MLB 2k10 Interview questions needed - PS Nation Podcast

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  • PSNation
    Rookie
    • Feb 2009
    • 217

    #1

    MLB 2k10 Interview questions needed - PS Nation Podcast

    Hey guys, this is Glenn from the PS Nation Podcast. It's that time of the year again, time to get some info on the new Baseball titles hitting the consoles. We only had an interview with the devs for MLB 09 The Show on last year, but this year we should have interviews for both titles. It looks like this one will be happening next week, so I figured I'd solicit questions from the experts here like I did last year. Please post any questions that you have for the developers of MLB 2k10 for us to use in the interview. Also, you can send them to us via email at [email protected]

    The plan is to package both interviews on to the same show, so I'll definitely post a link over here when it's done.

    Thanks all!

    Glenn
    PS Nation Podcast
    ________________
    PS Nation
    http://PSNation.com
  • Jamin23
    MVP
    • Feb 2009
    • 2751

    #2
    Re: MLB 2k10 Interview questions needed - PS Nation Podcast

    Are signature HR animations in this year(apple at New York, liberty bell at CBP, train in Houston etc).
    E-A-G-L-E-S EAGLES

    FLY EAGLES FLY

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    • Juiceman
      Rookie
      • Sep 2008
      • 155

      #3
      Re: MLB 2k10 Interview questions needed - PS Nation Podcast

      Everything about the 2010 title looks great feature-wise, but how about the gameplay? Is it improved? And specifically how has it been improved over 2009?

      Comment

      • Checmate101
        N.W.O. - NO WR OPEN
        • Mar 2006
        • 9947

        #4
        Re: MLB 2k10 Interview questions needed - PS Nation Podcast

        At the end of the game, do the winning team line up and give each othet high fives?
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        • Trevytrev11
          MVP
          • Nov 2006
          • 3259

          #5
          Re: MLB 2k10 Interview questions needed - PS Nation Podcast

          How is the atmosphere in big games (rivalry, playoff implications, etc.) different from that of regular games? In a late season game with post season implications between rivals, will the stadium look and feel electric? With fans be going crazy?

          What about celebrations for walk-off hits? If my guy his a game winning bomb in extra innings, should I expect to see him get mugged at the plate by his teamates? And if so, is it the same celebration every time?

          What about when I win the World Series? I just put in a ton of hours playing every game, making key moves, fighting for a playoff spot and barely getting in. I upset the favorite in the first two rounds of the post season and make it to the World Series and win in dramatic fashion with a walk off HR in the 9th inning...Should I expect greatness and awsomeness created by your team to ensue afterwards or should I set myself up for dissapointment now and a lame trophey and a generic Congratulations message?

          Thanks!

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          • Trevytrev11
            MVP
            • Nov 2006
            • 3259

            #6
            Re: MLB 2k10 Interview questions needed - PS Nation Podcast

            Originally posted by Checmate101
            At the end of the game, do the winning team line up and give each othet high fives?
            lol...only because last year someone asked this question (maybe it was you) and the developer gave a smart *** remark like..."no, but if you beat me, i will give you a high five"

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            • nemesis04
              RIP Ty My Buddy
              • Feb 2004
              • 13530

              #7
              Re: MLB 2k10 Interview questions needed - PS Nation Podcast

              It appears we have 3 different swing types for analog: contact, power and defensive. What was the reasoning behind leaving the check swing out? Also is the check swing available in the other hitting modes?
              “The saddest part of life is when someone who gave you your best memories becomes a memory”

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              • backbreaker
                Banned
                • Jul 2002
                • 3991

                #8
                Re: MLB 2k10 Interview questions needed - PS Nation Podcast

                PS3 framerate? is the port up to par with the 360?

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                • Trevytrev11
                  MVP
                  • Nov 2006
                  • 3259

                  #9
                  Re: MLB 2k10 Interview questions needed - PS Nation Podcast

                  Originally posted by nemesis04
                  It appears we have 3 different swing types for analog: contact, power and defensive. What was the reasoning behind leaving the check swing out? Also is the check swing available in the other hitting modes?
                  On top of that...can you perfrom a defensive swing only from a contact swing (no pull back on the stick) or can you also perfrom it from the power swing (with a pull back of the stick)?

                  And why no check swing if you are trying to simulate baseball where check swings can make or break an at bat or a game? Real hitter second guess their swing all the time...why can't we?

                  Comment

                  • 500Feet
                    Banned
                    • Jan 2010
                    • 282

                    #10
                    Re: MLB 2k10 Interview questions needed - PS Nation Podcast

                    Are there tailing line drives ?

                    In MLB 2K9, I saw balls go through bats. Will I see this in MLB 2K10 ?

