Major League Baseball 2K10: MLB Developer Insights - Art Direction

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  • kcxiv
    Banned
    • Dec 2005
    • 2564

    #121
    Re: Major League Baseball 2K10: MLB Developer Insights - Art Direction

    Originally posted by Afrikan
    I wonder why 2K doesn't use Euphoria (BackBreaker football game Tech) for their sports titles like NBA2k, NHL2k, and MLB2k...

    they use it for their other games like GTA4 and Red Dead Revolver.
    Hehe, i think getting the license fee for it is a bit to much for a sports games. Plus that might set them back a bit and in the economy right now, its not a smart play. I would absolutely LOVE to see it in sports games, but 2K or EA is not willing to pull the trigger right now.

    Look how long its taken Backbreaker to get polished up.

    Comment

    • Blzer
      Resident film pundit
      • Mar 2004
      • 42520

      #122
      Re: Major League Baseball 2K10: MLB Developer Insights - Art Direction

      Originally posted by kcxiv
      Hehe, i think getting the license fee for it is a bit to much for a sports games. Plus that might set them back a bit and in the economy right now, its not a smart play. I would absolutely LOVE to see it in sports games, but 2K or EA is not willing to pull the trigger right now.

      Look how long its taken Backbreaker to get polished up.
      Actually, 2K was considering using it in 2K7 or 2K8 (forget which one), but that idea quickly went by them while storyboarding what they wanted to do for that game. I guess it was just going to be too tough within the one year.

      And as for the Backbreaker excuse, that was a brand new game, 2K at least has everything in place, NaturalMotion had the tech demos only.
      Samsung PN60F8500 PDP / Anthem MRX 720 / Klipsch RC-62 II / Klipsch RF-82 II (x2) / Insignia NS-B2111 (x2) / SVS PC13-Ultra / SVS SB-2000 / Sony MDR-7506 Professional / Audio-Technica ATH-R70x / Sony PS3 & PS4 / DirecTV HR44-500 / DarbeeVision DVP-5000 / Panamax M5400-PM / Elgato HD60

      Comment

      • Jistic
        Hall Of Fame
        • Mar 2003
        • 16405

        #123
        Re: Major League Baseball 2K10: MLB Developer Insights - Art Direction

        It may not matter if the gameplay sucks. But I gotta give it up for this.


        Now, the lighting is also accurate to not only the time of day games are played, but also the actual geographic location and orientation of each stadium and time of year your game is taking place. We consciously desaturated the parks slightly and brought the important time of day of “Dusk” into the product.
        PSN: JISTIC_OS
        XBOX LIVE: JISTIC

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        • bigfnjoe96
          Hall Of Fame
          • Feb 2004
          • 11410

          #124
          Re: Major League Baseball 2K10: MLB Developer Insights - Art Direction

          Maybe there is hope around animations... Alan mentioned the use of Inverse Kinematics,

          (Inverse Kinematics- allows us to pull gloves and feet to their proper location to touch the base or catch the ball) and are now able to have realistic body proportions. The new skeleton also has a flexibility which won’t collapse the body of the player during complicated animations and allows better functioning hands and gloves.
          so I googled IK & found this via Wiki:

          Inverse kinematics is the process of determining the parameters of a jointed flexible object (a kinematic chain) in order to achieve a desired pose. Inverse kinematics is a type of motion planning. Inverse kinematics are also relevant to game programming and 3D animation, where a common use is making sure game characters connect physically to the world, such as feet landing firmly on top of terrain.
          Seems like we may have more natural looking/moving Player Models

          Comment

          • RedbirdFan18
            Banned
            • Aug 2008
            • 290

            #125
            Re: Major League Baseball 2K10: MLB Developer Insights - Art Direction

            Originally posted by rock85
            You would think they were flipped. I think the 2K9 face pics look better (even though all the face pics look a little oriental to me) except for the Beckett one i think the 2K10 one looks better. The stadiums look great can't wait for more info
            No. The 2k10 face of albert is much better. Trust me, I watch the cardinals everyday, and the 2k10 face looks way better than the 2k9 face. For the hats, well, that's another matter.

            Comment

            • Jamin23
              MVP
              • Feb 2009
              • 2751

              #126
              Re: Major League Baseball 2K10: MLB Developer Insights - Art Direction

              I notice how the numbers on the Phillies jerseys are too big. In real life they aren't that big.




              Last edited by Jamin23; 01-17-2010, 12:09 PM.
              E-A-G-L-E-S EAGLES

              FLY EAGLES FLY

              Comment

              • nemesis04
                RIP Ty My Buddy
                • Feb 2004
                • 13530

                #127
                Re: Major League Baseball 2K10: MLB Developer Insights - Art Direction

                ^ It does not really look off to me.
                “The saddest part of life is when someone who gave you your best memories becomes a memory”

                Comment

                • Jamin23
                  MVP
                  • Feb 2009
                  • 2751

                  #128
                  Re: Major League Baseball 2K10: MLB Developer Insights - Art Direction

                  Originally posted by nemesis04
                  ^ It does not really look off to me.
                  It's not a big deal. Just a little observation.
                  E-A-G-L-E-S EAGLES

                  FLY EAGLES FLY

                  Comment

                  • Blzer
                    Resident film pundit
                    • Mar 2004
                    • 42520

                    #129
                    Re: Major League Baseball 2K10: MLB Developer Insights - Art Direction

                    Originally posted by Jistic
                    It may not matter if the gameplay sucks. But I gotta give it up for this.
                    This was in 2K7, unsure about 2K8, and completely scrapped from 2K9.

