knows about it but doesn't care about fixing it. The first two options seem unlikely to me.

                            It really is a shame that this issue came back, because it really does ruin franchise.
                            You forgot one possible option: They know about it, but don't have any idea how to fix it. I doubt this will be that big of a deal to me, but I'm sure it'll be annoying not being able to build a team with a key FA.
                            "Baseball is the coolest sport because, at any moment, the catcher can stop the game and go tell the pitcher a secret" - Rob Fee

                            Comment

                            • JBH3
                              Marvel's Finest
                              • Jan 2007
                              • 13506

                              #74
                              Re: GETTING FREE AGENCY TO WORK

                              Been editing contracts for the last 3 hours. Did 20 teams in 3 hours...

                              I edited only MLB-level players. Using the site that Coug gave me (Cot's Baseball Contracts), if a player had any type of option, I added it into the contract. For some guys, like Carlos Silva, who earned $11.5/yr in '10 and in '11, but had a buyout of a few million in the final contract year, I gave the team the buyout.

                              For higher rated players who had a couple club options at the end of their contract I gave them the club options; since it adds up to less editing in the long run.

                              Some results from editing contracts...these figures are pre-edit and post-edit "funds available" - viewable from the "Team Needs" menu.

                              Philly pre-edit budget avl funds=$25.04M
                              Philly post-edits budget avl funds=$340K

                              NYM pre-edit budget avl funds=$20.10M
                              NYM post-edits budget avl funds=$6.7M

                              CHC pre-edit budget avl funds=$24.53M
                              CHC post-edits budget avl funds=$3.08M

                              STL pre-edit budget avl funds=$13.28M
                              STL post-edits budget avl funds=$276K

                              TOR pre-edit budget avl funds=$16.47M
                              TOR post-edits budget avl funds=$3.40M

                              So as you can see there's quite a difference in the avl of funds after editing contracts to their correct figure.
                              Originally posted by Edmund Burke
                              All that is needed for the triumph of evil, is for good men to do nothing.

                              Comment

                              • Picci
                                MVP
                                • Feb 2003
                                • 4517

                                #75
                                Re: GETTING FREE AGENCY TO WORK

                                Originally posted by JBH3
                                Been editing contracts for the last 3 hours. Did 20 teams in 3 hours...

                                I edited only MLB-level players. Using the site that Coug gave me (Cot's Baseball Contracts), if a player had any type of option, I added it into the contract. For some guys, like Carlos Silva, who earned $11.5/yr in '10 and in '11, but had a buyout of a few million in the final contract year, I gave the team the buyout.

                                For higher rated players who had a couple club options at the end of their contract I gave them the club options; since it adds up to less editing in the long run.

                                Some results from editing contracts...these figures are pre-edit and post-edit "funds available" - viewable from the "Team Needs" menu.

                                Philly pre-edit budget avl funds=$25.04M
                                Philly post-edits budget avl funds=$340K

                                NYM pre-edit budget avl funds=$20.10M
                                NYM post-edits budget avl funds=$6.7M

                                CHC pre-edit budget avl funds=$24.53M
                                CHC post-edits budget avl funds=$3.08M

                                STL pre-edit budget avl funds=$13.28M
                                STL post-edits budget avl funds=$276K

                                TOR pre-edit budget avl funds=$16.47M
                                TOR post-edits budget avl funds=$3.40M

                                So as you can see there's quite a difference in the avl of funds after editing contracts to their correct figure.
                                Just a heads up......There's confirmation of a roster edit limit again. You may want to review and decide how much further you want to go with the risk of not being able to edit names/stance..etc.

                                Comment

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