                    Comment

                    • Blzer
                      Resident film pundit
                      • Mar 2004
                      • 42533

                      #11
                      Re: MLB 2k10 Interview questions needed - PS Nation Podcast

                      Was there anything done to bat and ball physics this year?

                      By bat physics, I'm referring to the way the timing of the hit (as well as the pitch location) effects the way the ball is put in play. That is, it should be impossible to inside-out an opposite field home run regardless of the timing.

                      By ball physics, I'm referring to the way that it travels through the air and bounces on the ground and dirt, as well as the spin of the ball affecting the overall physics. Are there tailing drives down the line? If we uppercut a swing but swing above it with contact, will we induce any sort of top spin? Is there a difference between the ball bouncing on dirt and the ball bouncing on grass? Is their air drag/friction that will slow down the ball mid-flight?


                      My other two main questions are a bit more open-ended:

                      1) What was the logic behind the Batter's Eye implementation? I understand there is a little incentive to give us an advantage since a ball gets to the plate so quickly (a fastball reaching it in four-tenths of a second) and I know that it's to better represent players with a better ability to pick up the ball, but what of the visual design such as the text indicating what pitch type it is? Furthermore, in a "realistic" sense, what's the reason for it sometimes popping up while the pitcher is still in their windup? As a baseball player, the best I can ever do is guess what's coming... that's what good Inside Edge gives us. However, even if I noticed the pitcher going with his curve on 0 - 2 counts for the last four batters and if I hear the catcher shuffling to the outside part of the plate on me, there are still variables such as a pitcher changing up what he wants as well as the pitcher flat out missing his spot. There is absolutely no way that anyone can be certain about what a pitch is until it leaves his hand (unless he tips it, which doesn't ever happen with veteran pitchers).

                      2) What drove you guys to re-implement the swing stick control scheme, and what ramifications were involved in making it how it is? For instance, what were the considering factors in separating a power swing from a contact swing again, especially if it becomes another homerfest with big guys and a slapfest with little guys? What would you consider to be the default swing mechanic this time around? With us having absolutely no aim for making contact with the ball, if a pitch is in the strike zone and we time it perfectly, is there any possible way that we flat out miss the pitch? Because, you know... I see it happen quite often in baseball.


                      Cool.
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                      • Checmate101
                        N.W.O. - NO WR OPEN
                        • Mar 2006
                        • 9947

                        #12
                        Re: MLB 2k10 Interview questions needed - PS Nation Podcast

                        Originally posted by Trevytrev11
                        lol...only because last year someone asked this question (maybe it was you) and the developer gave a smart *** remark like..."no, but if you beat me, i will give you a high five"

                        lol, Yeah that was me. Hopefully they have this in this year.
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                        Washington Wizards
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                        Uconn Huskies
                        Miami Hurricanes

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                        • 500Feet
                          Banned
                          • Jan 2010
                          • 282

                          #13
                          Re: MLB 2k10 Interview questions needed - PS Nation Podcast

                          Originally posted by Blzer
                          By bat physics, I'm referring to the way the timing of the hit (as well as the pitch location) effects the way the ball is put in play. That is, it should be impossible to inside-out an opposite field home run regardless of the timing.

                          By ball physics, I'm referring to the way that it travels through the air and bounces on the ground and dirt, as well as the spin of the ball affecting the overall physics. Are there tailing drives down the line? If we uppercut a swing but swing above it with contact, will we induce any sort of top spin? Is there a difference between the ball bouncing on dirt and the ball bouncing on grass? Is their air drag/friction that will slow down the ball mid-flight?

                          This right here is critical for me when it comes to baseball video games in 2010 and beyond. It's gotta be in or I ain't buyin' it.

                          Blzer, you took my " Are there tailing line drives " question and elaborated perfectly. I hope they address your questions.

                          Comment

                          • bulls23
                            Banned
                            • Jan 2007
                            • 1740

                            #14
                            Re: MLB 2k10 Interview questions needed - PS Nation Podcast

                            1. Can you please find out about weather effects? Are there rain delays, rain-outs, doubleheaders, etc. Do the retractable roofs close or can you at least choose open/closed?

                            2. Is there a franchise score ticker/or alerts when a pitcher is warming up etc.

                            3. Can you also check to see if stadium animations are back in ...train at minute maid, bernie brewer, apple in citi field, etc.

                            Comment

                            • Checmate101
                              N.W.O. - NO WR OPEN
                              • Mar 2006
                              • 9947

                              #15
                              Re: MLB 2k10 Interview questions needed - PS Nation Podcast

                              also...confirm this "Check Swing'
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                              Washington Wizards
                              St.Louis Cardinals
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