                    Though even 2K7 had some weird red skies and such. From the Gamestop pics, it looks like this may be the best progressive lighting system put in a baseball game to date.

                    Oh, and the numbers look more than massive. They do need to address that. However I've seen games with tiny numbers (MLB 2K6), and I'd much prefer bigger numbers over smaller numbers. But, I'd also much prefer regular-sized numbers over bigger numbers.
                    Samsung PN60F8500 PDP / Anthem MRX 720 / Klipsch RC-62 II / Klipsch RF-82 II (x2) / Insignia NS-B2111 (x2) / SVS PC13-Ultra / SVS SB-2000 / Sony MDR-7506 Professional / Audio-Technica ATH-R70x / Sony PS3 & PS4 / DirecTV HR44-500 / DarbeeVision DVP-5000 / Panamax M5400-PM / Elgato HD60

                    Comment

                    • ablouin
                      College Hoops 2K Art Director
                      • Sep 2005
                      • 60

                      #130
                      Re: Major League Baseball 2K10: MLB Developer Insights - Art Direction

                      Originally posted by blackngoldfan
                      I really hope the sky isn't completely dark at the start of night games. Does anyone know if progressive lighting will be in 2k10?
                      I can answer:.

                      First question: no it won't be dark for the start of night games since it's near summer and the sun sets at a later time, also this depends on the location of the actual stadium too.

                      Yes, There is progressive lighting going thru all the times of day for many weather conditions.

                      Thanks.

                      Alan

                      Comment

                      • Jamin23
                        MVP
                        • Feb 2009
                        • 2751

                        #131
                        Re: Major League Baseball 2K10: MLB Developer Insights - Art Direction

                        Originally posted by ablouin
                        I can answer:.

                        First question: no it won't be dark for the start of night games since it's near summer and the sun sets at a later time, also this depends on the location of the actual stadium too.

                        Yes, There is progressive lighting going thru all the times of day for many weather conditions.

                        Thanks.

                        Alan
                        Do you plan on doing something about the numbers and fonts on the jerseys? Thanks for taking the time to answer questions.
                        E-A-G-L-E-S EAGLES

                        FLY EAGLES FLY

                        Comment

                        • Blzer
                          Resident film pundit
                          • Mar 2004
                          • 42520

                          #132
                          Re: Major League Baseball 2K10: MLB Developer Insights - Art Direction

                          Originally posted by ablouin
                          I can answer:.

                          First question: no it won't be dark for the start of night games since it's near summer and the sun sets at a later time, also this depends on the location of the actual stadium too.

                          Yes, There is progressive lighting going thru all the times of day for many weather conditions.

                          Thanks.

                          Alan
                          That's pretty awesome. For "all the times of day", does that mean we can set the hour of day again this year for exhibition games? (like 1:00 AM, etc.)
                          Samsung PN60F8500 PDP / Anthem MRX 720 / Klipsch RC-62 II / Klipsch RF-82 II (x2) / Insignia NS-B2111 (x2) / SVS PC13-Ultra / SVS SB-2000 / Sony MDR-7506 Professional / Audio-Technica ATH-R70x / Sony PS3 & PS4 / DirecTV HR44-500 / DarbeeVision DVP-5000 / Panamax M5400-PM / Elgato HD60

                          Comment

                          • DaveDQ
                            13
                            • Sep 2003
                            • 7664

                            #133
                            Re: Major League Baseball 2K10: MLB Developer Insights - Art Direction

                            Originally posted by Afrikan
                            I wonder why 2K doesn't use Euphoria (BackBreaker football game Tech) for their sports titles like NBA2k, NHL2k, and MLB2k...

                            they use it for their other games like GTA4 and Red Dead Revolver.

                            Rockstar used the technology. They are in no way connected with 2K sports. They're simply both published by Take Two. And, after seeing Euphoria used in The Force Unleashed and GTA, I'm not sure it's as realistic as many want to believe.

                            Originally posted by bigfnjoe96
                            Maybe there is hope around animations... Alan mentioned the use of Inverse Kinematics,



                            so I googled IK & found this via Wiki:



                            Seems like we may have more natural looking/moving Player Models
                            Nice lookup.
                            Being kind, one to another, never disappoints.

                            Comment

                            • topgundie
                              Rookie
                              • Feb 2009
                              • 71

                              #134
                              Re: Major League Baseball 2K10: MLB Developer Insights - Art Direction

                              Not sure if anyone saw this too but they used the old twins script for the twins jerseys and behind home plate in the picture with Morneau. the script should look like the one on the right. the one on the left is what 2k used.
                              Attached Files

                              Comment

                              • kcxiv
                                Banned
                                • Dec 2005
                                • 2564

                                #135
                                Re: Major League Baseball 2K10: MLB Developer Insights - Art Direction

                                Originally posted by DaveDQ
                                Rockstar used the technology. They are in no way connected with 2K sports. They're simply both published by Take Two. And, after seeing Euphoria used in The Force Unleashed and GTA, I'm not sure it's as realistic as many want to believe.



                                Nice lookup.
                                eh, thats not what i been told. Even in NBA2K they said that we have used Image Metrics becuase they have worked with Rockstar and they had a relationship with them. To me that sounded like they were connected in someway.

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